Ranks should be based on performance

> 2533274819882914;200:
> Win loss should be big. But if I go 17 and 8 and my team loses, I accept a downward shift, but not the same one as the dude who went 2 and 20.

At least I am not the only “crazy” one here.

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> > > > > > > 2533274855279867;185:
> > > > > > > > 2535441299231349;184:
> > > > > > > > Halo 2 had the perfect ranking system. If I went 22 and 5 and my teammates sucked it up, I leveled up and they didn’t. Every time. It was solely based on individual performance. But lets be honest here, there is no rhyme or reason to complain or waste your time cause at the end of the day… You all are still going to boot up our Xbox and play the damn game. Shut up.
> > > > > > >
> > > > > > >
> > > > > > > untrue
> > > > > >
> > > > > >
> > > > > > Well considering you haven’t played ANY games in Halo 5 according to your service record, your opinion means nothing. That’s like not going to vote but -Yoinking!- about politics.
> > > > >
> > > > >
> > > > > He’s right though. Halo 2 was also based on W/L.
> > > >
> > > >
> > > > i like that he bothered to look up my record.
> > >
> > >
> > > It’s literally one mouse click. Wasn’t an act of congress. Just trying to figure out why your even trolling Halo 5 forums when you don’t play Halo 5.
> >
> >
> > you clicked on my profile to check if i played halo 5 but already knew i havent picked up the game?
> >
> > nonsense. your causality is out of order.
>
>
> Your skin has to be a little tougher than this man. 15 minutes on one nonsense subject and I’ve already gotten you frustrated. That’s cute.

nope. i dont get frustrated. i teach eighth grade, it would be bad for my health. Im just pointing out your reason for checking doesnt jive. you probably meant to say something different than you typed.

> 2533274819882914;200:
> Win loss should be big. But if I go 17 and 8 and my team loses, I accept a downward shift, but not the same one as the dude who went 2 and 20.

That’s more of what I want to see.

> 2535441299231349;202:
> > 2533274819882914;200:
> > Win loss should be big. But if I go 17 and 8 and my team loses, I accept a downward shift, but not the same one as the dude who went 2 and 20.
>
>
> At least I am not the only “crazy” one here.

there needs to be a like button.

Win loss should be the biggest factor. for rank up it should be the only factor.

rank down can be mitigated by performance.

I would agree that it’s frustrating. It has led me to rely on looking for Spartan Company that consists of players that are equal skill to me with enough members that will ensure a fireteam regardless of play time.

What upsets me is that I’m not wanting to play with friends who lack the skill. They may be better friends than people that are as good as me, but if I play on anything but Warzone with them I won’t consistently perform. Fortunately, 343 has the CSR and the KDA so at least that’s their to wipe away my tears :wink:

> 2533274833213543;204:
> > 2533274819882914;200:
> > Win loss should be big. But if I go 17 and 8 and my team loses, I accept a downward shift, but not the same one as the dude who went 2 and 20.
>
>
> That’s more of what I want to see.

That was my entire point on the previous page . . . . . . The only difference I used was winning as example instead of losing.

I understand the shortcomings of a W/L ranking system, but you must also realize the problems of a performance ranking system. People playing for kills to pad their stats, not going after objectives and in general any team play that went on before is going to be significantly decreased. Though a system that took performance in as a factor with W/L would help, I suppose.

> 2535441299231349;199:
> Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.

Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.

its adorable. even found a guy who thought halo 2 cares about individual performance.
h2 ranks

I’m pretty sure that it was confirmed long ago that individual performance does impact the degree of rank loss (i.e. doing well reduces it), but maybe I’m remembering wrong.

> 2533274816380673;208:
> I understand the shortcomings of a W/L ranking system, but you must also realize the problems of a performance ranking system. People playing for kills to pad their stats, not going after objectives and in general any team play that went on before is going to be significantly decreased. Though a system that took performance in as a factor with W/L would help, I suppose.

