Question About Campaign

I know there are likely many who loved this campaign and the direction it went, both with the story and also the decision to make the game about Spartan Locke and his team with Chief and his team as kind of a supporting element. My question is what made 343i decide to make a numbered core entry to the Halo series, which has seen Chief as the main character/focus, about a completely new character and team? What was it that made 343i think their fan base all the sudden wanted/expected Spartan Locke instead of the Chief in a core series entry that has been centered on Chief all along?

I’m 28 and have been playing Halo since the beginning. I don’t mind the spin offs (ODST, Halo Wars, etc), but I was rather disappointed when I played through Halo 5’s campaign. Every entry before this game I’ve loved playing through all of the campaigns, and I still go back every now and then to play them because I enjoy them. I haven’t played Halo 5’s campaign again since finishing it, and aside from a few brief sections where the action made it fun, I really did not enjoy this campaign. I almost didn’t want to finish it at one point. If they would have done a 50/50 split like with Chief and Arbiter in Halo 2, that would have been fine. I won’t get too deep in to this, but I also felt tricked/misled by the game’s marketing. They made the plot of the game out to be something so much more deep and engrossing than it actually was concerning Chief, Locke, and ONI/UNSC. But that’s a discussion for another day.

So, anyone have any insight? Why the sudden and slightly misleading shift in protagonists?

Even Mario has his Luigi.

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> Even Mario has his Luigi.

Yes, but Nintendo don’t replace Mario in a Super Mario game with Luigi. They just give Luigi his own games. That’s what they should’ve done with Locke. It’s not right to make us believe we’re getting a Master Chief game only to end up giving us Locke.

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> > 2533274809541057;2:
> > Even Mario has his Luigi.
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> Yes, but Nintendo don’t replace Mario in a Super Mario game with Luigi. They just give Luigi his own games. That’s what they should’ve done with Locke. It’s not right to make us believe we’re getting a Master Chief game only to end up giving us Locke.

I like this

“My question is what made 343i decide to make a numbered core entry to the Halo series, which has seen Chief as the main character/focus, about a completely new character and team?”

the Master Chief was born 2511, Halo 5 takes place 2558, The Master Chief is 47 Years Old. He has been fighting for the entirety of his life. Just wanted to throw this bit in.

The way the story unfolded in Halo 5, after blue team finished their mission on the Argent Moon, an Oni Ship that no one knew about, floating adrift which one particular Oni Ai conveniently contacted the chief on, they really didnt have to do much fighting. They took the ship from the Argent Moon, landed on Meridian without incident, boarded the Guardian, then stepped out onto Genesis where there was minimal fighting until prometheans attacked them. Blue Team really didnt do anything since the path was smooth for them. That wouldnt make exciting gameplay. But it does open the door for a New Character to take the helm and likely replace the Aging Master Chief.

The Path was not smooth for Locke/Team Osiris, they took the long way round. But as long as Cortana and the Master Chief are a focus it will likely be a Numbered Halo.
Though I dont have a problem with them keeping it up when the Master Chief is retired.

“They made the plot of the game out to be something so much more deep and engrossing than it actually was concerning Chief, Locke, and ONI/UNSC. But that’s a discussion for another day”
in the Halo Universe section of this forum there are threads which go into it. the plot of this game is much more deep than its given credit for, but reading the Forerunner Sega and knowing about some of the Old ARG’s and Terminals are prerequisites to knowing what Halo 5 is Setting Up. Thats the tricky bit, making a game which is entering into a part of its own universe that only books have gone.

I believe it was more of something to get people interested. I was curious on what made it seem like chief was a rouge from all the pre release hype and it got me interested. Its no different from halo 2 when they introduced the arbiter. I liked playing as arbby. It was an interesting development. I enjoyed following two story lines. Now when the next game comes, we have multiple characters in the story line and a plethora of potential.

I think they are doing this because we don’t know what is going to happen to Chief in the future so 343 wants to give themselves a bit more choices and possibilities for what to do with the Halo series if Chief gets too old, dies, etc… So they might be trying to establish a bond between the fans and agent Locke?? IDK how well that’s working though.