I think I understand what they are but I need some clarification. Dedicated servers means the game wont rely on a persons connection to host the game right? So since H5 is ran all on DS, will that stop most of the lag? I’m playing campaign with couple friends and the lag is horrible, with DS will that stop? Thanks y’all. 21 days left!
Yes, you’ll be connecting to their server, which will host the game. Instead of before, where people’s connections based the host on their own xbox.
It’ll stop the lag FROM the server, but if your connection is horrible, you won’t really be able to do much against those who have even a decent connection in the same game.
Ahh, I was on the right path. I have a great connection so I’m not worried on my behalf. Thanks for helping, Ninja B-)
> 2535447317427844;2:
> Yes, you’ll be connecting to their server, which will host the game. Instead of before, where people’s connections based the host on their own xbox.
> It’ll stop the lag FROM the server, but if your connection is horrible, you won’t really be able to do much against those who have even a decent connection in the same game.
pretty much this
Lag should be all but gone… . But latency and net-buffering, that won’t disappear.
Latency is the delay in input registering due to the pings and routers the information has to go through. If you’re playing on a server on another continent, you’re going to notice you get shredded rather quickly while the enemy seems like a bunch of bullet sponges. Even that the enemy will die from a shot or 2 ago but it didn’t appear as so because you’re the one soooo off host.
Basically it stops the lag/latency if the host has a bad connection, but not if you have a bad connection.
It will all depend on where the servers are located.
If they are running all the US servers from a single location; such as the West Coast, yes you’ll still have 70ms-100ms ping on the east coast, but if you are playing everyone from your area you won’t notice. You will notice if playing against everyone on the West Coast if you are on the East Coast. The point of a dedicated server is to get everyone on the same connection speeds. If everyone is playing 80ms-90ms and no one is host, it will appear to be almost LAN speeds.
If they are multi server locations all should be good but then again you’ll play more locals than anything.
Single server locations is why LoL moved their servers from California to Chicago. No one in the US now plays on anything larger than 60ms ping with the majority under 40. Then again, a lot has to do with your connection and it is not all about speed but stability.
For those that say, “I have fiber” that means nothing because somewhere along the line it has to get slowed down and if that node is crap, you’ll only be as fast as your weakest link.