Quitters

Please start taking away req points for quitters. 5000 even 10000 for requent quitters this is getting ridiculous.

LOL, classic idea. How about charge their accounts £10/$10 every time? That’d soon fix these magical “connection problems” that everyone except no-one has.

Would be great… don’t need this casual -Yoink- anyway^^

Can i pay in advance? Maybe 50 000 for 10 quits.:slight_smile:

How about if they are banned, They can use their REQ to take away 5 min for say…5000. 10000 for 10min and so on. :slight_smile:

How about instead of banning or req point removal, put them into a separate player pool containing team killers, AFKers and so forth, which are only matched against each other. Any match in there gives no reward and no stats are recorded. To get back to the normal player pool, the offending players need a set of consecutive clean games, afterwards they’re on probation for a while.

It can’t be waited out, if you leave for a month, you’d still have to complete the same amount of games as when you left.

It gives nothing back as there are no XP or REP rewards to be earned, thus matches are “wasted”.

Matches containing “unwanted players” can either be proper games, or filled with all kinds of trashy behaviour, meaning it’s either not that different from the regular player pool, or they’re forced to sit out several matches displaying what kind of bad attitude they themselves have.

I agree there ought to be a penalty - it is really quite unfair when members of your team or the other leave, creating an unbalanced match up.

> 2601632999026533;2:
> LOL, classic idea. How about charge their accounts £10/$10 every time? That’d soon fix these magical “connection problems” that everyone except no-one has.

To be fair, I’ve been disconnected before due to a power cut. Not every quitter is leaving voluntarily.

> 2533274795123910;5:
> How about instead of banning or req point removal, put them into a separate player pool containing team killers, AFKers and so forth, which are only matched against each other. Any match in there gives no reward and no stats are recorded. To get back to the normal player pool, the offending players need a set of consecutive clean games, afterwards they’re on probation for a while.
>
> It can’t be waited out, if you leave for a month, you’d still have to complete the same amount of games as when you left.
>
> It gives nothing back as there are no XP or REP rewards to be earned, thus matches are “wasted”.
>
> Matches containing “unwanted players” can either be proper games, or filled with all kinds of trashy behaviour, meaning it’s either not that different from the regular player pool, or they’re forced to sit out several matches displaying what kind of bad attitude they themselves have.

Not a bad idea, That’ll teach those guys! (@ gals)

> 2533274795123910;5:
> How about instead of banning or req point removal, put them into a separate player pool containing team killers, AFKers and so forth, which are only matched against each other. Any match in there gives no reward and no stats are recorded. To get back to the normal player pool, the offending players need a set of consecutive clean games, afterwards they’re on probation for a while.
>
> It can’t be waited out, if you leave for a month, you’d still have to complete the same amount of games as when you left.
>
> It gives nothing back as there are no XP or REP rewards to be earned, thus matches are “wasted”.
>
> Matches containing “unwanted players” can either be proper games, or filled with all kinds of trashy behaviour, meaning it’s either not that different from the regular player pool, or they’re forced to sit out several matches displaying what kind of bad attitude they themselves have.

That’s a great set of ideas. I 2th that

> 2533274795123910;5:
> How about instead of banning or req point removal, put them into a separate player pool containing team killers, AFKers and so forth, which are only matched against each other. Any match in there gives no reward and no stats are recorded. To get back to the normal player pool, the offending players need a set of consecutive clean games, afterwards they’re on probation for a while.
>
> It can’t be waited out, if you leave for a month, you’d still have to complete the same amount of games as when you left.
>
> It gives nothing back as there are no XP or REP rewards to be earned, thus matches are “wasted”.
>
> Matches containing “unwanted players” can either be proper games, or filled with all kinds of trashy behaviour, meaning it’s either not that different from the regular player pool, or they’re forced to sit out several matches displaying what kind of bad attitude they themselves have.

How many matches would you have offending players complete before being allowed back into the regular matchmaking? Five? Ten? Even more?

> 2533274801671533;1:
> Please start taking away req points for quitters. 5000 even 10000 for requent quitters this is getting ridiculous.

I thought in the “small print” they warned against quitting due to the possibility of getting banned with their new Halo 5 MP AI software/logic? But some kind of quitters penalty would be a good addition. Maybe even start locking them out for (1 days for minor offenders, 5 days for moderate offenders, 15 days for extreme offenders) and reset the “offenses counter” again after they served their time for the offense. Eventually they’ll get tired of getting locked out and stop doing it. On occasion you may have to quit due to unforeseen events, “life happens”. But to quit when things don’t go your way continuously is just flat wrong to the rest of us warriors who hang in there and fight to the bitter end regardless of the outcome. There will be times you’re on a team and you’re just plain out matched on every level, WZ isn’t designed so that everyone wins all the time. Someone has to lose some times at least. But even in loss you can take the time to improve some skill you have somehow.

> 2533274856454931;10:
> > 2533274795123910;5:
> > How about instead of banning or req point removal, put them into a separate player pool containing team killers, AFKers and so forth, which are only matched against each other. Any match in there gives no reward and no stats are recorded. To get back to the normal player pool, the offending players need a set of consecutive clean games, afterwards they’re on probation for a while.
> >
> > It can’t be waited out, if you leave for a month, you’d still have to complete the same amount of games as when you left.
> >
> > It gives nothing back as there are no XP or REP rewards to be earned, thus matches are “wasted”.
> >
> > Matches containing “unwanted players” can either be proper games, or filled with all kinds of trashy behaviour, meaning it’s either not that different from the regular player pool, or they’re forced to sit out several matches displaying what kind of bad attitude they themselves have.
>
>
> How many matches would you have offending players complete before being allowed back into the regular matchmaking? Five? Ten? Even more?

Three at first, with a probation time when those matches are completed and you’re back to normal players. Going back while on probation would increase the number of clean matches by X, where X is the number of times you go back to the black box in a consecutive probation line. Meaning, first time you go back while on probation, it’s four matches, if you go back while on probation again, it’s five and so forth.

If you do not go back while on probation, you’re a “free player”. However, if you end up again in the black box, probation time is increased. So, every two times in the black box, probation is increased.

Probation time could be a set amount of matches where the system is a lot stricter. Say you have two strikes. Say 20 matches or so. Otherwise they are normal matches with rewards and stat records.