I know I want it implemented but hope it can be accessed offline aswell
Why is there not an I don’t care option?
Yes, if it’s good and has some of the Warzone mechanices (getting REQ points to get new packs etc) it could keep me hooked for a long time.
It was suggested in another thread about this topic but an endless wave style 24vs increasing difficulty waves, adding skulls and modifiers and limited numbers of lives until the whole team dies. Very Halo Reach in terms of setting
but done correctly could be canon in terms simulating against scenarios like Reach/Sigma Octanus IV/Harvest utilizing the latest in requisitionable items 
I would like classic reach firefight
Yeah, I’d be good to see it in halo 5
give me now!
> 2533274800516275;4:
> It was suggested in another thread about this topic but an endless wave style 24vs increasing difficulty waves, adding skulls and modifiers and limited numbers of lives until the whole team dies. Very Halo Reach in terms of setting
but done correctly could be canon in terms simulating against scenarios like Reach/Sigma Octanus IV/Harvest utilizing the latest in requisitionable items 
This. A thousand times this.
Voted yes, as long as it’s not just the same rehashed Firefight from ODST and Reach. I would want something more story driven like Spartan Ops (except not as repetitive or dull), or at least a more dynamic wave survival that lets you call in REQs and sends different types of enemies at you (fighting Prometheans and Covies at the same time on a Warzone Firefight scale would be awesome).
What if there was a Warzone mode that pitted 12 human players against a team of super smart AI? All of the AI - including Legendary Bosses - on the map would be controlled by this team, so it would be more like 12 v 12 + 50, or however many AI there are. They could use the Warzone Assault gametype where it’s a linear attack/defend mode. So one round, you’d be defending your bases from this onslaught of AI, and the next round you’d have to push through their superior numbers to capture the bases.
Yep, PVE is needed.
Halo 5 should absolutely have a PvE mode. Alien opponents are a massive staple of Halo, and restricting them to Campaign and a small part of Warzone PvP is a waste.
A Warzone PvE specific mode would be a great way for people who are intimidated by PvP to get their money’s worth out of the game.
There’s double the PvE action in campaign this time around compared to Halo 4 and Warzone adds in the first AI enemies we’ve seen in multiplayer since Firefight. I’m happy with what we have.
Haha.
I’ll be playing Warzone when my friends are not online for Arena. Full pub matches are such a crapshoot with quiters, AFKers, and ppl ignoring objectives just to get kills it is hard to rank up solo. I really hope the matchmaking system works this time around 
I voted yes, but I’m wondering, why is it obvious?