I get it, Halo 2-3 were amazing, don’t get me wrong, BUT IT IS NO LONGER THAT ERA ANYMORE. Halo has become an ACTUAL arena shooter, the others beside Halo 4 were STILL an arena shooter but what makes an arena shooter an “arena” shooter is mobility. Quake and Unreal had mobility, now Halo has it. WAKE UP, IT’S NO LONGER 2001 OR 2007, IT’S 2014, HALO NEEDS TO CHANGE OVER THAT COURSE OF TIME. And don’t think of it as “copying” CoD as you "fans’ call it, more like adding things.
> HALO NEEDS TO CHANGE
I’m still waiting on empirical evidence for this claim.
RNB Phantom, you don’t need to create a thread for every new point that you make which consequently gets destroyed. Lol.
Also, what Ramir3z77 said.
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> RNB Phantom, you don’t need to create a thread for every new point that you make which consequently gets destroyed. Lol.
>
> Also, what Ramir3z77 said.
I think you need to just stop replying to my threads friend… xD
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> > HALO NEEDS TO CHANGE
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> I’m still waiting on empirical evidence for this claim.
How about how irrelevant Halo became once better franchises came to scene? On the competitive scene and mass market, Halo has become synonymous with awesome single player campaign with quirky, difficult to get into multiplayer.