Reach's Campaign Main Focus (IMO)

I never understood Halo Reach the first time I played. It seemed stupid. It just didn’t sit right but after a few rounds of the campaign missions. And paying attention to it’s art, scenery, and settings. It makes sense.

  • Reach’s focus wasn’t noble team, and them as characters. It was Reach, the planet. It’s importance to humanity and it falling. How what happened to Reach basically started “Halo”. Also how it all started (Ends w/ the Pillar of Autumn, Cortana and the Master Chief ((He was a little easter egg on the second to last mission)) then Halo CE starts w/ the Pillar of Autumn). - Every character played the role they were supposed to play. Many don’t particularly like Noble team. Maybe because they were “unimaginative” and/or “boring”, but if you think about it. Their part was excellently played. As I said, IMO the focus wasn’t on them, it was the planet. (I would go in depth about it a little more but I think The Act Man could explain it better)
    WATCH! -> https://www.youtube.com/watch?v=NWIbtKXOGoc