Reach Needs More Custom Games Options!

So we have alot of customization in Halo Reach, but I think we should get more options.
I would like to see the ability to have different base player traits (movement speed, weapon damage etc.) on different loadouts.
Loadouts for zombies in Infection would be neat too. And a list of all the weapons in the game where we can choose what weapons we can pick up and not.
All of these small options will make more gametype ideas possible and keep Halo Reach alive for a even longer time.

And feel free to add ideas in comments :wink:

I was really sad when i found out reach doesn’t include VIP

> So we have alot of customization in Halo Reach, but I think we should get more options.
> I would like to see the ability to have different base player traits (movement speed, weapon damage etc.) on different loadouts.
> Loadouts for zombies in Infection would be neat too. And a list of all the weapons in the game where we can choose what weapons we can pick up and not.
> All of these small options will make more gametype ideas possible and keep Halo Reach alive for a even longer time.
>
> And feel free to add ideas in comments :wink:

there are zombie loadouts in customs - its just that most people dont use them because you only really need 1 loadout.

personally, i think they need the option to make active camo stay (not the AA, but the player trait) when you move around instead of becoming virtually inactive and you become visible again. this ruined a lot of custom games i used to play on old Halo games such as Hide and Seek/Michael Myers because the humans always used to be invisible all the time but now they arent.

also, they need to fix infection so that when everyone has one life and you kill all the zombies, the round ends instead of not ending until all humans kill themselves/the time runs out. they also need to make it so you can have 25% players zombies, 50% players zombies, etc. instead of a fix amount such as 4 players zombies and 5 players zombies.

If they add different base player traits for each loadout, more loadouts for zombies would make an interesting result.
I think we should be able to chose either % or number of zombies.