Radar was made smaller for lesser skilled players?

I read somewhere that 343 had an official response about the radar being reduced by saying that lesser skilled players never used it, so they reduced the range of it to compensate for their lack of skill because higher skilled players utilized it more. They thought this would balance well. Anyone know if this is true? And do you think it’s working well? Honestly, I’m a casual gamer through and through. I try to win, but the ultimate goal is to have fun. But I don’t like the idea of catering to people who DON’T KNOW HOW TO PLAY HALO. You might as well give them X-ray vision to see through walls. Ya and we could call it Promethean vi… Oh wait that happened before didn’t it. And guess what? That turned out to be the worst halo ever made. I’m a casual, but I’m not going to refuse to learn to get better at the game because I don’t care if I win or lose. The point is to try to win so that’s what everyone should learn how to try to do. This kind of stuff ruins halo. Sorry but that’s my opinion. It has nothing to do with being competitive, pro, or just playing for fun. In the words of Bruce Lee: “Do not pray for an easy life. Pray for the strength to endure a difficult one”.

When you say ‘I read somewhere’ instead of posting a link…
Good quote tho.

Of course it was, that way by the time you notice them crouching in the corner with their AR its too late to fight back
I would honestly prefer no radar, but that’s just me

It’s an issue across all skill levels as I have seen.

Let’s just hope this doesn’t turn into flame thread.

> 2533274810042925;2:
> When you say ‘I read somewhere’ instead of posting a link…
> Good quote tho.

Well it was just some random website that popped up on my Google cards so I don’t know if it’s true. That’s why I asked. And since it didn’t come from an official site, I’m not going to bother posting a link. And ya Bruce Lee is a champion.

Basically the radar is a crutch. It helps people that are not so aware in general. Playing without radar is the most competitive. Having a smaller radar is at least more competitive than seeing through multiple walls and hallways.

BUT

You are also right that really good people abuse the radar. They know exactly when to show up and when not. This way they can stomp on a lesser skilled player even more if he doesnt pay attention to his radar enough as well.

Not sure if they lowered it for leser skilled players. I would say the opposite is the case since the best players play without radar, so making it smaller is better for them.

> 2533274815938300;1:
> I read somewhere that 343 had an official response about the radar being reduced by saying that lesser skilled players never used it, so they reduced the range of it to compensate for their lack of skill because higher skilled players utilized it more. They thought this would balance well. Anyone know if this is true? And so you think it’s working well? Honestly, I’m a casual gamer through and through. I try to win, but the ultimate goal is to have fun. But I don’t like the idea of catering to people who DON’T KNOW HOW TO PLAY HALO. You might as well give them X-ray vision to see through walls. Ya and we could call it Promethean vi… Oh wait that happened before didn’t it. And guess what? That turned out to be the worst halo ever made. I’m a casual, but I’m not going to refuse to learn to just get better at the game. This kind of stuff ruins halo. Sorry but that’s my opinion. It has nothing to do with being competitive, pro, or just playing for fun. In the words of Bruce Lee: “Do not pray for an easy life. Pray for the strength to endure a difficult one”.

Agree with everything except this part. It just seems like an unnecessary cheap shot at Halo 4. But to avoid turning this into a Halo 4 discussion…

I do agree that making design decisions that cater to people who don’t know how to play the game is a bad move, whether that is the case here or not. At that point, you’re not giving them incentive to get any better. If I were so bad at Halo that I went 2-16 every game because I didn’t know how to check my radar, I would be inspired to figure out what the problem was and correct it so I could stop going 2-16.

The radar range is definitely too short, it’s basically pointless to even have it. I barely use my radar now because at 18m I can just tell when there’s somebody that close to me without needing a radar. It was 30m in the beta, which was too long, and now it’s 18m. Maybe something between 20 and 25 would be good?

> 2533274815938300;1:
> I read somewhere that 343 had an official response about the radar being reduced by saying that lesser skilled players never used it, so they reduced the range of it to compensate for their lack of skill because higher skilled players utilized it more. They thought this would balance well. Anyone know if this is true? And do you think it’s working well? Honestly, I’m a casual gamer through and through. I try to win, but the ultimate goal is to have fun. But I don’t like the idea of catering to people who DON’T KNOW HOW TO PLAY HALO. You might as well give them X-ray vision to see through walls. Ya and we could call it Promethean vi… Oh wait that happened before didn’t it. And guess what? That turned out to be the worst halo ever made. I’m a casual, but I’m not going to refuse to learn to get better at the game because I don’t care if I win or lose. The point is to try to win so that’s what everyone should learn how to try to do. This kind of stuff ruins halo. Sorry but that’s my opinion. It has nothing to do with being competitive, pro, or just playing for fun. In the words of Bruce Lee: “Do not pray for an easy life. Pray for the strength to endure a difficult one”.

Their three points were that lesser skilled didn’t look at all, more skilled couldn’t take their eyes off of it, and pros never used it cuz they knew where everything was anyways.

They reduced the range because the “more skilled” overused it and were too campy because of it. No worries they were not catering to lesser skilled.

