Ranking systems failing

I have been reading all the posts on this topic and it sounds like a majority of you never played halo 2. Halo 2 was the only game that had a good trueskill ranking system and Halo 3 was a cushioned version of it.
I say this because in Halo 2 leveling up in each playlist was difficult and rewarding to say the least. I was both a competitive and custom game kind of person, but I always separated the two mind sets. Sometimes you want to play for fun and just goof off, which is why people would either play custom or non ranked playlists, which generally no one minded, but then you also wanted to play competitive. If you have ranked up in Halo 2, you would not understand the pride felt in each level, and I believe the levels measured accurately a players skills. I believe the highest level I got to was a 36 in halo 2, partly due to the increase in modders that were so popular back then. It was rare to actually see a level 50 and anyone that was a 40+ had the skills of professional players. Ofcourse losing a game was the worst because chances are you might level down, but it is what made winning so rewarding, not only knowing that you would level up, but the other player would level down.
Now to address my issue with post halo 2 ranking systems, starting with halo 3. Halo 3 had an okay ranking system, but it was way to easy and made so that more players could feel accomplished in reaching a high rank. It took me around a week to rank up to a 48, 45 and 47 in halo 3 with ease, and after that I did not even want to play anymore. Everyone on here is praising Halo 3 ranking system, but it was terrible in comparison to halo 2, I saw numerous people who lacked skill reach high 40’s and even 50. Halo 3 is actually the reason I switched from a hardcore Halo players to a hardcore Call of Duty player. For those complaining about having the problem of getting matched up with players who lacked skill, if you are that competitive why are you trying to enter ranked matches without a solid team of players you are familiar with ? In Halo 2 it was rare to find any high level competitive player entering a ranked match without 3 players they knew and played with on a regular, because it required a higher level of teamwork to win and compete.
The gaming industry is taking a complete dive in the competitive market to suit the “recreational” players, but lets be honest, they want to allow people who aren’t good at Halo to be able to feel like a top dog. What is the point of me trying to obtain a high level, when someone who isn’t that good can play 1000 hours to obtain the same rank and consider themselves “Top Dog.”
The argument that a person should just know they are good and not need to show it off is the worst argument that I have heard. Not only in halo, but in any aspect of life, do people not compete to obtain a status to show off to people ? One that not just anyone can reach, which makes in meaningful and worthwhile. Part of the reason I wanted Halo 4 was because I thought it was going back to that trueskill ranking, and if not I will not be purchasing it.
As for Halo Reach…Pure garbage, i’m pretty sure I threw it in a random corner of my room after a week.
Everyone calls competitive gamers “whiners” because we want trueskill, but the whole reason they switched is because people that aren’t good at the game cried because they couldn’t rank up. If you aren’t that good, than accept it and either go practice or play non-ranked matchmaking. Most of the people arguing against trueskill rankings are probably terrible at the game, or even just average, so they don’t understand the desire to want to reach the top levels.
To sum it up, trueskill is avoided so sorry halo players can feel good about themselves by grinding to the top, rather than actually being good. Halo 2 was the best ranking system and best multiplayer out of all of them, and they need to release the anniversary addition.
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move along, nothing to see here folks. just another rank thread, keep it moving

Great post! now here come the angry kids to whom it would make no difference to them if the ranking system was visual or not. but they are going to come here anyways and tell you you how wrong you are and even though they they have the option not to play ranked matches and continue to play socials ( which is all halo 4 offers now )you cant have it because of reason that have either never affected them or never will ( ie selling accounts )

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3 words. I don’t care. I am a competitive player and i really don’t care if my rank shows or not.

Halo 2 rank meant absolutely ZERO!

Halo 2 ranks were worthless due to modders, aimbots, standby, host cheating, host booting and other network cheats. Please at least have a decent base for your rank argument.

Personally I could care less if visible rank is in or out, either way is fine by me.

> Huge wall of text.
>
> Rank doesn’t show how good you are no matter if you got your 50 or not, it is true competitive players are whiners tho…you are whining right now.
>
> Why did you switch to CoD in the first place? Halo is more competitive then cod…??? you were complaining that halo 2 ranking was harder than halo 3s t yet you switch to cod…
>
> For halo 3 i played both ranked and social, i didn’t care about my rank at all, i just played because i wanted to play.

Halo 3 was hardly competitive in comparison to Halo 2, even at the 45+ level range it wasn’t that competitive.

> Halo 2 rank meant absolutely ZERO!
>
> Halo 2 ranks were worthless due to modders, aimbots, standby, host cheating, host booting and other network cheats. Please at least have a decent base for your rank argument.
>
> Personally I could care less if visible rank is in or out, either way is fine by me.

I clearly said it was fun before all that spammed the matchmaking, but I would assume with the progression of live they would be able to help prevent that. If you don’t care for rank than why post ?

OP - Solid post and good read… Thanks…

I’ve read your post and determined that you’ve never played halo ce on LAN. It had no ranking system,yet was undoubtedly the most competive.

Lol I can’t believe you said hardcore call of duty. -__- my little cousin plays it…and he’s 10

Halo 2 and Halo 3 were more popular and survived much, much longer than reach has. Thats a simple fact. What does halo 2 and halo 3 have that reach doesnt… a RANKING SYSTEM. Why is Reach’s overall population so low compared to halo 2 and halo 3… because it doesnt have a ranking system. People strived to be the best. Its FUN. Campaign last for like a week. Multiplayer is what keeps the game alive for years.

