When in a game of warzone, there is no greater frustration than being trapped inside your own base with the whole other team just waiting outside ready to completely blow away anything that pokes its head out. All a team ever has to do to prevent the opposing team from recapturing a base is to spawn at the base closest to their core . If all 3 bases are captured, there should be an option allowing players to spawn in a random location on the map. Not only will it give players access to freely traverse the map without being completely pinned down, but it creates even more urgency for the other team to take out the core and quickly. Of course you will still have to have defenders at the core, so the option to spawn there should still be readily available
(Edited for grammatical errors and emphasis on being able to spawn at the base or randomly spawn around the map)
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> When in a game of warzone, there is no greater frustration than being trapped inside your own base with the whole other team just waiting outside ready to completely blow away anything that pokes its head out. All a team ever has to do to prevent the opposing team from recapturing a base is to spawn towards the most location closest to the base . If all 3 bases are captured, there should be an option allowing players to spawn in a random location on the map. Not only will it give players access to freely traverse the map without being completely pinned down, but it creates even more urgency for the other team to take out the core and quickly.
I agree that 343 should make it so you spawn at home base when all the bases are captured.
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> Thats all great and dandy if you’re facing a farm team. But what if you are facing just a normal group and you want to, you know… defend your core?
Thing is, it would stop being “defend the core” and be more “capture a base before they destroy the core”
Some people on your team actually defend the core.
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> Thing is, it would stop being “defend the core” and be more “capture a base before they destroy the core”
> Some people on your team actually defend the core.
That’s how it always felt to me. Its always difficult to recapture a base to set up the core defenses if you can’t get anywhere near one without being torn apart the moment you try to leave the home spawn.
I think their needs to be more ways for the Defenders to exit their base. Specially on Noctus. It is so bad once you are pushed back into your base. Raid on Apex 7 is a good example. You can exit your base from the opposite side of all the action.
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> I think their needs to be more ways for the Defenders to exit their base. Specially on Noctus. It is so bad once you are pushed back into your base. Raid on Apex 7 is a good example. You can exit your base from the opposite side of all the action.
That’s why spawning across the map (Just randomly) is a good idea. It gives all the players a chance to regain some ground without having just the one base to try and capture. Lets face it, the way it stands now, the only way to recover in an all base capture scenario is if you are close to victory and kill enough players to end the match, or try to take back the base. You could try to use a vehicle to get to another base, but that takes way too long and gives you even less recovery time to make a proper comeback.
> 2661949065475413;4:
> Thats all great and dandy if you’re facing a farm team. But what if you are facing just a normal group and you want to, you know… defend your core?
> 2661949065475413;4:
> Thats all great and dandy if you’re facing a farm team. But what if you are facing just a normal group and you want to, you know… defend your core?
And so the other team is supposed to just sit there and defend the core without many options? If people actually defend the home spawn’s core while another group takes a base, it still helps out in the end. But all you can ever do now is sit there or be blown away outside the base. I don’t find either of these to be of any great help in making a comeback.
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> > 2661949065475413;4:
> > Thats all great and dandy if you’re facing a farm team. But what if you are facing just a normal group and you want to, you know… defend your core?
>
>
> And so the other team is supposed to just sit there and defend the core without many options? If people actually defend the base while another group takes a base, it still helps out in the end. But all you can ever do now is sit there or be blown away outside the base. I don’t find either of these to be of any great help in making a comeback.
Making a comeback shouldn’t fall on a random chance spawn either. A team shouldn’t be suddenly denied their core kill because someone got a lucky spawn near the furthest armory thay only had 2 marines guarding it.
All this would accomplish is people having to stay behind and defend an otherwise uneventful armory on the off chance someone might contest it. That isn’t fun for either side.
> 2661949065475413;13:
> > 2533274823412826;12:
> > > 2661949065475413;4:
> > > Thats all great and dandy if you’re facing a farm team. But what if you are facing just a normal group and you want to, you know… defend your core?
> >
> >
> > And so the other team is supposed to just sit there and defend the core without many options? If people actually defend the base while another group takes a base, it still helps out in the end. But all you can ever do now is sit there or be blown away outside the base. I don’t find either of these to be of any great help in making a comeback.
>
>
> Making a comeback shouldn’t fall on a random chance spawn either. A team shouldn’t be suddenly denied their core kill because someone got a lucky spawn near the furthest armory thay only had 2 marines guarding it.
>
> All this would accomplish is people having to stay behind and defend an otherwise uneventful armory on the off chance someone might contest it. That isn’t fun for either side.
But that is about the only option now is there? There is no other means of getting to different parts of the map, all the other team is waiting outside or getting ready to storm the base, and all that is stopping them is either a handful of people sniping from the back of their own home, or some people constantly running outside to their deaths. Once a team has all the bases, all they have to do is camp one of them and it completely locks down the other team.
Random spawns would mean that all the bases would still have to be guarded, and the team would have to act quickly if they want to destroy the core. Either they can get everyone to the core and destroy it quick (If they can get past the defenders), or have a team of people guard each base and send in some heavy hitters to take the core out. Either way, both sides can still play.
That is all that this is about. Its no fun if you are just sitting there inside your cage, I want to play the game and shoot an enemy to get towards my goal, but right now the warzone gets really unfun the moment that all 3 bases are captured. Sure its more convenient when the other team iis not handed the short end of the stick, but I have experienced both sides of this deal, and the defenders almost have no options to spare them from making ANY kind of comeback. Even if there was, the communication in this game lacks severely because if you are not in a premade group, then the randoms you play with won’t so much as speak, let alone coordinate a proper counter attack.