Quitters are going down! Thank You 343

> 2533274895486153;15:
> What if people lag out of matches? That is a common occurrence. Does that mean that if I lag out of one game, I get penalized? If that’s the case then what the -Yoink- is going on with u 343?!! I hope that u have an explanation for this if some of us lag out of a few matches or if we all lag out due to a (God forbid) DDOS attack!

If your internet can’t handle a 12 minute game, don’t play ranked. It’s that simple.

> 2533274845095818;23:
> > 2533274895486153;15:
> > What if people lag out of matches? That is a common occurrence. Does that mean that if I lag out of one game, I get penalized? If that’s the case then what the -Yoink- is going on with u 343?!! I hope that u have an explanation for this if some of us lag out of a few matches or if we all lag out due to a (God forbid) DDOS attack!
>
>
> If your internet can’t handle a 12 minute game, don’t play ranked. It’s that simple.

My internet can handle a 12 minute game. I’m just concerned for everyone else.

thats good. I remember playing a game of 4V1 in grifball and I won. My teammates quit and all i could think was what a bunch of sausages. but I guess the other team was that bad or something that i was able to pull that W

There should be a ban for multiple quits from any playlist.
JIP should be in Social playlists provided at least 35%ish of the game is left to play when you join.
JIP should absolutely not be in ranked playlists

The one things that is missing here though is incentives for NOT quitting. Punishment is one thing and it can be effective to a degree but punishment is very short-lived as far as behavior change is concerned. Rewarding good behavior is more effective in producing permanent behavioral changes than punishment, even after the incentives are removed.

> 2533274803493024;19:
> > 2533274895486153;15:
> > What if people lag out of matches? That is a common occurrence. Does that mean that if I lag out of one game, I get penalized? If that’s the case then what the -Yoink- is going on with u 343?!! I hope that u have an explanation for this if some of us lag out of a few matches or if we all lag out due to a (God forbid) DDOS attack!
>
>
> Yup. And in my opinion, this is the way it should be. 343i can’t be held responsible for every gamer’s quality of internet connection that buys their game.

You arent going to get a matchmaking ban for quitting out of just one game, say if your internet dies. If your connection is soooo bad that you are lagging out of enough games to get a ban… then you need to look for options for fixing your connection. Or tell your little bro to stop torrenting so much -Yoink-! :stuck_out_tongue:

A connection that bad can’t possibly be a fun experience to play on, and i wouldn’t want someone with that kind of connection in my game anyway. I don’t mean to sound callus because i do feel bad for people that have connections that poor, but i would rather have one person not be allowed to play then have them play and ruin the game for the 7 other people they match up with.

Hopefully with the dedicated servers this wont be as much of a problem and your crappy connection will still allow you to play with a good experience!!

> 2533274820441404;14:
> I’m in favour of the csr penatly…but not of the mm bans…they should at least get it right with booting options then

If you only give ranking penalties then people will quit to lower their rank so they can troll noobs. That makes a matchmaking ban almost necessary. There will never be a good way to combat quitters until the technology exists that allows me to slap someone through XBox Live.

> 2533274798578400;26:
> There should be a ban for multiple quits from any playlist.
> JIP should be in Social playlists provided at least 35%ish of the game is left to play when you join.
> JIP should absolutely not be in ranked playlists
>
> The one things that is missing here though is incentives for NOT quitting. Punishment is one thing and it can be effective to a degree but punishment is very short-lived as far as behavior change is concerned. Rewarding good behavior is more effective in producing permanent behavioral changes than punishment, even after the incentives are removed.
>
>
>
> > 2533274803493024;19:
> > > 2533274895486153;15:
> > > What if people lag out of matches? That is a common occurrence. Does that mean that if I lag out of one game, I get penalized? If that’s the case then what the -Yoink- is going on with u 343?!! I hope that u have an explanation for this if some of us lag out of a few matches or if we all lag out due to a (God forbid) DDOS attack!
> >
> >
> >
> > Yup. And in my opinion, this is the way it should be. 343i can’t be held responsible for every gamer’s quality of internet connection that buys their game.
>
>
> You arent going to get a matchmaking ban for quitting out of just one game, say if your internet dies. If your connection is soooo bad that you are lagging out of enough games to get a ban… then you need to look for options for fixing your connection. Or tell your little bro to stop torrenting so much -Yoink-! :stuck_out_tongue:
>
> A connection that bad can’t possibly be a fun experience to play on, and i wouldn’t want someone with that kind of connection in my game anyway. I don’t mean to sound callus because i do feel bad for people that have connections that poor, but i would rather have one person not be allowed to play then have them play and ruin the game for the 7 other people they match up with.
>
> Hopefully with the dedicated servers this wont be as much of a problem and your crappy connection will still allow you to play with a good experience!!