I would agree. The W/L is at least having people play for the goal in Team Arena. So if you’re positive but still lose, you should lose less rank than if you lose and go 2 and 14.

> 2533274855279867;209:
> > 2535441299231349;199:
> > Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.
>
>
> Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.
>
> its adorable. even found a guy who thought halo 2 cares about individual performance.
> h2 ranks

Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly’s change in experience points, in this case positive. In SueMe’s case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe’s final experience point change will be negative, but not as bad as Ralf’s will be, as she earned something for beating him.
This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.

Thanks for that

> 2535441299231349;212:
> > 2533274855279867;209:
> > > 2535441299231349;199:
> > > Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.
> >
> >
> > Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.
> >
> > its adorable. even found a guy who thought halo 2 cares about individual performance.
> > h2 ranks
>
>
> Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly’s change in experience points, in this case positive. In SueMe’s case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe’s final experience point change will be negative, but not as bad as Ralf’s will be, as she earned something for beating him.
> This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.
>
> Thanks for that

your welcome.

it was a good system.

> 2533274855279867;213:
> > 2535441299231349;212:
> > > 2533274855279867;209:
> > > > 2535441299231349;199:
> > > > Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.
> > >
> > >
> > > Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.
> > >
> > > its adorable. even found a guy who thought halo 2 cares about individual performance.
> > > h2 ranks
> >
> >
> > Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly’s change in experience points, in this case positive. In SueMe’s case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe’s final experience point change will be negative, but not as bad as Ralf’s will be, as she earned something for beating him.
> > This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.
> >
> > Thanks for that
>
>
> your welcome.
>
> it was a good system.

I guess my facetiousness wasn’t clear. Moving on. 8th grade teacher that can’t use the correct form of you’re. Makes sense now.

Yeah I am always stuck on a bad team, I may not be good either but I hope to at least have a decent team.

Your qualifying matches take personal performance into account though. I played the same 10 matches with friends and we all got separate divisions. However, it should be a mix of W/L and individual performance. If you lose and do well for example, you should lose less EXP than say someone who did the worst on your team but you should still lose some EXP for a loss. Just like the MVP of the winning team gains more than anyone else on their team.

> 2533274835715555;19:
> NO!
>
> W/L is the only competetive system that ever will work. Performance will force people to steal the kills/powerwdapons from their teammates.

How is it competitive when all your teammates slow you down and never reaching the rank you want to be because nobody is at the same skill level which cause you never to reach the rank you want to be because of other people who cant performer as good as you. Here a example you 25-6 and your teammates 5-10, 4-15 and 7-14. For this reason it should not be w/L system.

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> > > 2535441299231349;212:
> > > > 2533274855279867;209:
> > > > > 2535441299231349;199:
> > > > > Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.
> > > >
> > > >
> > > > Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.
> > > >
> > > > its adorable. even found a guy who thought halo 2 cares about individual performance.
> > > > h2 ranks
> > >
> > >
> > > Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly’s change in experience points, in this case positive. In SueMe’s case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe’s final experience point change will be negative, but not as bad as Ralf’s will be, as she earned something for beating him.
> > > This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.
> > >
> > > Thanks for that
> >
> >
> > your welcome.
> >
> > it was a good system.
>
>
> I guess my facetiousness wasn’t clear. Moving on. 8th grade teacher that can’t use the correct form of you’re. Makes sense now.

no. typing on an iPad with autocorrect off.

i completely caught that you misread the article and chose not to call you out. your sarcasm was funnier than you knew.

when the article uses people by name those people are in a free for all. they are a team unto themselves- it is not individual performance on a team. then it says team scores are averaged. you cannot rank up faster based on performance. rank achievement was paced differently because of differences in current level.

edit:

“First off, the only thing that matters for experience and level calculations is your current experience points and your team’s final standing, your place at the end of the game. It doesn’t matter how you got there, and it doesn’t matter whether you were the one that planted the flag or that got the most kills on your team. All that matters is the end result that your team achieved.”

mayhaps you need some time in my classroom?

