So I’ve been looking into how Halo as a game can mentally/psychologically benefit the player. There are so many bad stereotypes about first person shooter and Halo, and I wanted to know how a First Person Shooter and Halo would benefit the player in a psychological or behavioral way.
I am not talking about halo specifically but games/achievements in general. The only benefit that it has had for me is the fact when times where dark it kept me going. I had a crisis and I hit rock bottom and the only thing I had to look forward to was earning an achievement tomorrow. So I guess gaming gave a little glimmer of hope for the future while I worked on an unpleasant present. That is just my experience and it is probably rare case. Other then that I can’t think of anything.
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> So I’ve been looking into how Halo as a game can mentally/psychologically benefit the player. There are so many bad stereotypes about first person shooter and Halo, and I wanted to know how a First Person Shooter and Halo would benefit the player in a psychological or behavioral way.
Hand-eye coordination is improved when gaming, and playing video games exercises our decision making skills, reflexes and at times social skills depending on the situation. Teamwork, team-building, creative building are also all worked on. Other traits like empathy and affection are also exercised that may benefit the player, such as growing attached to certain characters and taking steps in-game to protect them and even care for them.
So, someone who plays alot of Campaign in Halo may exhibit better behavior when dealing with people in real life on a personal and emotional level. Someone who plays Multiplayer with or without friends would exhibit improved hand-eye coordination, reflexes, motor control (goes for Campaign too) as well as communication, motivation and problem solving. Every engagement in Halo is a puzzle, small or big. Using the right tool for the right job, in the right way and at the right time can be the difference between victory and defeat and oftentimes players will use that line of thinking with real-world problems as well.
The experience of playing online with others can also change one’s life, either having online friends to play with, or finding people locally and I’ve even seen long-terms marriages be forged thanks to Halo’s online community and multiplayer experience being so good at bringing people together.
In other ways, especially for younger folks, the characters of Halo’s story made be like our own personal heroes. Players may take steps to be more like their hero in real life. Be strong like Master Chief, Charismatic like Johnson, Helpful like Cortana or intelligent like Halsey. Interest in these characters and others may even drive a player to take steps in their life to improve or pursue certain things. A kid who looked up to Master Chief may grow up to find an interest in a military career, or someone who had an affinity and interest in the lore may start researching how to learn coding and programming, AI construction, writing, acting even.
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> I am not talking about halo specifically but games/achievements in general. The only benefit that it has had for me is the fact when times where dark it kept me going. I had a crisis and I hit rock bottom and the only thing I had to look forward to was earning an achievement tomorrow. So I guess gaming gave a little glimmer of hope for the future while I worked on an unpleasant present. That is just my experience and it is probably rare case. Other then that I can’t think of anything.
You’d be surprised how many of us are still around because of Halo specifically
I’d say Halo teaches you relentlessness. When I was a beginner, I would keep getting perfected by guys who were much better than me and were playing on a second account. I kept going, because I really liked the game, just like any Halo fan. Back then it stung when we got triple capped, or when I kept getting sniped, these do happen still btw😂. But now, I just keep going, relentlessly. It has helped in a lot of tough IRL situations too.
I have undiagnosed add which dr’s seem to keep ignoring, and playing halo helps with focus, Iv’e also gone through years of problems, and Halo is always there when my depression get’s really bad. Over the last year iv’e managed to get 676/700 achievements by myself which I’m really proud of as never could get par scores back in the day when halo 2 came out.