quite A few weapons are underpowered

The carbine doesn’t do enough damage and it doesn’t have enough ammo.

The plasma pistol’s primary fire is totally useless. Throwing pebbles would do more damage. The weapon’s sole use is to disable vehicles and remove shields and then switch to another weapon. That’s no good! It needs to be able to kill the enemy. It should do just as much damage, if not more considering the projectile speed, as the other pistols. Headshot capability would be should not be excluded when it was so generously provided to the other pistols. It also needs more charge.

The Spartan laser is quite simply inferior to the incinerator cannon at all but the most distant ranges. Either it needs to charge faster or the cannon itself needs to gain a small charge time.

Sidenotes

  • The shotguns look too similar
  • Blue promethean weapons should be added.
  • Carbine fire would be more distinguishable if it were green again
  • Far too many covenant carry fuel rods in online Spartan ops.
  • The wraith needs to have it’s camera closer to it’s gun for better aiming. Also the explosion needs to look more powerful (and the new colour of the plasma does not suit it)
  • The banshee needs a ‘fighter mode’ that has it play like the broadsword

The Plasma Pistol isn’t supposed to be used to kill. It’s mainly used to EMP.

I agree that the Splaser is underpowered (since it rarely kils in one shot anymore), but I don’t understand why you’re comparing it to the Incineration Cannon. They aren’t anything alike.

I would like to argue that far too many weapons are overpowered.
There are more 1-shot kill weapons than there are average weapons.

  • Sniper Rifle
  • Binary Rifle
  • Rocket Launcher
  • Incendiary Cannon
  • Railgun
  • Boltshot
  • Shotgun
  • Sword
  • Sticky detonator
  • Spartan Laser
  • Concussion Rifle (1 or 2 shots, still OP)
  • Scattershot

Those are twelve potential single shot kill weapons.

Multi-shot kill:

  • BR
  • Carbine
  • AR
  • Suppressor
  • Pistol
  • Storm Rifle
  • Needler
  • DMR
  • Plasma pistol
  • SAW
  • Light Rifle

Those are eleven multi-shot kill weapons.

So there are more single shot kill weapons than multishot.
There is a problem in that, and it creates poor gameplay.

Instead of buffing the “Underpowered” weapons; many powerweapons should be removed.

> I would like to argue that many too weapons are overpowered.
> There are more 1-shot kill weapons than there are average weapons.
>
> - Sniper Rifle
> - Binary Rifle
> - Rocket Launcher
> - Incendiary Cannon
> - Railgun
> - Boltshot
> - Shotgun
> - Sword
> - Sticky detonator
> - Spartan Laser
> - Concussion Rifle (1 or 2 shots, still OP)
> - Scattershot
>
> Those are twelve potential single shot kill weapons.
>
> Multi-shot kill:
> - BR
> - Carbine
> - AR
> - Suppressor
> - Pistol
> - Storm Rifle
> - Needler
> - DMR
> - Plasma pistol
> - SAW
> - Light Rifle
>
> Those are eleven multi-shot kill weapons.
>
> So there are more single shot kill weapons than multishot.
> There is a problem in that, and it creates poor gameplay.
>
> Instead of buffing the “Underpowered” weapons; many powerweapons should be removed.

Agreed, it’s all about ordinace drops and random weapon spawns, this game requires no skill. It’s all luck.

What should happen is the PP’s and BS’s secondary firing modes get nerfed and their primary firing modes get buffed.

Storm Rifle needs a longer time till cool down.

The Carbine is my new favorite gun and with the stability mod works great! Maybe if it was one shot less In it’s Shots Per Kill (SPK) it would be even better. I will give you one thing, it does need more ammo.

And having a larger armory is not a problem, it increases options and variety for custom games (Binary Slayer and IC Slayer). The balance in MM is that there are few power weapons in constant use in matches, also weapon despawn times mean that weapons rarely last once dropped.

Splaser is weak for sure, needs to be buffed.

a few things to consider for the lazer, it is weaker sure, but in dominion you get tons of them! vehicles dont stand a chance, hop into a wraith, and either lazer, or pp ans stikies, luckily the lazer does not oneshot the wraith… yet, but then they have 10 of them

The Plasma Pistol Commendation is something I can’t [under]stand.

> The Plasma Pistol Commendation is something I can’t [under]stand.

