Re: The Unlockable Santa Hat

This is getting way off topic. Stick with Halo, please.

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Yea really. I just want the santa hat added to some other cores. Dang.

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and if you’ve ever played L4D2, both of these statements are happening at the same time with neither party ever being aware or forced to see what the other side sees.

That is why people like the prospect of a Fractures Toggle doing away with the AU and goofy stuff in Infinite: most people already know how effective it would be, and how it literally will not detract from anyone’s experience as they’ll never know who sees what where and when.

the issue is those who think along similar lines with less altruistic goals, where the point is no longer about sparking intelligent discourse and confronting bias, but to bait the line and Grief people simply wanting to play Halo through a more canonical lens. AU has it’s place, but for a lot of people, they simply don’t wish to see it forced to the forefront when the reason they picked up Halo was for Halo’s own setting, it’s own design, it’s own characters.

personally, I like fractures in concept, the problem I have is a feeling that 343 hasn’t fully taken advantage of the potential they bring with regards to the entire “Alternate Universe” aspect. Rather than pulling from something such as other IP’s under their ownership (as they did with GoW 5 featuring Emile and Kat, I would kill for some content calling back to obscure Microsoft titles like Blinx or any of Rare’s offerings), they’ve played it too safe, with minimal ‘silly’ cosmetics or AU armors that don’t really stray too far from off-brand Halo in fear of alienating the playerbase by losing the series identity, something I would think could be rectified by simply adding a toggle to ground itself when needed.

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That’s not even close to comparable, lol. Clientside mods are NOT the same.

Also, yes. I do play L4D2. My wife and I play… probably ever other night??

Fractures are still meant to be Halo, honestly, but a permutation of it. So far they’ve been really uninteresting and half baked worlds, though. I haven’t been interested in the stories for any of them, it’s kinda’ weak. But the armor looks cool and I like seeing the varity.

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If you pay attention, you’ll find the santa hat is modelled specifically for the MkVII helmet. It doesn’t even properly fit on the cavalino helmet

What happened to authorship and appreciating what is rather than wanting what isn’t.

Halo needs strong leadership there has been too much hesitancy and not enough vision. That’s what happens when you tend to the masses.

343: No - this is what we decided if you want to wear the Santa hat you need to change your core.

Thank you

Close thread. :joy:

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This again? Guys Halo is a game that has been 50% goofy since day 1. Food nips and every grunt in general, most of Sgj Johnson’s lines, marine chatter. Some of you are pretending that Halo was a serious shooter when it never was. It was a video games with both cool and goofy aspects to it because it was made in an era when video games where still fun. I would say many of you are looking back with rose tinted glasses, but that would not be silly. They’re more like triple tinted black glasses.

As for the cannon angle. Screw this angle. Mp should have never been something that is cannon.

With that said the toggle would not really make much effect. If we are being honest with ourselves, a very small minority would know or even care to turn it on. Just look at the MCC, every time this topic comes up like 10 new people find out that MCC even had a toggle for cosmetics. This is a nothing sandwich.

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Honestly, its the same story as the recent confirmation they were changing the names of cadet shaders to sell at a premium.

the Mark VII helmet was supposed to be the default helmet until 343 saw it’s popularity, decided to exploit the playerbase by slapping it on a battlepass and replacing it with a Recruit remake, and realized too late that it absolutely destroyed their shop as all the premium purchases were tied to a helmet that people would no longer have if they were determined to never buy a battlepass (which most didn’t since the pass was pathetically built compared to MCC)

Its almost a good thing they handled it so badly, as the shop potentially won’t come back in future releases with how disastrous it was here.

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I agree but what we have is a game that wasn’t completed and we all got thrown into the same playlist. Hmm not a great plan.

Infinite should have been sidelined and they should have just released a free to play multiplayer with forge and shop - until a full game could be completed to a standard that a flagship title should be.

Instead they just tried to wing a AAA game and send it out in a four day old Pringles tub! So stale.

What’s worse we keep arguing how bad the game is rather than stop playing it.

I hope this is so true - but I fear for their stupidity.

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Evidence is self evident. Coop is cancelled because “resources are tight”, while they present us new Store cosmetics. The only thing you have here is your self-admitted heel-digging out of spite. I don’t know OR care what or who you are, you wouldn’t even know if I had the toggle on. Your cosmetics are for you, mine are for me.

“I would have been your Daddy” is named as such because it triggers RARE lines more often. Johnson’s, and even Stackers lines were occasional jokes like Brutes screaming “he was my lover”. There has always been lore attached to multiplayer, not the battles themselves but at least the maps. 5 and Infinite went the extra mile to make the whe experience an in-universe military sim that lets it’s users paint their weapons in gold and pizza textures, while pretending the Brutes and Created are actual threats.

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I can agree that the cosmetics are for me - not anyone else. I had a friend of mine tell me that my Spartan was gaudy (this was months ago) because I had a loud armour coating set from the shop on. He was right and I stopped getting killed as much toning it down, but I did like the color combo I had before. That said, I wouldn’t mind at all if people toggled off the custom cosmetics. Enjoy the game how you want from your seat.

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Except they are.

A toggle for Fractures in function operates off the exact same clientside process that installing cosmetic altering workshop mods do in L4D2. The only people affected by it are the people who opt in to use it, and the game literally doesn’t change for those who don’t use it.

Its just a bit funny and ironic how it’s kinda reversed from the norm

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I think it’s safe to say that the entire community would’ve greatly appreciated the Santa Hat being equitable to each and every single armor core in Infinite. Maybe next year?

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sigh, yes, in the literal sense, it is the same. But I DID mean in the semantic sense. I get it, I get what you’re saying, I do. I’ve been modding and applying mods to games since I was like, 12, I wholly understand how clientside interactions work. You really don’t have to try and tell me that.

Preach.

Good question, why do people want to eschew what is, and wish for what’s not? Like the fact that these cosmetics are immutable, and that’s just how Infinite is?

I know it’s rhetorical, but there is an answer:

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Eh. Look, I’m an artist, writer, and so on, and I understand the need for consistency in tone and aesthetic, but if there’s one thing I’ve learned? Things do need a shakeup.

Take Star Trek for example. It can’t still look exactly like TOS. And it definitely, 30+ years after it, should not still look like TNG. But every time there’s a shakeup, people get mad… Until years later, people who got into THAT artstyle, advocate for it.

It is just how things go. It’s fine if things change.

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It’s almost like thay should finish their game first and then add the cosmetics. Or am I crazy for thinking that?

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I appreciate your guys dedication. Hopefully @343 sees this and gets the hat added to other cores.

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So change is fine. Thats what Halo did from CE-Reach. Whats not okay is changning things in direct opposition to what came before.

Halo 4, in so many of its design choices, goes directly against what came before and you can feel 343 disrespect and the disdain 343 had for what Bungie made. They liked the idea of Halo but not what Halo was already. Now there are 2 fan bases and 343 cannot appeal to both. They are in juxtaposed to each other.

Halo 4 and 5 almost killed Halo’s reputation and if you look at any stats they were very unpopular. Many older Halo fans don’t want anything from 4 or 5 to return, art style or gameplay wise.

This is why many of us want a toggle. I’m fine with silly things like Hayabusa or Helioskrill but they need to stick with the Halo “coolness”. Adding plain goofy or “cute” goofy doesn’t follow Halo’s tradition.

Becoming the opposite of what you were is more than change, its alienating.

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