> > Halo 2 rank meant absolutely ZERO!
> >
> > Halo 2 ranks were worthless due to modders, aimbots, standby, host cheating, host booting and other network cheats. Please at least have a decent base for your rank argument.
> >
> > Personally I could care less if visible rank is in or out, either way is fine by me.
>
> I clearly said it was fun before all that spammed the matchmaking, but I would assume with the progression of live they would be able to help prevent that. If you don’t care for rank than why post ?

To be clear I really don’t care if rank is there or not, either way is fine.

For historical reference LANs in CE were easily the most competitive (after all you were right next to the other team or guy and trash talking with respect). I hated ranks in Halo 2 due to cheating. I liked Halo 3 ranks but grew tired of the community around it e.g. bought 50 comments. I hated Arena due to having to keep obtaining your highest rank. I didn’t miss rank in Reach and I could care less about customising my Spartan.

For Halo 4 I like the idea of unlock somewhat but I’m glad there are playlists for somewhat classic Halo as well. Regarding visible Halo 4 rank I’m pretty happy that cheating will be reduced as there is little incentive to cheat for a non existent rank. Less cheating and just loving the game for it’s competitive nature and experience is what I care about. As long as the game is good and the population is matched for the playlists I like at my skill then I’m all set to play Halo for more years to come.

Rank or no rank…who cares.

> Halo 2 and Halo 3 were more popular and survived much, much longer than reach has. Thats a simple fact. What does halo 2 and halo 3 have that reach doesnt… a RANKING SYSTEM. Why is Reach’s overall population so low compared to halo 2 and halo 3… because it doesnt have a ranking system. People strived to be the best. Its FUN. Campaign last for like a week. Multiplayer is what keeps the game alive for years.

Nope, it failed because the games mechanics were mediocore, not the ranking system.

> I’ve read your post and determined that you’ve never played halo ce on LAN. It had no ranking system,yet was undoubtedly the most competive.

We are not getting a CE level competitve game, you cant compare CE to this garbage we have now.

These new Halo games are catered to noobs, the least they can do is give us a ranking system so we can still play Halo competitively without the BS.

> > I’ve read your post and determined that you’ve never played halo ce on LAN. It had no ranking system,yet was undoubtedly the most competive.
>
> We are not getting a CE level competitve game, you cant compare CE to this garbage we have now.
>
> These new Halo games are catered to noobs, the least they can do is give us a ranking system so we can still play Halo competitively without the BS.

The exact same way, except a number is next to your name?

> Halo 2 and Halo 3 were more popular and survived much, much longer than reach has. Thats a simple fact. What does halo 2 and halo 3 have that reach doesnt… a RANKING SYSTEM. Why is Reach’s overall population so low compared to halo 2 and halo 3… because it doesnt have a ranking system. People strived to be the best. Its FUN. Campaign last for like a week. Multiplayer is what keeps the game alive for years.

They were the first and most evolved games for that era of online console gaming. A huge difference to the diverse range of FPS games dividing up the online players these days.

Also Reach’s player numbers were calculated different to Halo 3, they are actually fairly similar in their factual numbers.

> > I’ve read your post and determined that you’ve never played halo ce on LAN. It had no ranking system,yet was undoubtedly the most competive.
>
> We are not getting a CE level competitve game, you cant compare CE to this garbage we have now.
>
> These new Halo games are catered to noobs, the least they can do is give us a ranking system so we can still play Halo competitively without the BS.

Never said you were getting a CE level competitive game, just that you don’t need ranks to be competitive. I’m competetitive, and quite frankly couldn’t care about ranks.

The game was mediocre, but the fact here is IF it had a ranking system MORE people would play it and enjoy it.

> > > Halo 2 rank meant absolutely ZERO!
> > >
> > > Halo 2 ranks were worthless due to modders, aimbots, standby, host cheating, host booting and other network cheats. Please at least have a decent base for your rank argument.
> > >
> > > Personally I could care less if visible rank is in or out, either way is fine by me.
> >
> > I clearly said it was fun before all that spammed the matchmaking, but I would assume with the progression of live they would be able to help prevent that. If you don’t care for rank than why post ?
>
> To be clear I really don’t care if rank is there or not, either way is fine.
>
> For historical reference LANs in CE were easily the most competitive (after all you were right next to the other team or guy and trash talking with respect). I hated ranks in Halo 2 due to cheating. I liked Halo 3 ranks but grew tired of the community around it e.g. bought 50 comments. I hated Arena due to having to keep obtaining your highest rank. I didn’t miss rank in Reach and I could care less about customising my Spartan.
>
> For Halo 4 I like the idea of unlock somewhat but I’m glad there are playlists for somewhat classic Halo as well. Regarding visible Halo 4 rank I’m pretty happy that cheating will be reduced as there is little incentive to cheat for a non existent rank. Less cheating and just loving the game for it’s competitive nature and experience is what I care about. As long as the game is good and the population is matched for the playlists I like at my skill then I’m all set to play Halo for more years to come.
>
> Rank or no rank…who cares.

I don’t understand why people believe that not incorporating a visible ranking system will stop cheating. While I do believe it will reduce it, it will still be there just like any other game, and instead of doing so to achieve rank, people will do it to taunt and troll players. Its been years since halo 2 and 3, so I would just assume measure could be taken to detect and punish modders or anyone manipulating the network.