Question To All Players

When taking over shipyards, outpost, and more seeing the UNSC take it over.
Have Banish units attempt to take back their outpost in large numbers, with vehicles and more.

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I think having enemy units trying to take back their Outpost would be fun at first but then after a while ir would get kind of annoying or really annoying like it did in Fallout 4 because you know you be in the middle of like some really important mission and then get a notification that enemies are attacking your base Marines need help are they will not survive that would just get on my bloody nerves after a while

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More Banshees
Free campaign expansions
add scarabs as open world mini bosses

I personally thought H2 had the best campaign because you get storylines from each side of the war. A campaign where you’re a banished brute or an elite would be god tier.

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more a raid system after you compleet all the missions once that the boss’s from the campaign spam on some locations and some spam back in there own spot again but there have more health and some defence and attack boost then normal also there have a bezerk mode more that there really follow you.

what also can be more fun is that after you destroy all the bunkers in the campaign mode that some boss’s are spam there and the bunker become’s active again but then the defence is what stronger in the bunker when its active again and make it also random that the bunkers become active.
you can also use the HVT that defence the bunkers that have become active sure there have what more attack and have also bezerk option there can use.

I’m trying to think of the game but I’m drawling a blank, but if you don’t control the region then they’ll attack their old bases and outpost.
If you control it they won’t, so towards the end of the game it wouldn’t matter. That’s why we need more campaign content.
Also I’m not sure if I would want them to take over the entire base until you get there. Similarly how the saving of marines side missions work.
It would be cool because you can bring back firefight in a way by them trying to take their outpost back but have it interstates in campaign.

but how long is it staying fun to do it before you get bored with it and ask for something new in the campaign again?
and i not think you can call that a firefight if you can use a scorpoin tank or wasp to take back the outpost more and when it take’s a few mins to take it back.
since in a other thread about firefight has some better idea’s then this one more.

i think there most add the challance system from matchmaking also to the campaign like in halo reach and MCC.
and that there most be some hard challance with good rewards for it to keep the campaign players keep playing the campaign.
and add also a boss raid system more that the boss from the campaign spam on some locations or HVT’s but there stats are with higher then normal and what more agro there have.