Promethean vision will be so overpowered it will be embarrassing, but I don’t know what I find more shameful the fact that 343i fell for the same mistake again as bungie by putting it a OP crutch in the game or that the community has to “debate” whether the broken & unbalanced AA, promethean vision is broken and unbalanced… that would be fine but that’s not happening rather its one side have legitimate concerns about promethean vision and the other side telling them to “Wait until you play it” or “343i is still tweaking the game” But the brutal truth is that nobody will be playing the game unless 343i fixes the game… so yes I hope 343i is "still tweaking the game” otherwise 343i and Halo 4 are in big big trouble.
COUNTER ARGUMENT 1 - “Promethean vision is just like a 3d radar”
Ok that would make sense but expect that promethean vision trumps the radar on every single level… firstly unlike the radar you can’t counter it so no matter where you are you will always be seen by PV… this AA nearly has the radius of the whole map, so unless you outside on the perimeter of the map you might as well have a marker over your head. Next unlike radar Promethean vision can see what weapon you are using and what direction you facing… the radar just has a dot. This rewards the player for a lack of awareness no other AA can do this, 343i is basically making the Job of the camper that much easier for the first time in Halo the camper can cover their own back with a touch of a button and the worst part is that you still have radar! With those to components plus a good headset you effectively remove the concept of map movement.
COUNTER ARGUMENT 2 - “PV makes a sound therefore it’s balanced”
It’s a sad fact the only disadvantage to using PV can be countered and turned into an advantage… the sound may be useful for a single PV user but what if the whole team is using it? Then you are back to square one… and now you have an annoying sound constantly buzzing which could hinder the use of headsets.
PV trumps every other AA in the game destroying the concept of loadouts
The point of loadouts is to give a chance for different styles of play but there are all balanced no matter what Promethean vision violates this concept since it outright outclasses all the AA’s so far.
Promethean vision > Hologram
Promethean vision > Hardlight shield
Promethean vision > Thrusters
Promethean vision > Regeneration Field
Promethean vision > Auto Turret
Promethean vision > Jetpack
When one AA trumps all other AA’s in the game it’s asking for trouble, it’s asking for repeat of reach… this means that the majority will be forced to use Promethean vision due to the unbalance and if you use another AA you are putting yourself at a disadvantage just like when you use Hologram in Halo reach.
Promethean vision a whole new age to camping.
Many people will tell me that PV will put an end to camping and in a sense they are right but in another sense they could be anymore wrong… and that sense is the camper’s sense now the camper can cover their own back without the need of a team (Destroying the team aspect of the game) the camper will know exactly when you are turning the corner despite if you crouching and will know exactly how to deal with you since they will already know what weapon you will using before you fire a bullet.
Many of you will say that PV can be used see campers in the first place… which is true but tell me this, what other AA’s do campers use: That right active camo… and if that AA does make a return (I hope not) you will be back to square one since PV won’t pick up Active camo.
Worse than Armor lock
My bet is that this is going to end up worst the reach… why because it more of a concentrated format, in reach you had Sprint, Armor lock and Jetpack and even though they were all broken because there was three of them it didn’t look or feel as bad. Halo 4 unless Jetpack makes an infamous return… will only have one broken AA and the rest will be useless in comparison this will concentrated the majority of the players to using it since nobody wants to be at a disadvantage (In most case) but unlike reach you don’t have 3 Viable AA’s to choose from there will only be one.
By all means throw the same excuses at me such as “wait to play the game” but they don’t carry any weight anymore.
– Discuss.