Ask questions about cards and I will answer with what knowledge that I have. I hope others will also share
My questions…
1.)The Spartan cards, if you use a Spartan to hi-jack a vehicle does it get extra bonuses with a Spartan drive like in the first halo wars? If not why would you use a 220 energy card just to take over a 140 iron clad wraith card?
2.)has anyone leveled up a card and the energy level required to play the card lowered? I ask b/c the Spartan card Alice is 220 but on the menu screen for packs shows an Alice card for 180 energy.
Okay, since I got no response I am going to assume it is a glitch that wont get fixed. Just like the LB/RB in warzone menu for halo 5 not working and cut scenes in campaign not loading, that were never fixed. Thanks for making my input and question feel important!!!
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> why would you use a 220 energy card just to take over a 140 iron clad wraith card?
I’m certainly not an expert, but you get the wraith and your opponent loses the wraith. So you take 140 from them, and give 140 to yourself… net change 280. Not to mention that the spartan is still alive when the wraith dies. If you’re quick, you can get him/her back home to heal or have him/her hijack something else.
For me personally, I always lost track of my spartan after they took over a vehicle and they always died shortly after the vehicle died.
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> > 2757114414735447;1:
> > why would you use a 220 energy card just to take over a 140 iron clad wraith card?
>
> I’m certainly not an expert, but you get the wraith and your opponent loses the wraith. So you take 140 from them, and give 140 to yourself… net change 280. Not to mention that the spartan is still alive when the wraith dies. If you’re quick, you can get him/her back home to heal or have him/her hijack something else.
>
> For me personally, I always lost track of my spartan after they took over a vehicle and they always died shortly after the vehicle died.
I was thinking about that but a Spartan is green on all three types, so I feel you are still at a disadvantage. In HW the Spartan gave a veteran statues to the vehicle which they could do in blitz by giving it a rank up ability. So if you steal a rank 3 you get a rank 4 with a Spartan steal and could apply to your own vehicles as well. I have a rank two scorpion tank and if I put my Spartan in it, makes it rank 3.
Beyond what the other poster said, I also think that the stats do increase. I had a game where a Spartan stole a blood fuel locust right in front of my base with nothing else around and left it there. I brought out an Atriox’s Chosen and sieged Blisterback (320 energy of units) to kill it, and it was stealing life faster than damage was being dealt. I had to heal up and bring in more units. A normal Bloodfuel Locust is probably the best unit in Blitz for the cost, but it’s not that insane.
The Alice thing is surely just an old version of the card, no nothing changes in price by being leveled.
> 2757114414735447;1:
> Ask questions about cards and I will answer with what knowledge that I have. I hope others will also share
>
> My questions…
> 1.)The Spartan cards, if you use a Spartan to hi-jack a vehicle does it get extra bonuses with a Spartan drive like in the first halo wars? If not why would you use a 220 energy card just to take over a 140 iron clad wraith card?
>
> 2.)has anyone leveled up a card and the energy level required to play the card lowered? I ask b/c the Spartan card Alice is 220 but on the menu screen for packs shows an Alice card for 180 energy.
Going off experience. No clue but a Hi-jack is done usually to remove something that could be useful for the enemy against you. So that’d be a reason to do it. You cost them a unit and I think gain a slightly powered up one
Second that never happened when I did the beta, it’s as someone said of it being a prior art asset just recycled.
Ideally if you have a friend getting the game, try a 1 vs 1 private blitz when the full game is out if it supports it.