I hope so. Thanks for the info. I mean, I have a good internet connection and everything but, I’m just worried about other people who have a bad internet connection.

I only quit when the game is horridly lagging and is unplayable, or when there is a teammate who just continues to kill me and my teammates. Also, if someone teabags my body? Yeah I’m gone. I’m not playing with rude and immature players. I think these are justified reasons, but with the penalty system coming back, I might just have to deal with them, or deal with my consequence.

CSR and similar ranking penalties make sense as it self-regulates. Quit a lot? Your rank goes down while the people who do not quit rise. There is nothing wrong with that.

However matchmaking bans are ridiculous. Petty, childish attempts at lashing out at people who ruined the fun you are apparently entitled to. Quit bans are silly.(BTW never been quit banned once)

Good thing I don’t care about CSR.

> 2724275667463138;6:
> As long as match making no longer puts people in games of 3v4 then this shouldn’t be a problem. 90% of the time I quit in MCC or the Halo 5 Beta was cause the game put me on the smaller team in MCC, or a teammate dropped before the match started in H5 Beta.

Matcmaking has 7 players and not finding anyone, boots 2 and calls 5 players a even-teamed game…

> 2724275667463138;6:
> As long as match making no longer puts people in games of 3v4 then this shouldn’t be a problem. 90% of the time I quit in MCC or the Halo 5 Beta was cause the game put me on the smaller team in MCC, or a teammate dropped before the match started in H5 Beta.

Matcmaking has 7 players and not finding anyone, boots 2 and calls 5 players a even-teamed game…

Oops double post…

> 2533274830733064;25:
> thats good. I remember playing a game of 4V1 in grifball and I won. My teammates quit and all i could think was what a bunch of sausages. but I guess the other team was that bad or something that i was able to pull that W

Mmm… sausages…

> 2533274819446242;30:
> However matchmaking bans are ridiculous. Petty, childish attempts at lashing out at people who ruined the fun you are apparently entitled to. Quit bans are silly.(BTW never been quit banned once)

What do you think the bans are even there for? To be a slap on the wrist? Putting those pesky quitters in the corner because they’ve been naughty boys? Halo 5 is a video game, a piece of entertainment. It’s supposed to be fun, and getting sent to your room isn’t fun. That said, I strongly doubt 343 intends for this to be a justice system of any sort, but merely a deterent; the idea is to simply make it easier and more rewardind for would-be quitters to tough it out for game, than to abandon their teamates and ruin the game for everybody. Thus, decreasing incentive to quit, and lessening the frequency of quitters, in theory.

And, honestly, who’s going to be bothered by this? The quitters, first and foremost. And/or, those who adopt your flavour of rebelious kindergardener’s, “you can’t tell me what to do” ideology.

Are these deterents even effective? Are they even necessary? Do you propose any alternatives (I can think of a few)?
Those are the arguments you should be making. Those questions are relevant. Less ideology, more practicality.

Double post

> 2533275004372869;10:
> I’ve said before that it’s better to reward for completing games rather than punish for quitting. If we’re going to get punished we should get bonuses of some sort for completing games. As it is, you’re reward for not quitting is not getting punished. That ain’t right.

Why not punish quitting and reward completed games?

> 2533274826802205;31:
> Good thing I don’t care about CSR.

> 2533274795515722;20:
> > 2535446368439271;2:
> > I hate quitters. Not as much as those guys who betray tho
>
>
> people who jacked your assassinations in reach were worse.

I hate that people can still your assassination kills

Great, instead of isolating unwanted behavior from the pool they give griefers and trolls a tool to go have their way with new players and habitual quitters a time out to go play another game or so.

The ban and skill rank penalty will most likely work against each other. Don’t want a quit ban and no penalty to your skill rank in an already lost match? AFK, mess around or whatever.

I’ve suggested it time and time again. Start matching players who aren’t playing “properly” against each other. That way you won’t have them running around with those who wish to play properly. There should of course be systems in place to prevent abuses and so forth.

Quitting will not be a problem if (1) matchmaking pairs players of equal skill and (2) put equal players on both teams and (3) there is a big incentive to try to win (ie you gain both a skill rank and an experience rank and (4) a big incentive to not quit (ie both loss of skill rank and experience rank) and (5) a balanced approach to punishing the few leftover quitters that quit for fun.

Easy enough.

If anything, I think there should be a penalty of some sort for the players who cause others to quit - serial betrayers, suicides, immature players, general irritating behaviour etc. Also, making sure the matchmaking is fair and equal terms of team and individual skill/experience would be useful - I only tend quit games where it’s obvious that I and my teammates are matched against a vastly more experienced team, which is no fun at all.