Promethean Knights on Legendary

So I saw a few threads in the last few days complaining how the Promethean Knights are tough to kill on Legendary. I was genuinely afraid of how many bullets they took to kill on Heroic. But fortunately, the knights don’t seem to be nearly the bullet sponges they might have been! So I gave a few runs through Spartan Ops and I’ve finished several of the missions on Legendary. And here are the tips I found work consistently for taking out the Promethean Knights.

So here we go!

There are three types: Knights, Battlewagons and Commanders.
The first tip is: (And this is just important for the game as a whole) Kill the Watchers first. Quis custodiet ipsos custodes? Me. I find 'em and I kill 'em. It makes the game easier no matter the difficulty. It doesn’t matter if you’re under fire from a horde of Crawlers or a gaggle of Promethean Knights, if you don’t take out the Watchers, they’ll keep spawning in new enemies and respawning old enemies. You might also want to “thin the herd” around the Knight by taking out the supporting Crawlers. But this is context dependent as sometimes the Crawlers will try to swarm you, and sometimes they hold back to defend a location. Whatever you do though, try to isolate the Knight first.

Next, automatic weapons are your best friends for killing Knights. Precision weapons are only somewhat effective while their shields are up. Coincidentally, the Crawlers that surround most Knights tend to have lots of suppressor ammo to keep you refilled. Once their shields are down you can use a precision weapon if you want. Pulse grenades and plasma grenades are both ridiculously useful against Knights. If you have the Binary Rifle, Beam Rifle, or Incineration Cannon those are the obvious weapons to use. Even on Legendary, the Incineration Cannon is a one hit kill weapon (OHK) on any Knight, even a Promethean Knight Commander, plus they do AoE damage that can trash supporting Crawlers and Watchers.

Lastly, get to mid-distance before taking the Knight on. You want to be close enough that you can hit the Knight with the automatic weapon easily, but far enough away that he won’t transport to you (or behind you) and slice your face off.

My (becoming) standard method is to hit the Knight with the AR or Suppessor until their shields pop. Then chuck a plasma or pulse grenade. If you get the plasma to stick, the Knight is dead. The pulse 'nade will take part of their health. I switch to my precision weapon: DMR, BR or Light Rifle, and aim for the head. I don’t know if the Knights get a “head shot” per se, but they definitely seem to die faster if you shoot their head. If you only have automatic or secondary weapons around, I’d go with two auto weapons while dealing with the Knights. Sure the human pistol can take out Crawlers and you can do that first, but if you can get a Suppessor and AR, the Knight will die far faster than if you try to pistol it to death from what I’ve tried out.

My last piece of advice: Shoot the Knight once while near cover and then watch to see what it fires back at you. Knowing if he has a Suppressor, Scattershot, Light Rifle, Binary Rifle or Incineration Cannon will help you out tremendously. If you see a Halo around the Knights faces, he’s gonna hit you with a Binary rifle shot and you’ll be dead in one hit and get under your cover. If you see four balls of fire, that’s the Incineration Cannon and that’s also a OHK, so make sure you get behind the cover and then back the hell up! (out of the AoE) In that case, you will have to modify your approach on the go. If you can grab your own Binary rifle, you can take those Knights out from extreme long distance and that is definitely my recommended route. Or in the case of any Incineration Cannon-toting Knights, if you get close enough, he won’t fire because he might hit himself. (But that opens you up to getting all sorts of sliced-and-diced, so be warned.) Beam rifles also serves as well and you find quite a few of those throughout the game.

So there you have it. Hope this might help anyone thinking of trying to take on Legendary Promethean Knights.

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Holy Jesus! Page 4 in 2 minutes. Bump

Maybe if you edit the title to say that you have info on how to beat them, then more people will probably see this. But thanks for all the help, great advice.

Good tips! Just to add a couple more:

Plasma Pistol overcharge works VERY well against Knights, and leaves them vulnerable for a headshot.

Kill all the crawlers and watchers, usually in that order, but prioritising the damn sniper variants, before taking on the Knights.

In co-op, assassinations are your new best friend. A Spartan with a Hardlight Shield can be great “bait” - just make sure you assassinate the Knight before your poor buddy’s shield runs out or a Crawler bites him in the -Yoink-! For speed, just tap RB to pummel - it should still be an instant kill. For extra cool points, perform a jumping Knight assassination.

When the Knights teleport, keep an eye on your radar.

Knights can be deadly but definitely have weak points, and are in many ways more predictable than Elites. Spartan Ops are a great way to practice taking Knights down and learning their attack patterns.

My big issue is the ammo on levels… It’s pretty annoying having to find a new gun every 30 seconds.

My big issue was that solo legendary was too easy. The knights were a joke and the countless of forerunner weapon cases made solo legendary way too easy.

> My big issue is the ammo on levels… It’s pretty annoying having to find a new gun every 30 seconds.

I was about to say find an ammo crate and just maul them from a distance. Time on your side not theirs.

I like using the sentry AA, helps with putting shots on target, creates a distraction. Over charged PP with a head shot weapon works wonders, but if you run out of ammo pickup a suppressor rifle or SAW. They can take their shields down quick.

The one major problem I had with them was when they are at medium to long range, I would put enough shots in to lower their shields then they would simply teleport to my location, melee me, then teleport back faster than I can switch to my suppressor gun. Oh and anything that uses the binary rifle >_< having flash backs of the halo 2 jackal snipers again. Also in some areas, they need a few more checkpoints.

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bump

Needlers are also incredibly effective against Knights.

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Bump. This is great information, thanks.

Thanks for the info

Personally, I find myself using Boltshots on them, can kill them in only a couple hits and makes em rage. Allowing you to reload. And with the amount of Bolt-wielding crawlers, you’re hardly ever without ammo.

That’s all very useful information, and I’m not being critical, but what if you have any skulls active?
In the past campaign challenges were worth about 40,000 on a good day for both. Since then pay-outs did decline but they’re starting to make a comeback with a weekly (may27-june2) giving out 20,000. For people like me who are temporally offline, this is a major source of income however it is not easily got.
Requiem, legendary, with mythic, tilt, tough luck and thunderstorm make the only feasible method of killing a knight, by assassination, which involves a lot of jumping and dodging and some serious ninja skills. This is ok if you have a friend to be your spawn buddy while you run out like Leroy Jenkins, but I was wondering if there was a more effective strategy that maybe uses the effects of the tilt skull to your advantage.
Also, the only way to kill a watcher and retain some ammo is to assassinate them as well, and yes, you can do that, and it is awesome.
If anyone has any helpful tips I would be grateful for them.

Looks like someone has my thought process of taking on Knights!

Eh, didn’t really read all that, but from what I skimmed, I agree with your notions. When I played Halo 4 solo Legendary I found the Needler to be very effective against Knights. About half a clip would allow a supercombine blast if all or most of them hit. That will bring down their shields. Empty out the rest of the Needler clip into the Knight for another supercombine blast and that will get 'em for sure, that is, if you take out any nearby Watchers real quick. The annoying buggers will make your Legendary run a living hell.