Reach, Halo 4, wood, lacquer, and polish.

Let’s take a second and look at both of these games from a rather metaphorical standpoint.

In my opinion, and yes, in my opinion…I believe Reach was like a perfect condition antique table. There were no scratches, it had lots of lacquer and polish. In fact so much polish that when the light bounced off it, it could almost hurt your eyes. Sure, it being an antique table if some 300 pound fattie sat on it they’d break it, but you could normally use it just fine and enjoy it’s beauty while you use it.

What I mean by this, is that when you got down to the very core gameplay of the game…maybe it faltered a little bit. If you tried to apply super sweaty mouth breathing MLG folk to it…it could crack under the pressure. But for what it’s meant to be, it’s a very sturdy game. Then you have the polish and lacquer. There was so much polish. While Halo 4 is riddled with glitches, bugs, castrated forge and custom games, Reach had very minimal bugs that happened in game and had great custom oppurtunities.

Halo 4? Halo 4 is kind of like a big hard wood box with tons of scratches, burns, and stupidly placed terrible looking stickers on it. A morbidly obese fool can sit on it and it won’t break. In theory anyone can use it but for the people who need to use it every day and want something pleasant to look at, they’re going to have to painstakingly peel off the stickers and sand it all off for it to look remotely good. You still have the sharp and pointy corners to look out for that you can’t change.

What I mean by this, is that a it’s very core Halo 4 is a super solid Halo game that can play rightfully as so. Super sweaty mouthbreaking MLG folk can use it IF AND ONLY IF it’s set up right because many things just don’t work right for that kind of play. In order to that they must peel off the ‘stickers’ that kids put on who didn’t what they were doing and sand the ‘burns’ out that careless people made with cigarette buds. But even then, some things you just can’t change at all. Those sharp corners are the hard coded custom game options that make no sense, or the downgraded forge.

What do you think, Flood? Is my metaphor spot on, do you have a better metaphor? Or is my opinion irrelevant because I’m favoring Reach?

That was, in all honesty, one of the sweetest metaphors I have ever read. But I agree with you, Halo 4 has the ability to be a phenomenal Halo game. The game needs some more polishing to get there, it’s not that old just give them some time to polish out everything. I personally did not like Reach much, I think Halo 4 right now, as it stands, is better than Reach was but that’s just my opinion.

Just saying, I laughed at the beginning of one of your paragraphs because my mind is a dirty place.

BUT STAYING ON TOPIC!

I liked Reach, it just focused too much on AA’s which really ruined it. A team of Armor Lockers or Jetpackers could entirely change the whole game session, and anger people. Greatly. To be honest I think they should have just fine-tuned Reach, learned from its mistakes, and made a pretty good game instead of a decent one.

[[ Which sadly I’m trading in tomorrow, I can’t take the nonsense anymore :’( ]]

reach is the most solid halo game ever made, if sprint was the only ability that bungie added to it then it would be the best halo game ever created.

but armor lock just killed it. stupid stupid armor lock

The post I have just read is absolutely one of the best ever on here. I agree with everything you say.

The game has potential, but if 343 take the suborn route and can’t accept they need to change and mold what the community wants, then I’ll head back to some invasion Halo: Reach.