Ranking system question

This question is assuming the devs didnt just make a trash ranking system

Is there anything out there that clearly defines how much ranking xp you gain/lose based on the outcome of the game and your performance? If there is, can someone point me to it?

If we dominate the opponent, i can barely tell my xp bar went up at all, but if we lose a close match, i lose 20%-30% of my bar. Assuming the devs actually made a good game, this doesnt make sense.

I don’t know if it includes an answer to the specifi question you’ve asked, but this thread does have some explanation of how ranking works:

https://forums.halowaypoint.com/t/ranked-progression-is-confusing-and-inconsistent/485874

Hopefully that’s of some help

  1. You win it goes up. Lose it goes down.

  2. How much it changes depends on;
    a) the skill difference between the two teams.
    b) the volatility of your skill curve.

If you beat a team that is ranked the same as you… or lower… your rank won’t change much at all.

If you lose to a team ranked below you - your rank will change a lot more. How much depends on the system’s confidence in your skill level. Early in the season or if you have been inconsistent - your curve is wide and volatile - so you may drop a lot of rank with an unexpected loss. Later in the season and/or you have been very consistent - your curve is narrow and resistant to change - so you may not change a lot.

There is a weighting to individual performance. In Halo 5 it was a small bias to kills per minute. We don’t know what Infinite does.

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