Rank struggling old man

Im significantly better than all my friends at this point and they are ranking up. But it’s also true that I get the most out of wins (since I am usually the one who is most positive).

I also don’t agree that TS2 is better for match quality. If that was true everyone’s win % should be near 50%. I am seeing so many people below 40%. People have shown 0-25 halo tracker pics on reddit, im 9-16 right now. I literally have to play perfect for my chance to have a chance at winning - there’s 7 other players in the game - this can’t be true for everyone. Either people are overrated, underrated, or TS2 does a poor job matching people up - or a combo of all 3. This feels much worse than h5 1-2 years ago in terms of match quality. I find some players who just dont belong in their ranking, maybe myself included? There’s all kinds of trash in diamond right now.

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I’m on east coast US!

The point I was making was who decides who’s good enough to be onyx or not? That’s the problem it’s some system not the players themselves.

It rewards hyper aggressive players with high kills per minute. Which is what their data indicated gave the best chance to win but there’s more than 1 playstyle that can win. It’s no longer about beating the enemy team it’s about putting in a good personal performance

So I’ve been up to diamond 6, currently diamond 5 and I’m ranked locked. That’s the frustration, there’s no reason that I can’t get to onyx. If it would be as simple as you need to win games against onyx players, ok that’s fair. But you’re never told what you’re doing wrong, what metric you’re not hitting. It’s all smoke and mirrors.

I had to reset the game the other day… and the bar immediately reset as well.

I’m an objective player and it fecking sucks.

It also sucks 343 prioritizes quick searches over evenly matched players.

I agree there should certainly be more communication and transparency over the ranking system…we all have our theories and entitled to our opinions but unless they tell us the clear facts then we’re all -Yoink!- in the wind. All the noises suggest they will be looking at ranks and matchmaking algorithms, so I wouldn’t at all be surprised to see an adjustment or ranks reset at the end of the season….pretty sure I remember ranks being reset regularly for each season in Halo5.

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I followed the ranking system pretty closely in halo 5. When they brought in trueskill2 towards the end of its life cycle it made me quit.

They have definitely changed it since h5 though, I guess they saw how unpopular it was. It’s not as rigid which is a huge improvement but it still comes down to hidden stats dictate how much you rank up.

I think the key is to relax and not focus on how much rank you win / gain with each game.

The system is based on solid maths. Overall you will find your rank and the algorithm will start to lock you into it (your MMR curve will narrow and start to resist unwelcome shifts).

If you start to look at each game as an XP grind you will go mad.

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I reached diamond then diamond 2. That’s where it gets less fun to play. After that every match is like work in terms if sweat level. Not to mention squid account and cheaters that run rampant in onyx. Honestly onyx isn’t even fun to play at times with some many wall hacks and aim bots to deal with.

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One true thing with halo is That ranking up is a dopamine rush that you’ll soon regret. I honestly have reached a rank wall. Ill be the first to admit the climb is way more fun the when you reach your peak. So now every single match is a battle which can be exhausting for this 30 year old CE relic.

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Rank is my drug love it or hate it… Social… just is well sloppy lol

It’s like we need a ranked for serious but casual players…

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Michigan is where I do my slaying

I’ve only actually been grinding ranked for 2-3 hours a day over the last 3-4 days and just got into Diamond last night.

I feel pretty confident I’ll hit Onyx at the rate I’m going, since the games I perform extremely well in are giving me huge chunks of progress.

My group all plays the objective to some extent, because we all prefer winning, but we still don’t win all of our games. My rank mostly progresses because I can really slay out, so it doesn’t go down when I lose and I get those aforementioned huge chunks of ranks when we win.

The best advice I can give to any team is to really get a grip on complaining. You are far more likely to both perform better yourself and to win games if you use your voice to give useful information about player locations than you are by voicing how BS that death was. It puts you in a mindset where surviving a gunfight is less important to you than having an extra set of eyes via your deathcam. This decreases frustration and increases confidence.

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Yeah I’m not at all bothered about going any higher in rank…I’d much rather the game placed me lower tbh!

Played a few social games last night with a few friends and the players we were coming up against must have been Bronze/Silver for a few games…I still had to carry/support my friends but it was actually nice for me to be able to just chill and mess about (saying that it probably wasn’t much fun for the other team on the receiving end of my no scopes).

To be fair, until this game and server desync is fixed I simply can’t take this game or ranked seriously at all.

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Yeah but it seems a bit convoluted. My rank still pulls in high Diamond and onyx…so they feel our squad meets these critical stats to play with the big dogs. My point is, a win is a win. The loss and win boost should be clear and logical. You should be rewarded for a team’s overall performance especially in objectives where some take the kda “L” for the greater good. Also for close matches, your points won’t score as high. Punishment for playing a good close match. So win 3 close games and lose one badly and you’ll likely de-rank… To me that not balanced 3 hard earned wins should mean something.

What i’ve witnessed, and what I’ve been told by high-ranked folks, is that you gain/lose rank according to your placement on the leaderboard via scoring. If you finish fourth on your team in a win, you will not gain very much. I am in the same boat as you, playing against semi-pro level players and going 0.25 k/d in a win just because my friends are nice enough to let me join them from time to time. Is that the consensus here? Gain/loss amount based on placement?

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My thoughts have always been that the algorithm is more complicated than just placement, score, KD, KDA or W/L. I would say that things like accuracy, headshots and movement are also take into account…and these are compared relative to how the game algorithm thinks you should perform at your current rank. If you perform better than the game thinks you should at your current rank then you increase CSR…basically you’re competing against yourself in terms of the level you are and what the game thinks you should be doing, so if you’re performing better than the game algorithm thinks you should be then you level up accordingly.

This theory would also explain why players at Onyx level don’t get large increases or receive marginal…not only because there isn’t much headroom above where they are now, but they are performing at the level the game expects them to.

Similarly I have a friend who is Silver6 and he’s always complaining that he isn’t levelling up…we win and he helps with the objectives, but not only is his KD mostly always negative, but his accuracy, headshots and movement are always terrible…so he deserves to be a Silver6 and should only level up if he improves.

Yeah early Halo 5 rank made sense and Halo 2. Halo 2 was hard but made sense.

Had a buddy make new account, and we played with another buddy who just started… to test this stuff a bit. it was really interesting…it is truly almost only KDA based. As their KDA populated under a string of matches the harder and harder it got. No other stat was really rewarded in a reasonable way. I’ve done my crying…i guess I’ll just play ranked slayer once that drops. I do like objective matches, but my ocd forces me to stick to that objective. Which hinders my slayer play…all of this ends up hurting me overall. Just hate being punished for being a team guy.

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