Blops 2 has already taken the number one spot on the xbox. The game has 3 ranking systems: Individual, team, and a progression system yet despite all that the game is number one.
So if COD can take what H3 did with ranked and social playlists/gameplay and succeed with it, why has Halo abandoned what it was once so well known for?
> Because the CoD playerbase is made up of people who don’t know the value of their money and are content on wasting it year after year?
>
> That’s not rocket science.
> http://www.youtube.com/watch?v=Dppd2td0LVk
>
> Blops 2 has already taken the number one spot on the xbox. The game has 3 ranking systems: Individual, team, and a progression system yet despite all that the game is number one.
>
>
> So if COD can take what H3 did with ranked and social playlists/gameplay and succeed with it, why has Halo abandoned what it was once so well known for?
>
> What excuse is left?
I have nothing against a visable rank, but give me the ability to hide it if i so choose to do so. Or make it only visable in that particular playlist.
Problem i had with Halo 3 is no matter what playlist you could still go check the players overall rank which led to the immaturity that plagued the game.
Because visible ranks leads to excessive cheating, just like what you see so commonly in CoD/MW games. I’d much rather not let other players see my rank than deal with boosters, hacks/mods, and unskilled idiots who buy their rank off eBay.
Well seeing as CoD has managed to rip that off of Halo as well, it’s not really a big deal anymore.
Visible ranking systems just give players a chance to discriminate each other just because they play in a certain fashion that is encouraged by the system.
And like someone said, the majority of CoD players don’t know the value of their money and keep buying the same thing over and over.
CoD will always win in population because it’s the everyman’s game, not everyone likes the Sci-Fi action that Halo brings to the table