Are there any reasons in the lore why Promethean Knights are comparable to Elites in Halo 4 but are somewhere between Elites and Hunters in Halo 5?
Only reason i can think of is that Halo 4 is set on Requiem. But then we need an explanation for lack of Promethean Soldiers on Requiem.
There were no Brutes on Alpha Halo.
Perhaps the Didact wasn’t fond of the soldier verient of Promethean?
And maybe the Knights we see in Halo 5 are just a beefed up veriation, such as how there were different veriations on Requiem.
The soldiers aren’t really ‘promethean’, they’re lumped into the heading because they’re fighting alongside them. Their proper name is Armiger.
Its sort of like how if Sentinels were working with the promethean forces they’d probably be labeled as Promethean Sentinels.
Speaking of which…its odd we still don’t see sentinels working with them…
> 2533274964189700;3:
> The soldiers aren’t really ‘promethean’, they’re lumped into the heading because they’re fighting alongside them. Their proper name is Armiger.
>
> Its sort of like how if Sentinels were working with the promethean forces they’d probably be labeled as Promethean Sentinels.
>
> Speaking of which…its odd we still don’t see sentinels working with them…
Or sentinels in general. Like, you’d think there’d be some on Genesis and the Guardian resting places. But then again, perhaps Constructors is all that were required to manage these places. Unlikely in Genesis’s case due to its size and importance, but perhaps only Constructors were needed for the Gateway, and Sentinels were elsewhere on the planet. But honestly, I would love to fight Sentinels again. I mean come on, they’re the original Forerunner enemies!
> 2533274964189700;3:
> The soldiers aren’t really ‘promethean’, they’re lumped into the heading because they’re fighting alongside them. Their proper name is Armiger.
>
> Its sort of like how if Sentinels were working with the promethean forces they’d probably be labeled as Promethean Sentinels.
>
> Speaking of which…its odd we still don’t see sentinels working with them…
That’s not even entirely correct in all honesty. Promethean Soldiers are a variant of armiger-class AI. Just like there are Sentinel variants.
They’re Prometheans alright. The Bastion Forerunner even seems to imply the Warden’s alignment as Promethean if I recall correctly.
> 2533274964189700;3:
> The soldiers aren’t really ‘promethean’, they’re lumped into the heading because they’re fighting alongside them. Their proper name is Armiger.
>
> Its sort of like how if Sentinels were working with the promethean forces they’d probably be labeled as Promethean Sentinels.
>
> Speaking of which…its odd we still don’t see sentinels working with them…
I think that’s because Sentinels are more suited for guarding valuable installations and Flood containment, as opposed to flat-out war.
It was said in the game when the first new Knight appears that they’ve been upgraded. Personally I’m glad for it. When Prometheans had energy shields they were easily dispatched by the same methods as Elites (break shield, headshot). Now that that’s been scrapped in favor of select weakpoint areas, the Knights must be engaged entirely differently. I do miss the annoying teleport ability they had though.
The lack of Soldiers on Requiem is due to Forerunner-Flood War. When the Logic Plague began to spread, the Soldiers and other Armiger platforms turned against the Forerunners, so the surviving ones were decommissioned and placed into storage.
Since knights are made out of a composed organic mind, they are therefore harder to produce. Since there are no more composers (as far as I’m aware) every knight lost will not be gained back, but soldiers can be made. After the New Phoenix incedent, mors knights were made and deployed during the events of Spartan ops, but their numbers wre severely decreased when requiem went to hell. That’s why they’re rarer, anyway, but I don’t know the answer to the question.
There’s also the fact that everyone hated how the Knights looked in Halo 4 and the fact that there was very little difference between the enemy types, so 343 had to trot out new designs to make a weak and uninteresting enemy faction look interesting.
It was for gameplay reasons, but either Vale or Tanaka (can’t remember which) points out that the ones you see in the first mission are “the new kind”
> 2533274810945725;2:
> There were no Brutes on Alpha Halo.
> Perhaps the Didact wasn’t fond of the soldier verient of Promethean?
> And maybe the Knights we see in Halo 5 are just a beefed up veriation, such as how there were different veriations on Requiem.
There were no Brutes on Installation 04 because Brutes and Elites generally despised each other long before the Great Schism, which is why they led their own separate fleets, though Elite fleets were more common due to better tactics utilized by Elites, one Elite ship being worth three Brute ships. Only fleet that followed Pillar of Autumn to Installation 04 was an Elite fleet, Fleet of Particular Justice.
> 2533274978302173;9:
> Since knights are made out of a composed organic mind, they are therefore harder to produce. Since there are no more composers (as far as I’m aware) every knight lost will not be gained back, but soldiers can be made. After the New Phoenix incedent, mors knights were made and deployed during the events of Spartan ops, but their numbers wre severely decreased when requiem went to hell. That’s why they’re rarer, anyway, but I don’t know the answer to the question.
Yeah that probably makes most sense.
The soldiers are not technically Prometheans. they are Forerunner defence constructs that were used by both the warrior-servents and builder-security and are more similar to sentinels then to the Prometheans. they were shutdown during the flood war as they were susceptible to the logic plague.