I was wondering what the community’s take would be on maybe adding ranked CSR brackets. I am bringing this up because in too many games i find myself on a team with one high CSR Onyx that is matching with Platinums to hopefully get matched with lower leveled players and boost their rank. The problem with this is that more often than not that person can not play well at the rank they have achieved and gets slapped around when playing against others that are similar rank to them. I will give an example. I was playing Ranked oddball. I am a Diamond 6 and got matched with an Onyx 1951, a Plat 4, and a Plat 5. The enemy team were all Diamond 4-6. I was the only person on my team that went positive, now I understand that in obj gametypes KDA isn’t everything but they were unable to win enough fights to get a decent hold on the OBJ. I’m getting a little off track, sorry. What I am hoping to see is a similar system used in other competitive games where you have a 200-300 CSR gap that you can play with. I understand that may cause some friends to not be able to match together. But I think it is best for the integrity of the comp scene.
It would be ideal…but consequently we would see even more alt accounts. It’s a tough thing to tackle…though it does not mean it isn’t worth trying…but it’s always felt like for halo they don’t want to discourage people from playing with friends even if friends are basically boosting etc.
The best matches people get are usually when they’re playing with people close to their skill level, and unfortunately not everyone has friends at their level. I get boosting for sure is a problem, but also there’s legit friends with just a huge gap in skill among each other and it creates many bad experiences in MM.
a team with one high CSR Onyx that is matching with Platinums to hopefully get matched with lower leveled players and boost their rank
This isn’t how the ranking system works for increases. More often than not the reason you are seeing an Onyx with a Platinum is because of the matchmaking system that uses average team MMR as a basis for matching versus grouping players of similar rank with each other.
I am in Diamond and the number of times I see Onyx players duoing with their bronze and silver friends. If they had a max 2 rank tier difference for teams maybe games would be less lopsided.
This is actually what some players do to manipulate matchmaking and does exactly what OP said. The lower players pull in easier players for the higher player to build stats off of and move up in rank while the lower players don’t move much at all unless they’re getting amazing stats above the higher player. It’s nothing new, and people have been abusing this for quite awhile.
A high onyx player with lower players can end up having overall mmr less than a group of equalized players that just happen to amount to more mmr altogether. (A higher average mmr score like we see in the match history when we look at the tracker website) It doesn’t mean any of those individuals can compete with that 1 good player though, and under normal circumstances would more than likely not face that player.
This results in the frustrating experiences of the team where their skill and ratings are more in line with each other get 1csr point for a win, and severely penalized negative csr for a loss. This is exactly what everyone’s been talking about on these forums In multiple threads.
It isn’t ALWAYS the case that its a high player abusing this effect on MM…because sometimes it really is a group of friends…but pretty dang often it either is, or people just get really frustrated with the outcomes of those matches.