Plain and simple 343i does not disappoint when it comes to ranking systems. MCC ranks were horrible and halo 5 is even worse.
I thought the point of placement matches were to play against other players that havent been placed, 343 says nope you start with people who are diamond and onyx and hopefully you make it out alive. Nice thats a great why to help people learn in this game or build up a certain level of skill throwing them right in to the fire.
Any thoughts on this?
Microsoft’s TrueSkill system is still the backbone of all Xbox games including Halo 5: Guardians’ matchmaking. A player’s TrueSkill level going into a new game brings with it a provisional rating based on their overall matchmaking history on Xbox Live; though, under the new game their standard deviation will be wide which means the initial performances will be quite impactful and is why 10 matches are necessary before assigning someone a Competitive Skill Rank (CSR) for a playlist.
The placement matches allow the CSR system to measure their individual performance against all the other individuals within the match; teammates included. The CSRs use Microsoft’s TrueSkill system to determine whether or not a player is performing above or below expectations according to their TrueSkill level as well as the TrueSkill levels of their opponents and teammates. Prior to earning a playlist CSR the matchmaking system depends solely on a player’s TrueSkill level to find relatively fair matches, but once a CSR is earned it will help the matchmaking system refine its search to include a skill level per the game type(s).
Once a player is given a divisional rank for a particular playlist based on their “placement” performances in relation to the TrueSkill levels they competed against and with then moving up and down the tiers within the division they got placed into (or numerical number within Onyx) is based solely on match outcomes (wins verse losses); in other words, within team-based game types their CSRs are no longer influenced by the individual performance they put up, but instead by the team’s performance. If a player is able to win consistently enough they can earn the ability to go up to the next divisional rank, but they can never lose enough to drop below the divisional rank they’re in (this is meant to prevent people from trying to delevel).
All in all, Microsoft’s TrueSkill system is the main component factoring into CSRs and the matchmaking search system; although, the playlist CSRs do provide the matchmaking system further refinement in trying to locate more ideal match-ups by being team and game type specific. The individual performances during the placement stage and the ability to win matches after receiving a CSR seem to be the means by which most try to understand CSRs, but people need to understand that there’s much more factoring into it then just those two things on the surface. Also, the more experience a player puts into the game and playlist(s) the more reliable and accurate their TrueSkill and CSR should become.
I think it takes into account your other playlists as well because when I played my first 10 games of slayer I played against mostly unranked people. Then when I got placed in a diamond level, when I switched to breakout I was playing all diamonds before I was even ranked. I heard it takes a little into account individual performance, even after your placement, but maybe I’m wrong.
Also, it’s just boring. I much rather prefer a numerical ranking or more entertaining tiers rather than being stuck in one compartment for the rest of however long. A numerical ranking like Halo 3 was much more accurate as far as matching up with similarly skilled players and it was a lot more exciting to go for the 50. In this case, I know I’m never going to be a pro rank because I have a life, so there’s really nothing to go for.
Does anyone on here know the criteria they used in original placements? After doing the 10 matches in 4 categories, I went:
Slayer - Gold 1
Team Arena - Silver 1
Breakout - Gold 1
SWAT - Onyx
Now I do know I’m more of a swat style player, but I didn’t think I did too much worse between my team arena and swat plays, so I’m wondering how I got Onyx in swat in my original placement? Is it just by team wins, or K/D and such?
I think that halo 3 was the best when you had to have a certain amount of wins along with a skill rank to determine to overall rank
> 2533274874208963;4:
> Does anyone on here know the criteria they used in original placements? After doing the 10 matches in 4 categories, I went:
> Slayer - Gold 1
> Team Arena - Silver 1
> Breakout - Gold 1
> SWAT - Onyx
>
> Now I do know I’m more of a swat style player, but I didn’t think I did too much worse between my team arena and swat plays, so I’m wondering how I got Onyx in swat in my original placement? Is it just by team wins, or K/D and such?
Nobody knows, and that’s why eventually nobody will care.
