So my current loadouts are starting to fail me, which is a bummer because I’ve had so much fun using them and they worked fairly well against my enemies. Are they losing it’s effect because I’m somehow becoming a bad player or the people who I am facing are getting better?
Anyways, I spent a couple of hours coming up with loadouts. I came up with four loadouts that are designed to cover all weaknesses, and excel in particular areas. I have not tested them out yet, and probably will not be able to until next weekend. So here are the loadouts I have created, and I want to see what you guys think about them. Tell me how my loadouts look and try them for yourselves if you want. It’s up to you. Please help me try to change, tweak, and improve them! Share yours if you can!
Note: I have not named these loadouts yet but will soon be doing so.
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All-Around (against basic enemies) - This is a VERY cheap loadout but I have to say it sure is an effective one
Primary Weapon: DMR
Secondary Weapon: Boltshot
Grenade: Frag Grenades
Armor Ability: Promethean Vision, Active Camouflage
Tactical Package: Mobility
Support Upgrade: Dexterity
-Good set up, covers all ranges
-Frags used for support (long)
-Promethean Vision is used to find and track enemies.
-Active Camouflage + Boltshot or DMR!!!
-Mobility allows unlimited sprint so you can run away from fights where the opponent has the advantage
-Dexterity allows you to swap weapons fast to quickly adapt to the situation and fight against multiple enemies after downing one.
Suggested Gametypes:
-Big Team Infinity Slayer
-Dominion
-Capture the Flag
-King of the Hill
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Shield-Remover, Mid-Range, and Vehicle Destroyer
Primary Weapon: Covenant Carbine or Battle Rifle
Secondary Weapon: Plasma Pistol
Grenade: Plasma Grenade
Armor Ability: Jet Pack
Tactical Package: AA Efficiency or Mobility
Support Upgrade: Dexterity
-Battle Rifle and Carbine are excellent at mid-ranges
-Dexterity makes the process of taking down shields with the plasma pistol and finishing enemies with a headshot much faster
-The plasma pistol can be used to freeze vehicles in their tracks, and a well-placed plasma grenade can destroy it
-Stick opponents at mid or close-ranges
-Jet Pack allows for better angels to attack enemies and also avoid boosting Ghosts and accelerating Warthogs
Suggested Gametypes:
-Infinity Slayer
-Big Team Infinity Slayer
-Dominion
-Regicide, Team Regicide
-Capture the Flag
-Oddball
-King of the Hill
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Close-Range - This loadout is in the middle of being constructed. I am aware it is pretty crappy right now.
Primary Weapon: Storm Rifle
Secondary Weapon: Magnum
Grenade: Frag Grenade
Armor Ability: Promethean Vision
Tactical Package: Mobility
Support Upgrade: Dexterity
Suggested Gametypes:
-Infinity Slayer
-Big Team Infinity Slayer (only in closed, small areas)
-Dominion (only in closed, small areas)
-Regicide, Team Regicide
-Capture the Flag (only in closed, small areas)
-Oddball
-King of the Hill
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Close-Range
Primary Weapon: Assault Rifle
Secondary Weapon: Magnum
Grenade: Frag Grenade
Armor Ability: Promethean Vision
Tactical Package: Mobility
Support Upgrade: Dexterity
Suggested Gametypes:
-Infinity Slayer
-Big Team Infinity Slayer (only in closed, small areas)
-Dominion (only in closed, small areas)
-Regicide, Team Regicide
-Capture the Flag (only in closed, small areas)
-Oddball
-King of the Hill
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Hold This Position!
Primary Weapon: DMR, Battle Rifle, Carbine, or Light Rifle
Secondary Weapon: Assault Rifle, Storm Rifle, or Suppressor
Grenade: Anyone!
Armor Ability: Autosentry
Tactical Package: Firepower
Support Upgrade: Sensor
-Primary Weapons used for support “cleaning up enemies”
-Secondary Weapons used in Close Quarters Combat
-Grenades are also used to clear out enemies
-Autosentry is there to protect you from enemies, draw fire, and distract opponents while slightly draining opponents’ shields by it’s own (don’t rely on it to do this too much)
-Firepower gives you multiple ranges of weapons to work from
-Sensor allows you to have a better understanding of what is happening in the battlefield
Suggested Gametypes:
-Dominion
-Capture the Flag
-(occasionally) Oddball
-King of the Hill
-Extraction