I imagine careful consideration will be taken to put it as a optional commendation, since its use really is not to kill with its primary or secondary, its a great EMP and tactical weapon however.

The Carbine’s fire is a blinding Green and Purple just like in Halo 3, so I dont know what your getting at there and its Kill time is similar as well and if your a accurate player or use Stability Mod to flinch less than you will always win Medium Range fire fights with it, so no it is not underpowered.

The Spartan Laser and Incineration Cannon are used for completely different things, it seems like your complaints are all random excuses for you playing poorly from the sound of it.

> The carbine doesn’t do enough damage and it doesn’t have enough ammo.
>
> The plasma pistol’s primary fire is totally useless. Throwing pebbles would do more damage. The weapon’s sole use is to disable vehicles and remove shields and then switch to another weapon. That’s no good! It needs to be able to kill the enemy. It should do just as much damage, if not more considering the projectile speed, as the other pistols. Headshot capability would be should not be excluded when it was so generously provided to the other pistols. It also needs more charge.
>
>
> The Spartan laser is quite simply inferior to the incinerator cannon at all but the most distant ranges. Either it needs to charge faster or the cannon itself needs to gain a small charge time.
>
> Sidenotes
> - The shotguns look too similar
> - Blue promethean weapons should be added.
> - Carbine fire would be more distinguishable if it were green again
> - Far too many covenant carry fuel rods in online Spartan ops.
> - The wraith needs to have it’s camera closer to it’s gun for better aiming. Also the explosion needs to look more powerful (and the new colour of the plasma does not suit it)
> - The banshee needs a ‘fighter mode’ that has it play like the broadsword

Let me argue on all fronts.

The carbine has a quick fire rate an is an exceptional for enemies that are weak or have no shields.

The plasma pistol is VERY EFFECTIVE at taking the enemies shields down and is great for disabling vehicles. Now if you think that the plasma pistol should be able to kill with a couple shots on someone who is no shields, then you’re not taking balancing weapons into play. EVERYONE would use it, it would also be comparable to the halo ce magnum if it could headshot.

The Spartan Laser is not made for killing single spartans, it IS However made for killing vehicles, and in that fact it is extremely viable. As far as the Incin Cannon, its basically the Forerunner rocket launcher.

Shotguns don’t look ANYTHING ALIKE.
WHO CARES ABOUT THE COLOR
WHY DOES IT MATTER?
Depends on the difficulty you are playing, the harder you make it, the more FRG’s.
Wraith is fine.
No, unless you can explain how you can balance that.

I think I have sufficiently argued your points with my own.

Have fun Playing HALO 4!!

I agree with the plasma pistol issue, not that it should do headshot damage because plasma has never done headshot damage in any other Halo game; but that the projectiles need to be faster and stronger. As a completionist and I plasma pistol user, I do go for the commendations. I am currently “Qualified” with the plasma pistol because getting kills with it is such a rarity. I don’t know how I’m going to be able to get 500 kills with the thing without absolutely destroying my K/D.

Lets be honest each weapon has its own place, whether its a power weapon, or a loadout weapon. The skill comes into play when you come across someone who has a power weapon and you manage to outsmart them and win the battle. It takes skill to come across someone running a rocket launcher and you manage to come out on top. There have always been rocket launchers running around in Halo and its always been a common power weapon for people to use, but we’ve all managed to find a way to avoid the death of it. I will agree that it is much easier to get kills with the updated rocket launcher; however, it is not impossible to defeat someone who’s wielding such a weapon.

I do hate getting killed by a power weapon just as much as the next guy; but I’m not going to say those weapons destroy the Halo gameplay or that it takes away from the skill in the game. This Halo just happens to take a different set or skills or requires someone to utilize their skills differently than the past. But the game is still enjoyable and the addition of new weapons is welcomed and potentially needed. Just my opinion though.

> I would like to argue that far too many weapons are overpowered.
> There are more 1-shot kill weapons than there are average weapons.
>
> - Sniper Rifle
> - Binary Rifle
> - Rocket Launcher
> - Incendiary Cannon
> - Railgun
> - Boltshot
> - Shotgun
> - Sword
> - Sticky detonator
> - Spartan Laser
> - Concussion Rifle (1 or 2 shots, still OP)
> - Scattershot
>
> Those are twelve potential single shot kill weapons.
>
> Multi-shot kill:
> - BR
> - Carbine
> - AR
> - Suppressor
> - Pistol
> - Storm Rifle
> - Needler
> - DMR
> - Plasma pistol
> - SAW
> - Light Rifle
>
> Those are eleven multi-shot kill weapons.
>
> So there are more single shot kill weapons than multishot.
> There is a problem in that, and it creates poor gameplay.
>
> Instead of buffing the “Underpowered” weapons; many powerweapons should be removed.