> 2533274946634226;6:
> > 2533274874208963;4:
> > Does anyone on here know the criteria they used in original placements? After doing the 10 matches in 4 categories, I went:
> > Slayer - Gold 1
> > Team Arena - Silver 1
> > Breakout - Gold 1
> > SWAT - Onyx
> >
> > Now I do know I’m more of a swat style player, but I didn’t think I did too much worse between my team arena and swat plays, so I’m wondering how I got Onyx in swat in my original placement? Is it just by team wins, or K/D and such?
>
>
> Nobody knows, and that’s why eventually nobody will care.
Well that certainly answered my question
> 2533274829606463;5:
> I think that halo 3 was the best when you had to have a certain amount of wins along with a skill rank to determine to overall rank
I honestly didn’t play XBOX prior to when Reach came out. I played the original Halo on the first XBOX in high school, and kinda missed about 8 years after that. I hear 3 was the best multiplayer, but I thought Reach was pretty solid too. 4 was meh, but I’m enjoying 5 quite a bit. Just confused on how they actually do the placements.
> 2533274946634226;6:
> > 2533274874208963;4:
> > Does anyone on here know the criteria they used in original placements? After doing the 10 matches in 4 categories, I went:
> > Slayer - Gold 1
> > Team Arena - Silver 1
> > Breakout - Gold 1
> > SWAT - Onyx
> >
> > Now I do know I’m more of a swat style player, but I didn’t think I did too much worse between my team arena and swat plays, so I’m wondering how I got Onyx in swat in my original placement? Is it just by team wins, or K/D and such?
>
>
> Nobody knows, and that’s why eventually nobody will care.
You seriously have nothing better to do, do you? Hahah…What a quality contribution to the discussion. Wow.
I hope you realise Yoinking! your salty tears on the waypoint forum won’t convince anyone to join your circle jerk. All you’re doing is wasting away.
<mark>Do not post spam.</mark>
This system is a huge disadvantage to those of us who don’t yet have a team of other decent players on a constant basis and matters more on the ‘luck of the draw’ matchmaking. For me to start with great rounds of SWAT (including K/D spreads of 15.7 being the highest and others averaging 2.5+) I get placed in the GOLD 1 tier because random teammates couldn’t do well, however, a friend of mine start with a K/D spread of .25 and gets placed in the Platinum because he landed on teams that carried him…? Horrible.
> 2533275014493306;1:
> Plain and simple 343i does not disappoint when it comes to ranking systems. MCC ranks were horrible and halo 5 is even worse.
>
> I thought the point of placement matches were to play against other players that havent been placed, 343 says nope you start with people who are diamond and onyx and hopefully you make it out alive. Nice thats a great why to help people learn in this game or build up a certain level of skill throwing them right in to the fire.
>
> Any thoughts on this?
The opening 10 placement matches can definitely be a bit of a struggle, because the placement matches are testing where you belong still wise. Just endure them, get through it, and once its over you can enjoy playing amongst similarly skilled players.
The system is trying to as quickly and as accurately as possible, get you appropriately ranked. Unlike the old ranking systems, with a long ladder climb where high skilled players would abuse low skilled players for a much longer duration, the new system quickly assigns rank, and quickly separates high skilled players from low skilled players.
Its not a perfect ranking system. I think the #1 issue with the ranking system currently, is when it assigns too high of a rank level to someone, and they subsequently become stuck at a level higher then where they belong. I have seen some players with low 20% win ratio, and very low k/d. I empathies with players in that situation, and the ranking system has done them a disservice.
> 2533274829606463;5:
> I think that halo 3 was the best when you had to have a certain amount of wins along with a skill rank to determine to overall rank
I agree
> 2533275014493306;1:
> Plain and simple 343i does not disappoint when it comes to ranking systems. MCC ranks were horrible and halo 5 is even worse.
