Quitters need to be punished

I’d like to start off by saying that I really don’t enjoy default Reach’s style of gameplay, nor this so-called Anniversary style. They both have the worst implementation of a game changer thinkable in them; reticle bloom. So, seeing as 343 added the TU Beta playlist which now includes zero bloom, I naturally jumped ship to that. Unfortunately, this playlist (heck, the entire game for that matter) is absolutely run into the ground by one thing, and one thing only.

Quitters.

Now, I won’t say that I’m a perfect player. I quit too at times, but I usually do it if my entire team abandons the match after a few measly seconds. But, this is getting out of hand. This works both ways as well. Too many times have I started a match when sudddenly the entire other team decides to bail out, and leave a single man behind on their team. This destroys the spirit of the game on both sides, and leaves a very bad taste in all our mouths.

Here’s a few matches as example of just that:

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=915763155&player=Kaiem

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=900538694&player=Kaiem

Why is quitting so utterly abundant in this game you ask? There is simply no just punishment for doing so. A ten minute ban after leaving, what, 4-5 matches in rapid succession does clearly not work. Back in Halo 3, you would at least lose 1 EXP if you left a match early. Such a mundane punishment as that was enough to shorten the amount of quitters. Especially the new players were discouraged from quitting, as EXP wan’t exactly that easy to accumulate in large quantities back then.

What I propose is that the quitter loses 10 000 cR for each match he quits and the quit ban should extend its duration from ten minutes to an hour. In addition, if you are quit banned, you will not be able to earn any more credits that day. This may seem harsh, but it seems to me that it’s the only way to go. The issue with quitters is extremely widespread and problematic, and I believe that if 343 introduces something like this, the quitting will come to a halt.

> What I propose is that the quitter loses 10 000 cR for each match he quits and the quit ban should extend its duration from ten minutes to an hour. In addition, if you are quit banned, you will not be able to earn any more credits that day. This may seem harsh, but it seems to me that it’s the only way to go. The issue with quitters is extremely widespread and problematic, and I believe that if 343 introduces something like this, the quitting will come to a halt.

Yes lets punish everyone who quits for any reason with a harsh penalty.
Power went out? -10k
Lag out? -10k
Accidental Betrayal Boot? -10k

Sounds fair to me.

> > What I propose is that the quitter loses 10 000 cR for each match he quits and the quit ban should extend its duration from ten minutes to an hour. In addition, if you are quit banned, you will not be able to earn any more credits that day. This may seem harsh, but it seems to me that it’s the only way to go. The issue with quitters is extremely widespread and problematic, and I believe that if 343 introduces something like this, the quitting will come to a halt.
>
> Yes lets punish everyone who quits for any reason with a harsh penalty.
> Power went out? -10k
> Lag out? -10k
> Accidental Betrayal Boot? -10k
>
> Sounds fair to me.

Halo 3 had systems in place to get around this. If you lagged out or the power went out, you would not lose EXP, but you would instead not recieve EXP for winning the next match after blacking out. I don’t know if Reach has something like this, seeing as you practically go unpunished no matter how many times you quit, but I would imagine it’s not hard to set up anyway. I don’t recall if you lost EXP from being booted in Halo 3 or not. Anyway, there are ways for 343 to set up workarounds to avoid this.

Another quitting topic and yet still nothing is done.

Check out my big quitting topic: http://halo.xbox.com/Forums/yaf_postst24210_MM-quitters-are-ruinng-my-game-not-FF-afk-ers.aspx

Install actual, working trueskill and I can guarantee you the quitting problem will be greatly reduce.

Lol what do expect from trashy randoms? It sucks i know but thats the risk searching alone. Hopefully Halo 4 handles the quitters better.