The concussion rifle is not OP, it requires 3 direct shots to kill, which isn’t super easy considering the projectile speed on it. And taking weapons out is definitely not the answer unless you’re talking about the boltshot. And have you had any matches where the saw/needler were used? Those guns shred up enemies in a matter of seconds. Either you need to get better with those guns or don’t charge at an enemy who has talent with the guns they’re using. It’s like me with the carbine. I’m not good with it like I used to be back in 2 and 3 so I just don’t use it. Instead I use weapons I’m good with.

“Lets be honest each weapon has its own place, whether its a power weapon, or a loadout weapon”.

I think he’s simply arguing that there are too many OHK weapons, with which I agree.

Far too many.

> The Plasma Pistol isn’t supposed to be used to kill. It’s mainly used to EMP.
>
> I agree that the Splaser is underpowered (since it rarely kils in one shot anymore), but I don’t understand why you’re comparing it to the Incineration Cannon. They aren’t anything alike.

Of course it’s used to kill. It’s a weapon and it’s a pistol. It shouldn’t be soley used for it’s emp. it should be able to kill weekened enemies and it’s primary fire should be comparable to the other two pistols. It’s slow projectile speed should be what nerfs it because of it’s emp. It at the very least should become as good as it were in the past halo games.

The projectiles are easier to dodge. this should be it’s only negative in comparison to the other pistols (along with not having a zoom/shotgun feature)

on coloured promethean weapons- Of course it matters? Do you care not for the story? would the game be as good if all the weapons looked the same and all of them were ugly?

The only thing I agree with you on is the Splaser needs to be stronger. Those sidenotes are atrocious.

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HALO 4 IS A PIECE OF -Yoink- AND THIS IS MY GOOD -Yoinking!- BYE TO THIS GOD -Yoink!- GAME…I WAITED AND WAITED FOR THIS CRAP TO COME OUT BUT I CANT TAKE IT ANY MORE…LOGGED MY LVL 50 AND TRIED TO KEEP GIVING IT CHANCE AFTER CHANCE BUT IM SICK AND TIRED OF THESE USELESS GUNS AND INSANE ARMOUR AMOUNTS…ITS INSANELY STUPID THAT I GET 4 INITIAL HEAD SHOTS AND ALL THAT DOES IS BREAK THE SHIELDS…THEN IF I WANT THE KILL I NEED 1 MORE HEAD SHOT…OR THREE NON HEADSHOTS…4 SHOTS PERIOD BREAKS THE SHIELDS THEN ITS EITHER 1 OR THREE TO FINISH…HOW limited IS THAT…THERE IS SO MUCH CRAP ON THESE STUPID MAPS THAT AFTER I NAIL THEM WITH FOUR CONSECUTIVE DMR HEADSHOTS THEY JUST DUCK AROUND A CORNER OR TUNNEL OR DITCH OR GLITCH B4 I GET THE 5TH HEADSHOT IN…REWARD PPL WHO GET HEAD SHOTS…DMR 3 HEADSHOTS DONE…BR 3 HEADSHOTS DONE…THIS WAS MY FAVORITE GAME UNTIL U MORONS AT 343 -Yoinked!- UP WHAT BUNGIE WORKED SO HARD TO PERFECT…I BOUGHT HALO 4 NOT FREAKIN COD SPACE OPS…THESE LOADOUTS ARE STUPID IMITATIONS OF COD CLASSES WITH RENAMED PERKS SUCH AS MOBILITY ( MARATHON )…RESUPPLY ( SCAVENGER )…DEXTERITY ( SLEIGHT OF HAND )…FIREPOWER ( WARLORD )…HALO 1-3 WERE THE BEST FPS OUT THERE BECAUSE THEY WERE SIMPLE ORIGINAL AND CREATIVE…NOW IT JUST FEELS LIKE IM PLAYING A STUPID -Yoink- SPACE VERSION OF CALL OF DUTY