What if people just played the game for fun and didn’t worry about meaningless digital icons that reset every month. It’s about the moments in your game, something awesome or funny, not the so much the final score.

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> > > > 2535441299231349;212:
> > > > > 2533274855279867;209:
> > > > > > 2535441299231349;199:
> > > > > > Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.
> > > > >
> > > > >
> > > > > Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.
> > > > >
> > > > > its adorable. even found a guy who thought halo 2 cares about individual performance.
> > > > > h2 ranks
> > > >
> > > >
> > > > Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly’s change in experience points, in this case positive. In SueMe’s case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe’s final experience point change will be negative, but not as bad as Ralf’s will be, as she earned something for beating him.
> > > > This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.
> > > >
> > > > Thanks for that
> > >
> > >
> > > your welcome.
> > >
> > > it was a good system.
> >
> >
> > I guess my facetiousness wasn’t clear. Moving on. 8th grade teacher that can’t use the correct form of you’re. Makes sense now.
>
>
> no. typing on an iPad with autocorrect off.
>
> i completely caught that you misread the article and chose not to call you out. your sarcasm was funnier than you knew.
>
> when the article uses people by name those people are in a free for all. they are a team unto themselves- it is not individual performance on a team. then it says team scores are averaged. you cannot rank up faster based on performance. rank achievement was paced differently because of differences in current level.

No auto correct for the smart teacher !?!?! Watch out! Do you not see the last two sentences of that copy and pasted paragraph. EXPERIENCE IS CALCULATED VS. EVERY OTHER PLAYER.

I assume your iPad meant perhaps…

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> > 2533274855279867;218:
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> > > > 2533274855279867;213:
> > > > > 2535441299231349;212:
> > > > > > 2533274855279867;209:
> > > > > > > 2535441299231349;199:
> > > > > > > Yes I have been playing since CE came out but no, considering when Halo 2 came out I was in 9th grade. Sorry I don’t have the time to put in over 4.5 days of play time anymore. Kind of grew up and discovered other things in life. I play in my spare time as a hobby. It was simply a question of wondering why someone that doesn’t even play the game is trolling forums about said game.
> > > > > >
> > > > > >
> > > > > > Im a fan of the series. want to see if the next game is worth buying over. stumbled across a bunch of goofs who want permanent rank ups kdr to determine ranks etc.
> > > > > >
> > > > > > its adorable. even found a guy who thought halo 2 cares about individual performance.
> > > > > > h2 ranks
> > > > >
> > > > >
> > > > > Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly’s change in experience points, in this case positive. In SueMe’s case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe’s final experience point change will be negative, but not as bad as Ralf’s will be, as she earned something for beating him.
> > > > > This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.
> > > > >
> > > > > Thanks for that
> > > >
> > > >
> > > > your welcome.
> > > >
> > > > it was a good system.
> > >
> > >
> > > I guess my facetiousness wasn’t clear. Moving on. 8th grade teacher that can’t use the correct form of you’re. Makes sense now.
> >
> >
> > no. typing on an iPad with autocorrect off.
> >
> > i completely caught that you misread the article and chose not to call you out. your sarcasm was funnier than you knew.
> >
> > when the article uses people by name those people are in a free for all. they are a team unto themselves- it is not individual performance on a team. then it says team scores are averaged. you cannot rank up faster based on performance. rank achievement was paced differently because of differences in current level.
>
>
> No auto correct for the smart teacher !?!?! Watch out! Do you not see the last two sentences of that copy and pasted paragraph. EXPERIENCE IS CALCULATED VS. EVERY OTHER PLAYER.
>
> I assume your iPad meant perhaps…

the auto correct gets in the way when logging into school sites and apps. it wants to correct names and emails.

the scores are calculated sure, but distributed by average. multiple teams means multiple tiers of winning. differences in current level mattered. but again, points were averaged for a team. you gain the same as all others on said team.

mayhaps: an old word you dont seem to know

edit: it really is adorable how smart you think you are. keep it up.