This Should have been copied into Halo 4 stat’s wise . It would have fit in perfectly as it aint overpowered like Halo 4’s DMR .
Anyone else agree?
This Should have been copied into Halo 4 stat’s wise . It would have fit in perfectly as it aint overpowered like Halo 4’s DMR .
Anyone else agree?
The ZB DMR is in Halo 4. The reticule expansion is almost completely negated by the insane bullet magnetism.
Just put the DMR on the Map and in Ordnance. Problem solved.
You have a short range rifle (the BR), a medium range rifle (the carbine) and a long range rifle (the LR).
The DMR can top them all as much as it wants too but it needs to be earned.
> The ZB DMR is in Halo 4. The reticule expansion is almost completely negated by the insane bullet magnetism.
>
> Just put the DMR on the Map and in Ordnance. Problem solved.
>
> You have a short range rifle (the BR), a medium range rifle (the carbine) and a long range rifle (the LR).
>
> The DMR can top them all as much as it wants too but it needs to be earned.
Yh but the zb dmr in reach took 6 shots to kill not 5, only one bullet but thats a major difference
> > The ZB DMR is in Halo 4. The reticule expansion is almost completely negated by the insane bullet magnetism.
> >
> > Just put the DMR on the Map and in Ordnance. Problem solved.
> >
> > You have a short range rifle (the BR), a medium range rifle (the carbine) and a long range rifle (the LR).
> >
> > The DMR can top them all as much as it wants too but it needs to be earned.
>
> Yh but the zb dmr in reach took 6 shots to kill not 5, only one bullet but thats a major difference
This is not true, and I played much. I remember clearly.
The best solution would have been using the old game types as well as infinity. Infinity reminds me of social in halo 3, with rockets only games and such. It actually doesn’t have to make things more limited.
Infinity, classic, and competitive. Classic could have map spawned power weapons, AR, or BR (Slayer, Slayer BR’s, and “pro”), and the way this game plays I think people would love it.
Throw down should really replace Arena, and try similar settings. The hardcore players would cipher into there due to the obvious draw of a rank of some kind. The CSR thing is all good and fine, but I’m sure the visible rank is what the competitive crowd is looking for.
Infinity
Classic
Competitive
I’d play them all