Quick and easy way to fix challenges and to streamline them more

My first suggestion just make the kills with [insert weapon] just either with the class of weapon I.E. rifle class or just put it to human/banished weapons same with vehicles

same with objective challenges make them all playlist specific even if you have to break them down into 2 lists, it wouldn’t hinder the population of each playlist as in theory and hypothetically 50% of the total player base would be in either of these 2 playlists getting their playlist specific challenges done

also, while on the subject of objective challenges just make them all universal I.E. capture points and flags, oddball etc would be universal. Capturing a flag would be the same as capturing a point im not really sure what they could do when it comes to the oddball as that would be the outlier

Why not make the penultimate challenge a little higher in prerequisite and just have it availbe from the start of the week rather than finishing all the weeklies and then having to win an extra 17 games? Personally im more than likely not to get that done as all it is is a nameplate and after some of the BS ive seen this week and had to deal with now knowing i have to win more games thats heavily affected by RNG (looking at you stockpile BTB) im just not going to do it