>
> I thought the point of placement matches were to play against other players that havent been placed, 343 says nope you start with people who are diamond and onyx and hopefully you make it out alive. Nice thats a great why to help people learn in this game or build up a certain level of skill throwing them right in to the fire.
>
> Any thoughts on this?
I personally find it beneficial to play against people that are of a higher skill level because it makes me want to learn what they are doing right. It’s easy to get upset and come on here to complain, but use it as a learning experience. You aren’t getting paid to have a ranking in the universe, nor does anyone really care what your rank is. Enjoy the game and play hard and you’ll have more fun!
> 2706851026035844;10:
> This system is a huge disadvantage to those of us who don’t yet have a team of other decent players on a constant basis and matters more on the ‘luck of the draw’ matchmaking. For me to start with great rounds of SWAT (including K/D spreads of 15.7 being the highest and others averaging 2.5+) I get placed in the GOLD 1 tier because random teammates couldn’t do well, however, a friend of mine start with a K/D spread of .25 and gets placed in the Platinum because he landed on teams that carried him…? Horrible.
This is kind of what I’m going through. After my placement matches I started with Onyx rating, but while my buddies love playing Warzone playlists, I don’t really have help in SWAT, and with my placement I always get a crap team against at least a squad of gold or diamond players probably in a party, so my K/D suffers and it’s not always so fun.
> 2533274808922132;13:
> > 2533275014493306;1:
> > Plain and simple 343i does not disappoint when it comes to ranking systems. MCC ranks were horrible and halo 5 is even worse.
> >
> > I thought the point of placement matches were to play against other players that havent been placed, 343 says nope you start with people who are diamond and onyx and hopefully you make it out alive. Nice thats a great why to help people learn in this game or build up a certain level of skill throwing them right in to the fire.
> >
> > Any thoughts on this?
>
>
> I personally find it beneficial to play against people that are of a higher skill level because it makes me want to learn what they are doing right. It’s easy to get upset and come on here to complain, but use it as a learning experience. You aren’t getting paid to have a ranking in the universe, nor does anyone really care what your rank is. Enjoy the game and play hard and you’ll have more fun!
I agree in principle, but I think what he’s getting at (and what’s making it hard on some of us) is that if you do really well in placement, you kind of hurt yourself if you don’t have a squad to play with because you’ll get randoms who aren’t very good against solid teams based on your ranking.
My thing is I did terrible in pretty much 75% of my FFA matches and still managed an onxy, to me that doesn’t make sense.
> 2533274874208963;15:
> > 2533274808922132;13:
> > > 2533275014493306;1:
> > > Plain and simple 343i does not disappoint when it comes to ranking systems. MCC ranks were horrible and halo 5 is even worse.
> > >
> > > I thought the point of placement matches were to play against other players that havent been placed, 343 says nope you start with people who are diamond and onyx and hopefully you make it out alive. Nice thats a great why to help people learn in this game or build up a certain level of skill throwing them right in to the fire.
> > >
> > > Any thoughts on this?
> >
> >
> > I personally find it beneficial to play against people that are of a higher skill level because it makes me want to learn what they are doing right. It’s easy to get upset and come on here to complain, but use it as a learning experience. You aren’t getting paid to have a ranking in the universe, nor does anyone really care what your rank is. Enjoy the game and play hard and you’ll have more fun!
>
>
> I agree in principle, but I think what he’s getting at (and what’s making it hard on some of us) is that if you do really well in placement, you kind of hurt yourself if you don’t have a squad to play with because you’ll get randoms who aren’t very good against solid teams based on your ranking.
Understand where you are coming from, I try even using my own game footage as a base to where I can get better. My problem lies with if im unranked I shouldn’tbe playing against higher ranked people. Now i understand that maybe one of my areas maybe higher. But in halo 3 if you were a 50 in slayer you didnt face 50’s in FFA.( i know halo 3 isnt a great reference point, but it does make a statement on ranks.) And im not just speaking of me, what about people that are totally new to the game why should they have to jump feet first into gold when qualifying for FFA or swat?