Put theater in all game modes.

I know this has been said many times before but i think it can’t be stressed out enough for many reasons. One of which is the lack of Machina abilities.

Just saying, when i first saw Spartan Ops gameplay I mmdeadntly thought.

WOW! Machinima Film Makers will be all over this and to find out that you can;t even go into theater mode in it, same for campaign for reasons unknown to me as to why 343i couldn’t do this task. It seems like they would try to put this in the game. Did they intentionally leave it so they that in Halo 5 they can say they brought it back just to hype people up for the game. If so…thats -Yoinked!- up.

It would of been great to have a Machinima about Crimson team but that was ripped out of the minds of many people i’m sure after they discovered that they wouldn’t record Spartan Ops.

Anything is…i’m pretty sure people have done alot of badass things in Campaign and Spartan Ops that many don’t even believe. Those gamers have nothing to show for it like so many others.

I don’t see a logical reason for leaving this features out. If it was because of time restraints maybe it would of been best to work out the issue instead of jumping to Halo 5 or Spartan Assault.

Also if possible evolve theater a bit. Add in dynamic angles and being able to add in colors like in Forge.

Just saying… seems like 343i needs to up their game a bit with somethings. Glad they see that but in the first few months of Halo 4 it seemed like they those to ignore alot of people. Lets just pray Halo 5 fares better.

I believe that theater wasn’t available to us in campaign and S ops because Halo 4 is extremely easy to break due to it being pushed by the old hardware.

If there were a theater system that allowed us to float around wherever we want it would make Halo 4 look horrible with bottomless voids and walls you can phase through.

Obviously updating the whole campaign and S ops would be a massive task when that time and work could be put towards future projects. So that’s probably why there hasn’t been an update, that or there is another technical reason that prevents them from doing so.

The X1 will probably not have this problem (I’ll be surprised if it does) and I look forward to it, that along with a proper lowered weapon animation which is something I don’t have an excuse for.

Surely it had more to do with time and resources instead of trying to add it as a “new” feature later. 343/Microsoft really needs to make sure everything is complete with Halo 5. I’m still not fully convinced that 2 and a half years is enough time, but with all of the feedback and criticism they’ve received, it would be unwise to not make sure that EVERY feature we’ve had before is there. Because we WILL notice if it’s not.