I’m really happy with the news that 343i are bringing BTB Objective, but there is one thing that is bothering me. Those players that see objective based games as nothing but an excuse to boost their K/D ratio, they don’t contribute to the game type or their team they just go out and kill, kill, kill.
So I’ve come up with an idea, if its at all possible could 343i disable the kill and death tallys for objective based games so only slayer based games contribute to it. For the objective based games create a new metric based on a win/lose ratio to show who are good objective player rather than who can kill the most.
Even now in the current objective based game types you have those players who do nothing but kill and spawn trap the opposite team to boost K/D and if they are bothered they might capture a flag at the very end to win. Also could 343i make challenges game type specific as well if you need to kill 100 players in a day make it in slayer based games so objective player can concentrate on the objective and not worry that they are nothing but a number for the opposite team to build upon.
I don’t know if this can be added to Halo 4, but if 343i can look into this for future Halo games it would make a big difference to us objective players. I know I’m not alone in this opinion and would love to hear from other objective players who feel the same way.