Ranked: Is there a way to drop a rank?

Just wondering if I’m going to be stuck in Diamond 3, being useless to my teammates for the whole season.

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Yes you can drop rank.

how? I’ve lost a few games at D1/2, some with a rough personal performance, and I havnt lost elo at all.

You have to literally lose like 10 in a row. But you can, mate was super drunk last night and didn’t notice he was queuing ranked the entire time lost a -Yoink!- ton and deranked from diamond 2.

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for real? feelsbadman. Winning has no meaning when losing doesn’t either.

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Oh wow it’s that easy to rank right now? No way that’s intentional.

It looks like you have to perform below the system’s predictive expectations (exclusively in a loss?) to rank down. I have seen negative (red) progress bars on enemy players a few times after I won. I’m currently playing in mid-diamond.

I have only lost rank so far when my internet glitched out and I disconnected.

Right. 343 just does not understand how great halo 3 ranking system was - I guess they want to do their own thing

The Halo 3 system was a broken mess. It was fine for its time, but the system they developed in Halo 5 - and I assume Infinite is using an iterated version of that - is vastly superior.

Anyone idolizing Halo 2 or Halo 3’s rank system either wasn’t there to play those games, or they have nostalgia goggles on. In the case of Halo 3, the system was constantly abused by new/smurf accounts because you could get a 50 in just a few games on a new account. Conversely, if you failed to get a 50 within your first 100-200 games, you could easily just get stuck and never be able to meaningfully move your rank.

Halo 3 also provided no way to differentiate among the top of the playerbase capable of getting 50s; they just got lumped together.

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Even as someone who had multiple 50s Halo 3 ranking was a bit too unforgiving. The vast majority of players didn’t get above 35.

Can confirm had multiple and I mean multiple smurfs at 50 in multiple different playlists.

It was even easier to get to 50 on a smurf if you knew how to do the 0xp bug. I could do 1-50 in 20 wins of duos on a brand new account.

Ehh not necessarily most of the time the higher xp guys were the legit ones.

At least it made you really want to improve team work, you really wanted to win regardless of your K/D to either rank up or make sure you didn’t rank down.

Nowdays there almost no consequence if you loose a ranked game. Way easier to rank up than rank down.

I just mean the system wasn’t rewarding if you were better than most 50s. If getting a 50 in every list was trivial for you, but someone else had to try crazy hard to get a single 50, the system would say of both players “high skill 50” as if they were equal, when they clearly aren’t. That’s unrewarding to the better player and deceptive to the worse player. The current Onyx/Champion system is far superior for handling the top tier players.

I mean I never really had an issue if someone could only get 50 in Duo or Swat, they were the easiest. The only time I would pause is if someone got it in Lone Wolf. That grind was -Yoink!- miserable.

Halo 5’s rank progression was excellent; this feels like a really early adoption of what they did for that. I didn’t love Halo 3’s rank systems; it had some really awkward funneling points. More so than platinum in halo 5 iirc

In Halo 5 you couldn’t drop out of your tier - it may have carried over to Infinite.

Do you have any idea how hard was to get to 50? It took me like a year to get to 50 in halo 3 team slayer - back in halo 3 times. If you missed a single BR headshot you were dead because at that level 40 up almost everybody is super skillful and landing 4 BR headshot kills.

Btw just ranked diamond in infinite to give you some context.

Im not saying it has to be exactly like halo 3. But there has to be more impact on losing it is almost negligible.

I was a teenager cracked on Adderall before Adderall was really prescribed to kids lol. Swat was literally a joke to me it felt like slow mo half the time.

The only part of Halo 3’s ranking system I like now a days is the locking of ranks based on skill level. IE to get General you had to be 50 other wise if you were 45-49 you would go from Brigadier to Brigadier Grade 1.

I only played doubles and team slayer. I guess swat was different.

I am reserving judgment here. I don’t think the CSR and a players MMR are the same. For example, I’m pretty sure nobody placed higher than Diamond 1, and I’m also pretty sure the system has correctly identified the players much, much more skilled than Diamond 1.

I think there’s some trickery afoot with how they are managing CSR placement, CSR progression, and behind the scenes MMR estimation. I want to give it a few weeks for all the dust to settle before declaring it “too easy” to rank up. It’s entirely possible that the game places people in CSR devisions well below their actual MMR, to create a player experience of “I’m ranking up and getting better, I’m awesome!” instead of a player experience of “The system knows exactly how good I am, and I’m never going to move much from this rank”.