> 2533274818521550;6:
> Basically the radar is a crutch. It helps people that are not so aware in general. Playing without radar is the most competitive. Having a smaller radar is at least more competitive than seeing through multiple walls and hallways.
>
> BUT
>
> You are also right that really good people abuse the radar. They know exactly when to show up and when not. This way they can stomp on a lesser skilled player even more if he doesnt pay attention to his radar enough as well.
>
> Not sure if they lowered it for leser skilled players. I would say the opposite is the case since the best players play without radar, so making it smaller is better for them.

Lol yeah thats what I was thinking. How would having a smaller radar help the lesser skilled players. Now they have even less of an idea where you are coming from.

> 2533274818521550;6:
> Basically the radar is a crutch. It helps people that are not so aware in general. Playing without radar is the most competitive. Having a smaller radar is at least more competitive than seeing through multiple walls and hallways.
>
> BUT
>
> You are also right that really good people abuse the radar. They know exactly when to show up and when not. This way they can stomp on a lesser skilled player even more if he doesnt pay attention to his radar enough as well.
>
> Not sure if they lowered it for leser skilled players. I would say the opposite is the case since the best players play without radar, so making it smaller is better for them.

That’s a good point. But I would’ve rather them take it away completely than make it smaller. If it’s going to be on the screen, it might as well work effectively.

> 2533274815938300;10:
> > 2533274818521550;6:
> > Basically the radar is a crutch. It helps people that are not so aware in general. Playing without radar is the most competitive. Having a smaller radar is at least more competitive than seeing through multiple walls and hallways.
> >
> > BUT
> >
> > You are also right that really good people abuse the radar. They know exactly when to show up and when not. This way they can stomp on a lesser skilled player even more if he doesnt pay attention to his radar enough as well.
> >
> > Not sure if they lowered it for leser skilled players. I would say the opposite is the case since the best players play without radar, so making it smaller is better for them.
>
>
> That’s a good point. But I would’ve rather them take it away completely than make it smaller. If it’s going to be on the screen, it might as well work effectively.

This is how I feel. I’m not sure about them catering to any skill group in particular, but it seems pointless to even have the radar if the range is super short. Might as well not even waste the screen space.

> 2533274815938300;10:
> > 2533274818521550;6:
> > Basically the radar is a crutch. It helps people that are not so aware in general. Playing without radar is the most competitive. Having a smaller radar is at least more competitive than seeing through multiple walls and hallways.
> >
> > BUT
> >
> > You are also right that really good people abuse the radar. They know exactly when to show up and when not. This way they can stomp on a lesser skilled player even more if he doesnt pay attention to his radar enough as well.
> >
> > Not sure if they lowered it for leser skilled players. I would say the opposite is the case since the best players play without radar, so making it smaller is better for them.
>
>
> That’s a good point. But I would’ve rather them take it away completely than make it smaller. If it’s going to be on the screen, it might as well work effectively.

From what I understand, 343 wants to make the vanilla settings and the competitive setting (tourney settings) as close as possible to each other. Unlike in H2 for example where you start with SMG/Radar in vanilla and BR/No Radar in competitive.

They try to close the gap between casual and competitive settings. Casuals complain when there is no radar and they have to use their full awareness. Competitive players complain when there is radar and people watch it all the time. (both of these happening already btw.)

So I think 343 made a compromise to both sides by just making the radar smaller.

I really dislike what 343 is doing to try to weigh down skilled players to new players.

> 2533274818521550;12:
> > 2533274815938300;10:
> > > 2533274818521550;6:
> > > Basically the radar is a crutch. It helps people that are not so aware in general. Playing without radar is the most competitive. Having a smaller radar is at least more competitive than seeing through multiple walls and hallways.
> > >
> > > BUT
> > >
> > > You are also right that really good people abuse the radar. They know exactly when to show up and when not. This way they can stomp on a lesser skilled player even more if he doesnt pay attention to his radar enough as well.
> > >
> > > Not sure if they lowered it for leser skilled players. I would say the opposite is the case since the best players play without radar, so making it smaller is better for them.
> >
> >
> > That’s a good point. But I would’ve rather them take it away completely than make it smaller. If it’s going to be on the screen, it might as well work effectively.
>
>
> From what I understand, 343 wants to make the vanilla settings and the competitive setting (tourney settings) as close as possible to each other. Unlike in H2 for example where you start with SMG/Radar in vanilla and BR/No Radar in competitive.
>
> They try to close the gap between casual and competitive settings. Casuals complain when there is no radar and they have to use their full awareness. Competitive players complain when there is radar and people watch it all the time. (both of these happening already btw.)
>
> So I think 343 made a compromise to both sides by just making the radar smaller.

I think a true competitive/skilled player would know not to just run around a corner because someone might be there. You make very valid points, but only someone who isn’t cautious would just run into a building blatantly disregarding their own safety by not checking corners. Is no radar competitive? Yes. But is it a crutch to lesser skilled players? Absolutely not a skilled player would utilize it and, and a lesser skilled player would use it as well to help them dictate where others may be. I just feel like it works both ways. Either have a good radar, or none at all. No compromises.

> 2533274810042925;2:
> When you say ‘I read somewhere’ instead of posting a link…
> Good quote tho.

What this guy said

actually i always found that more competitive players tend to forget to use it i feel it adds a challenge because your all seeing eye is more limited. also they have range setting in custom so if enough competitive players complain it wouldn’t take much for them to change it