Quit it with the halo 3.5 crap

Another member on this forum made a thread recently that was very true and I felt the need to clarify something.
Here is his thread
http://halo.xbox.com/Forums/yaf_postsm722497_Are-fans-of-CE-H3-mechanics-wrong-to-want-them-in-H4.aspx#post722497

In the thread he asks that halo stay with the core halo fans of CE through H3. I for one completely agree. While reach is technically a halo game, it doesn’t feel like one. Halo ce, H2 and H3 were all different in their own way but they felt like halo. Reach felt like it caught cod fever and felt the need to put in a classlike weapon selection, sprint and a number of other things. I know there are people that like Reach but the number of people that played Halo 2 or halo 3, far outnumbered the people that played reach; this suggests that Reach wasn’t as popular and didn’t have the same feel. The point is, why can’t halo 4 return to the same feel of Ce, Halo 2 (arguably the most popular) and Halo 3? If treyarch decided to put a melee system where it took to hits to kill somebody, or made everyone spawn with the same weapon, the core fans wouldn’t be happy. Like it or not, this is what happened with reach and it isn’t fair to the core fans.

And stop it with the halo 3.5 crap. We don’t want the same game. We want the same halo feel. The Halo 3.5 argument doesn’t make sense. Was halo 3 really halo 2.5? Was Halo 2 really halo 1.5? No so halo 4 won’t be halo 3.5. Same feel different game. But to you people that actually claim that, I find it kind of funny that reach did far worse in sales and in numbers compared to the other 3.

I don’t want to read that. The Halo 3.5 crap is stupid, yes.

But 3.5 rounds up to 4 :wink:

> I don’t want to read that. The Halo 3.5 crap is stupid, yes.
>
> But 3.5 rounds up to 4 :wink:

And halo 4 will be awesome!!! My opinion that is :stuck_out_tongue:

This.

> I want a Halo 4 that keeps true to the original formula, while at the same time adds new features that reinforce the formula. There is no reason to abandon the formula that made and has kept Halo succesful, it’d be irrational. That’s why every change made should cooperate with the formula, guaranteeing gameplay that feels fresh while at the same time feeling like a true Halo game.

> This.
>
>
>
> > I want a Halo 4 that keeps true to the original formula, while at the same time adds new features that reinforce the formula. There is no reason to abandon the formula that made and has kept Halo succesful, it’d be irrational. That’s why every change made should cooperate with the formula, guaranteeing gameplay that feels fresh while at the same time feeling like a true Halo game.

Agree. Reach failed because it changed the formula by adding Armor Ablities.

The players just want a Halo 4 and not a Reach 2.

i love how people use the argument “change is guud” “pshh game needs to evolve not be halo 3.5”

When in reality all there asking for is halo reach 2.

The people asking for true halo gameplay are the ones that want halo 4.

But CE was nothing like Halo 3…
Anyone who knows what they are talking about doesn’t want another Halo 3, they know it was the worst of the trilogy, and the beginning of the franchise’s decline.

> But CE was nothing like Halo 3…
> Anyone who knows what they are talking about doesn’t want another Halo 3, they know it was the worst of the trilogy, and the beginning of the franchise’s decline.

What in the actual -Yoink- are you talking about?

Halo 3 was one of the best in the trilogy AND the second most popular while Halo 2 was still online.

If you don’t like Halo 3, you don’t like Halo 2. So by according to this, you are trying to protect Reach.

> > But CE was nothing like Halo 3…
> > Anyone who knows what they are talking about doesn’t want another Halo 3, they know it was the worst of the trilogy, and the beginning of the franchise’s decline.
>
> What in the actual -Yoink!- are you talking about?
>
>
> Halo 3 was one of the best in the trilogy AND the second most popular while Halo 2 was still online.
>
>
> If you don’t like Halo 3, you don’t like Halo 2. So by according to this, you are trying to protect Reach.

Although i loved halo 3 almost as much as 2… your argument is pure opinion. There were a few reasons for people to bag halo 3. mainly the way the br worked.

> > > But CE was nothing like Halo 3…
> > > Anyone who knows what they are talking about doesn’t want another Halo 3, they know it was the worst of the trilogy, and the beginning of the franchise’s decline.
> >
> > What in the actual -Yoink!- are you talking about?
> >
> >
> > Halo 3 was one of the best in the trilogy AND the second most popular while Halo 2 was still online.
> >
> >
> > If you don’t like Halo 3, you don’t like Halo 2. So by according to this, you are trying to protect Reach.
>
> Although i loved halo 3 almost as much as 2… your argument is pure opinion. There were a few reasons for people to bag halo 3. mainly the way the br worked.

Well I most admit that I hated that BR had no hitscan, but everything else were fine in Halo 3.

> > > > But CE was nothing like Halo 3…
> > > > Anyone who knows what they are talking about doesn’t want another Halo 3, they know it was the worst of the trilogy, and the beginning of the franchise’s decline.
> > >
> > > What in the actual -Yoink!- are you talking about?
> > >
> > >
> > > Halo 3 was one of the best in the trilogy AND the second most popular while Halo 2 was still online.
> > >
> > >
> > > If you don’t like Halo 3, you don’t like Halo 2. So by according to this, you are trying to protect Reach.
> >
> > Although i loved halo 3 almost as much as 2… your argument is pure opinion. There were a few reasons for people to bag halo 3. mainly the way the br worked.
>
> Well I most admit that I hated that BR had no hitscan, but everything else were fine in Halo 3.

Halo 2 had a hitscan BR, Halo 3 had a projectile one with a slower fire rate and random spread. The maps were bad, the netcode, even in LAN, was garbage, the matchmaking system was too easy to boost, too many useless weapons, etc.

It was the most popular online because this was pre-CoD days, where everyone would play Halo. But popularity is not quality, otherwise, MW3 is the best game ever.

Why do I not like Halo 2? I still play Halo 2. CE was my favorite, and I hate Reach. Like Reach, 3 did some good, revolutionary things, but ultimately, the bad outweighs the good. Some of that good was done better in the first 2 titles, anyway.

I do not want halo 3.5 but I want A halo game with mechanics that actually work, unlike reach mechanics.

Moar like…

HALO <mark>2</mark>.5

Reach didn’t work because it didn’t play like Halo 3 Flerp herpa derp.

Reach didn’t just fail because the armor abilities, also the maps sucked and were ripped from story mode which made them feel cheap. Also Bungie made like 5 stupid forge maps to show off the new forge mode and somehow those are still the most popular maps.

You Do make good points, but When I say I want it to be like halo 2/3, I really mean I want that diverseness back. In Reach all we really play on are forge world created maps. That Really Annoys. I liked it in Halo 3 because we had a huge selection of maps people wanted to play on. The Multiplayer really went down hill over the years. Reach By far in my opinion had the worst multiplayer. I think It’s worst Halo actually. Because of forgeworld, All the maps are shiny and it kills me inside.

> Reach didn’t work because it didn’t play like Halo 3 Flerp herpa derp.

Halo 3 didn’t work because it played like Halo 3.

> Reach didn’t just fail because the armor abilities, also the maps sucked and were ripped from story mode which made them feel cheap. Also Bungie made like 5 stupid forge maps to show off the new forge mode and somehow those are still the most popular maps.

yeah, and they’re mostly remakes from halo 2, asylum= sanctuary …

The halo 3 mechanics suckd. I like reach one better because halo 3 had terrible timeing. But it was sooo fun

> Reach didn’t work because it didn’t play like Halo Flerp herpa derp.

fix’d