I can’t stand not knowing where specific weapons spawn in quick play, going for a BR and there is a commando there, going for a mangler and there’s a plasma pistol.
Powerups are random and vehicles are as well in BTB.
I would like the Disruptor to not exist at all. That’s a random spawn that could be better used as a Mangler spawn. I could say the same about Commando and Ravager, but those actually were good in the last beta flight, but 343 nerfed them for no reason. If they were unnerfed, I would actually use them again. I don’t mind the randomness. It messes with people’s strategies, adding a bit of chaos to equal starts. People won’t rush to hog all the good weapon spawns if they’re not certain it will be there.
and how do vehicles still drive like utter garbage? why?
why do people want the dumb crap in this franchise…
vehicles that just flip over and bounce all around.
needler being a homing smg is just stupid take that crap out!
what is the deal man?
Equipment and power weapons spawn too frequently. (the one son pads and the supply drops)
Vehicles give random spawns and locations. Most of the time if you are winning, the vehicles will spawn on your side.
Maps aren’t vehicle friendly, and now you have the disrupter and shock rifle making vehicles utterly useless aside from the wasp.
It isn’t BR starts. Hell, I’d take a Commando.
Stockpile… why on god’s green earth are piles spawning on one teams side like that? Plus there are way to many seeds being dropped. It makes short unfun matches.
Do people just want King of the Hill and Territories on the basis that they existed before? I played 4-5 years of Halo 3 and they were the most universally hated playlists.
Hell, they even had « Team Control » up for a couple months and me and my friend couldn’t find a match past level 23.
I play it all the time in Halo 3 BTB on MCC. It’s competitive, and fun. Plus considering it’s MCC, that’s where all the 8 man stacks are… keeps it interesting.
Plus it adds variety to BTB. It kinda gets stale playing the same thing.
We need some remakes ASAP. We don’t need anything fancy. Blood gulch, sandtrap, avalanche, Valhalla, rats nest.
One or two would be nice in the near future. But more importantly forge needs to be done. All our map troubles could be fixed in the short-mid term through community creations.
Sorry I went off tangent there focusing on btb.
Lots of small and bing things need to change and happen before this will be a real halo game.
I am going to remain positive. Patient and I may play something else for a bit. This game is fun with friends.
I also said one or two, but realistically I’d expect to reuse as much of the existing assets before making new ones.
But realistically I expect most of that from forge. BTB was kinda left in the dust for H5 for a while so it’s going to be a long wait before we get much.
I wouldn’t be too bummed out by the Weapon Pads if only they made a bit more sense at times.
For example, Shock Rifles swapping out with Stalkers on occasion on Deadlock, yeah, sure.
Hydras being swapped out with Ravagers on Highpower…um…wut?
Disruptors should just be removed entirely. Such a niche weapon that its pretty pointless at this point.
For vehicles. I don’t have as much of a problem with but could maybe use an uptick on the respawn timers while certain ones like the Gungoose shouldn’t really be part of the Pelican drops at all. I think vehicles getting a bit more durability, less rolly, and reworked (such as the Chopper) would take a lot off it.