What kind of Forerunner weapons do you think or hope will be included in Halo Infinite?
I personally think that the current set of Promethean weapons, being the boltshot, light rifle, and suppressor are too bland and like other weapons in Halo’s sandbox. I’d love if all of the Forerunner weapons in Halo Infinite were unique to the sandbox, even down to the grenade!
Imagine a grenade that instead of doing any major damage, launches things around it backward, so it could be used to disrupt vehicles or even for jumping to otherwise inaccessible areas in arenas. I think if many Forerunner weapons took advantage of the physics engine it could really vary the gameplay as well as the encounters in campaign! How about a power weapon that is charged and can two shot anyone that functions similarly to a bow? (although I wouldn’t outright design a bow, but a kind of charge and release weapon would be interesting. Imagine if charging for too long lowers the damage output, favoring well timed shots.)
Weapons like the sentinel beam are unique and have no other counterpart in Halo’s sandbox, and I think that is the best avenue Halo Infinite should pursue with forerunner weapons, as they create unique experiences in multiplayer and would help define certain enemies in AI encounters.
Any other ideas? I love to speculate! I know Halo Infinite is well into it’s design now, but it is fun to imagine what kind of cool weapons could be in store for us come this winter!