I’ve quit at times myself. But mostly for three reasons. Being that I live under my parents roots 21 or not I still have to help my parents out as it is their roof above my head if they call me I have to go. If my girlfriend or another of my friends ask me to join another game with them or go do something with them I’m gonna pick my gf over anyone else and three my internet isn’t the best it goes out from time to time. So if i should be punished for said reasons than please punish me. Otherwise I think there is a fine line between those who quit for a good reason and for those who quit just to quit just saying. Not everyone should be punished cause of a few.

The quit ban has never been harsh enough, and does need to be so…

What do you really believe it should be…a day, for the first offense???

Two weeks for multiple offenses??? Perma-ban after that??

I really don;t believe that there is a common ground for this subject, for in some cases, it not the persons intent to actually quit…their very poor internet lags them out, and hence part of the problem, but its not always the reason people drop out of the lobby or in the middle of the game…that is actual quitting and those are the ones who make our game play a little less enjoyable, and some type of harsher ban needs to be put in place

I think we can all agree that quitters suck and it makes it harder and harder to play alone. Because so many players quit I can not play alone in Halo, even if I want to. The only way to combat this in my opinion is to find a great core and roll. Granted sometimes not everyone is online, but thanks to modern technology we have forums (ie Waypoint) to recruit players to enjoy a session. I understand your frustration, but the future of successful gaming is full parties. It maybe a little annoying going out of your way to get a group together using forums, but it is rewarding finding people that have the same philosophy…winning. I’ve found this to be the best way to combat quitters on my team.

If i want to quit ill quit. I paid for this game and will play it how i want.
Ban me for 10 minutes, i really dont care.
Fix the credit system and trueskill and some of the MM maps and gametypes and i wont quit.

Oh and for taking away credits for people who quit then carry on. I have 20 million credits and nothing to spend them on

I don’t think anyone on the forums has a right to police how quit bans should be.

People seem to write these incredibly long speeches as to what should happen but nobody seems to understand the simplicity of the situation. I’ll put it here in bold:

No matter what you do, no matter how many rules are made up, no matter how harsh the punishment, you will never get rid of quitters. That’s how gaming has been since day one and that’s how it will continue to be.

People don’t care about getting a ten minute ban, people don’t care about getting a two week ban. Once those ten minutes or two weeks are up what do you think they are going to do when they get in a stressful or unfair match?

I know I wouldn’t just sit there and allow myself to get spawnkilled. I’d give a fight back a chance first but eventually I’d leave and if I got banned for that. So be it.
I’d feel justified in leaving so I wouldn’t care how long the ban was.

343 aren’t fools, they will let us know their policies for online play in the future and I guarantee someone is going to be angry with it. That’s just how it is.
Taking credits away from people for losing connection or having to leave is rubbish and you know it.

I’m sick of you lagging out, go get a better connection!
What if I can’t afford better internet? The economy is in tatters at the minute dude.

You keep quitting out, I hate you!
You don’t know me. What if I had to do something more important, like go to the doctors or something? The chances of me finding something more important than staying in your Halo game are pretty damn high.

That’s it! I’m sick of all you people quitting on me! I’m increasing punishments to de-ranking and taking away credits!
Well I’m not going to play your game anymore. If a game can’t deal with something so silly then why bother playing it? What if I lag out because of my connection, what if I have to do something more important? What if something unforseeable comes up and I have to leave immediately? The simple answer is for me to just stop playing your game.

You see what I mean. It’s a difficult argument but I am fully against punishing people for quitting, just remember. You never quite know what’s happening on their end.

A scaling time limit on bans might be effective, but only if the game can discern between an actual quit and connection problems. Credit fines are silly, and punitive. I think we can all be adults about it and understand that getting revenge belongs in game only.

Of course there other answers to it. Party up. Invite randoms who played well with you to party up and I’ll bet you’ll reduce the number of quitters you encounter from then on. Reach is very much a team game, so it makes sense to get into a team.

