I propose these as substitutes for the current Slayer Pro in Infinity Slayer and Big Team Slayer, respectably.
Slayer Lite
Gametype Settings:
Loadouts: Custom
Radar: On
Friendly Fire: Off
Personal Ordnance: Plasma Pistol, Boltshot
Global Ordnance: Static
Respawn Time: 5 seconds
Base Player Traits:
>110% Movement Speed
>Forced Secondary: Magnum
>Forced Grenade: Frag
>Visual Effect: Flood (to nullify Camo)
Summary:
Allows user to pick their own Primary Weapon, Perks and Armor Ability. Secondary and Frags are limited.
Ordnance is disabled, except for Plasma Pistol and Boltshot, since they can not be obtained on-map currently.
Map weapons are static.
Big Team Lite
I’m more iffy on these settings, since they are quite a bit different from Slayer Lite.
One idea was just to make Slayer Lite the same in both playlists.
The other was to make a class-based BTB.
Gametype Settings:
Loadouts: Game Determined
Radar: On
Friendly Fire: Off
Personal Ordnance: Off
Global Ordnance: Static
Base Player Traits:
>110% Movement Speed
Loadout 1 (Sniper)
DMR, Pistol, Regen, Frag, Awareness, Resupply
Loadout 2 (Soldier)
BR, Carbine, Hologram, Frag, Mobility, Dexterity
Loadout 3 (Anti-Vehicle)
AR, Plasma Pistol, HardShield, Plasma Grenade, Grenadier, Sensor
Summary:
Sniper will be a good picking class but won’t be good for much else.
Soldier will be all-around good.
Anti-Vehicle will have very good anti-vehicle capabilities but will be hindered in direct combat due to his poor primary weapon.
Anyway: