Reach Firefight making a comeback in Infinite?

Anyone think that the halo reach fire fight mode may have a come back? I personally really want this as firefight was one of my favourite modes back in the Day of halo reach. 343 could probably make this work, especially considering the fact that they are trying to bring back the older style of halo games or whatever the fans want. What do you think?

Firefight is as good as confirmed for Reach, but ODST has been available almost since launch, so I doubt that version of Firefight will get added. Also, they’re very similar content-wise (other than maps), so adding ODST Firefight at this point would be a redundancy anyway. COME ON WORLD, I JUST WANNA PLAY AS DARE AGAIN

Also, I believe this belongs in the MCC forum.

> 2535449051286221;2:
> Also, I believe this belongs in the MCC forum.

I don’t believe he is referring to those two games’ Firefight being brought to MCC, he is referring to that style of Firefight returning to Halo in future titles, such as Infinite. A better thread title may have made that clearer. I would be able to get on board with that, as I loved Reach’s Firefight and ODST’s to a lesser extent, they were both far better than Warzone Firefight.

As mentionned on previous posts

Flood firefight on the two following maps from halo 2:

>Sacred Icon (playable elite)

Flood forms:
>Infection forms
>Carrier forms
>Combat forms

Heroic & Legendary difficulty
The Carrier and elite forms now possess energy shields

*The player can activate sentinels that will attack any nearby flood (can only be activate 1 time)

>Quarentine zone (playable elite)

Flood forms:
>Infection forms
>Carrier forms
>Combat forms (can be equiped with energy swords and rocket launcher)
>Light vehicules (such as infected warthog and ghost)

Heroic & Legendary difficulty
Infected wraith and scorpion introduced

*The player can activate sentinel enforcers that will attack nearby flood (can only be activate 1 time)

Covenant Firefight on the two following maps from halo 2:

Halo Delta (playable Spartan)

Covenant forces:
>Grunts
>Jackals (Shield and Sniper variation)
>Elites

Heroic and Legendary difficulty
Drones and hunters introduced

*The player have at his disposition 2 Covenant turret (destructible)

Gravemind

Covenant forces:
>Grunts
>Jackals (Shield variation)
>Brutes

Heroic and Legendary difficulty
Brutes equiped with grenade launcher introduced
Grunts equiped with Plasma Canon introduced

*The player can release marines that will follow them

I would LOVE to have Reach style firefight in Infinite!

That would be pretty fun. I plan on getting back into Halo with MCC and Infinite since they’re both coming to PC. A new Firefight Mode would be rad.

> 2533274927074651;4:
> As mentionned on previous postsFlood firefight on the two following maps from halo 2:
>
> **>Sacred Icon (playable elite)**Flood forms:
> >Infection forms
> >Carrier forms
> >Combat forms
> Heroic & Legendary difficultyThe Carrier and elite forms now possess energy shields
>
> *The player can activate sentinels that will attack any nearby flood (can only be activate 1 time)
> **>Quarentine zone (playable elite)**Flood forms:
> >Infection forms
> >Carrier forms
> >Combat forms (can be equiped with energy swords and rocket launcher)
> >Light vehicules (such as infected warthog and ghost)
>
> Heroic & Legendary difficultyInfected wraith and scorpion introduced
>
> *The player can activate sentinel enforcers that will attack nearby flood (can only be activate 1 time)

I don’t know why but I never thought of playable elites in Firefight! (Like the map and the enemies make sense lore-wise to be fighting the elites) that sounds awesome!

I would love reach firefight, my Xbox 360 avatar had the Jorge helmet from reach firefight