Do you really think any ammount of punishment is going to stop quitting? Here’s my thought process: I’m an adult, how dare you try to punish me like a kid? “oh naughty naughty you quit” so what? I’ll do it anyway in spite and if I’m banned I’ll say “screw this” and jump over to CoD or Gears. And if you’re one of those people who whine about quitters, think about this: If you don’t like it, just leave the match too! If too many people leave what’s stopping you from doing the same? No one said you have to stay and take it. Like everyone else has said, there are many reasons someone might leave a game. I cannot tell you how many times I’ve had things like this happen to me: My teamates are so awfull that I can’t get anything done and it’s not fun. Most or all of my teamates leave and I’m not going to sit in that match and take the brutal punishment from an unfair fight. My teamates are being jerks (betraying randomly or for a vehicle, getting in the way, “pouting”). I just have to or want to do something else. My connection lags out or my internet goes out. And for someone to say to me “too bad you have to stay and put up with it or get banned”, that’s just rude and unfair. And what I said about my teamates leaving, I really don’t care! I can just leave too, no ones stopping me! Some people go on about this like it happens every match. Honestly, what percentage of your games does this happen in? And I’m not talking about maybe one person leaving because that doesn’t really count for much (especialy in big team or invasion). This is one of those cases where trying to fix a problem ends up doing way more damage than good. If you don’t like that someone else left, just leave yourself! Because I highly dought that you won’t be able to get in a match where no one quits on your very next (or next 2) tries. I mean really, how often does this happen that you want to make such a crusade against it? The easiest remedy for quitters is quiting yourself and finding another match. No one gets punished that way, and it’s way easier than having to wait 10 minutes.

My internet just died, I lose 10k cR.
I went into Firefight and got lagged out because I was paired with players from Australia, I lag out, I loose 10k cR
I get quit banned for 10 minutes and I can’t gain any more cR for those two reasons?

I am tired of seeing suggestions like this that don’t take lag outs, boots & internet disconnections into consideration.

> My internet just died, I lose 10k cR.
> I went into Firefight and got lagged out because I was paired with players from Australia, I lag out, I loose 10k cR
> I get quit banned for 10 minutes and I can’t gain any more cR for those two reasons?
>
> I am tired of seeing suggestions like this that don’t take lag outs, boots & internet disconnections into consideration.

Boot as in betrayal? That should count as a quit. The accidental betrayals that DO happen shouldn’t be often enough to get you banned.

But connection issues should not be punished.

Personaly I would opt for no quitting punishment but if there had to be one I would suggest one that doesn’t involve back-peddaling or exclusion. What I mean is no de-ranking or credit loss, and no multiplayer bans. If there had to be a punishment the only one I could live with is one where you would temporarily be unable to receive credits. There would also have to be a system to detect when it isn’t your fault you quit, like lagging out or being disconected from the internet. Betrayal booting should also not be handled as harshly because of the likelyhood of accidents. However if someone had acumulated a large amounts of betrayals than it should be held to the same standerds for them because they are most likely using betrayal booting as a way to leave the game with less concequences.

Isn’t there a way for Bungie to identify the difference between a “Quit”, “Boot” or “Disconnect due to lag/internet issues”?

> Isn’t there a way for Bungie to identify the difference between a “Quit”, “Boot” or “Disconnect due to lag/internet issues”?

Well it’s actually 343 Industries running it now but I actually don’t know enough about their network monitoring abilities to say weather or not they can.

to the people who think you should be banned for quitting stop crying maybe they should get rid of armor lock and then people wouldn’t need a reason to quit not saying i have and another thing go ahead and ban people cod is always open to new fans

Hey not to make a point but we all pay for our online. We all pay for our internet and we all paid for the game. No offense but last I checked unless we are breaking some kind of government which being adults and this a game we aren’t who are you to tell us what and what we cannot do on something we bought and spend our money we work our butts off for? I’m just saying there are more important things to do in this world than the game. We all have fun our own ways so someone wants to quit let them who cares as long as you have fun playing it shouldn’t matter we all win some and we lose some oh well.