"Classic Invasion" must happen in some way.

Now Im guessing your initial thoughts were “Classic Invasion…what? Invasion wasn’t in any other Halo games…”

But what I mean by “Classic” is Halo CE.

Heres my idea.

The Spartans will have the same traits they do like in the Classic playlist to fit the CE Playstyle, they will also have the CE Pistol and no AAs with a single Loadout, AR and Pistol.

Now I bet you’re thinking “CE pistol? The Elites are underpowered as is the spartans dont need the CE pistol!”

I will get to this soon.

The Elites can have several loaouts, One being a Plasma Rifle and Plasma Pistol with Evade, the other the same concept except for the Needler replacing the Plasma Rifle.

But the elites should have increased health to match Halo CEs gameplay and to make the Pistol not as overpowered.

So what im trying to say is we need a type of Invasion to match Halo CEs Campaign Gameplay.

Meaning: Classic Traits, Classic Weapons only, Classic Vehicles only, Classic everything, but to fit Invasion.

It would take lots of Megalo flexibility to do such things.

Another Idea I had was every once and awhile when you are the Elites, one person is Chosen to be the Sword Elite.

The Sword Elite would be colored gold, have increased health (Like he would in CE) and have of course, an energy sword.

Then there could be a camo elite that like in CE has no sheilds and is White Colored has very good camo which doesnt change when he moves.

But things such as this, I was very un organized upon typing this but think of how this should work!

Add your own thoughts to this idea. What do you think?

Bumping this because it’s an interesting read.

the funny thing is, there was an Invasion gametype in CE. Not the same one we have now, but it was “Invasion”.