There’s a lot of fuss being made by ‘competitive’ players about the ranking system of this game, but I think it begs the question as to whether even having one at all is actually needed.
For Halo back in 2001-3, there was no such thing as a ranking system in Halo. Back then the most competitive things got was during LAN Parties when a tally would be put next to a person’s name to record their wins and sometimes a number for their kills/deaths. That was it, there was absolutely nothing like EXP or any kind of ranking system to go by.
So why do you think this has this changed? Why has the introduction of online leaderboards and ranks has made many players reliant on a ‘decent’ ranking system in order to call a game “competitive”? Do you think it adds anything to the way the game is played, and indeed how often it’s played?
It could certainly be argued that back in the day, gaming used to be a relatively niche activity for people, and the introduction of the virtual couch made gaming the big-budget frontier ‘franchise’ of companies like Microsoft. But while that has certainly had positive effects on the industry, what is the community becoming?
Opinions?
