“You know the drill.”
Please post your desires for the next matchmaking update, assuming a June 2012 release.
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Make all of Super Slayer ZB!!! Don’t mix mechanics. Make all of Super Slayer ZB, 75 kills, and 5v5.
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Remove Noob-lock from the entire game.
Or just remove it from Super Slayer. I realize there are several players which depend on this crutch when playing superior players. 343i it would be nice to remove Noob-lock completely, but removing it from Super Slayer would be partially satisfactory.
Super Slayer needs to be more distinguished form Team Slayer. For example: remove Nooblock, make it 5v5, 75 kills to win.
- Team Super ZB Slayer
Why has this been added to Super Slayer? Different mechanics shouldn’t be mixed in the same playlist. I could maybe understand this if there was a playlist replacing it, but there isn’t, just leaving an empty gap. Make all of Super Slayer ZB!!!
Tu armor is more than manageable, the problem I have in general is jetpack, it needs to be cut from everything including Btb
Personally I would enjoy not fighting buzz lightyear and his space brigade.
> Remove Noob-lock from the entire game.
>
> Or just remove it from Super Slayer. I realize there are several players which depend on this crutch when playing superior players. 343i it would be nice to remove Noob-lock completely, but removing it from Super Slayer would be partially satisfactory.
>
> Super Slayer needs to be more distinguished form Team Slayer. For example: remove Nooblock, make it 5v5, 75 kills to win.
On the topic of Armour Lock - it can’t be removed, it has achievements linked to it.
As for Super Slayer, it is meant to be a clone of Team Slayer with TU settings, it won’t be going anywhere.
> Tu armor is more than manageable, the problem I have in general is jetpack, it needs to be cut from everything including Btb
>
> Personally I would enjoy not fighting buzz lightyear and his space brigade.
Jetpack has an achievement linked to it I believe but I can’t recall if it is possible in Firefight & Campaign.
On to what I want, considering bs angel hinted at it hugely…
Invasion Community Maps
Living Dead reverted to two players per console, Forge World maps added
Armour Lock removed for gametypes which don’t feature vehicles.
Since I posted in May update late I am posting same idea for June.
Lately while working on getting the “You Ate All the Chips” achievement I noticed that it is almost impossible to find a Stockpile game, so it would be nice if 343i could make a dedicated Stockpile playlist or overhaul the Team Objective playlist at least for a month. With H4 slowly approaching I am trying to clean up any missed achievements and I know that I am not alone in this endeavor.
The Current Team Objective Playlist has the most Game Types of all Playlists with 19 total and 8 of these are some type of Flag variant Game Type, which in my opinion is to many. Then there are 2 bomb Game Types with the remaining 8 comprised of Oddball, Headhunter, Assault, Territories, 3 Plots, Hot Potato, Crazy King and Finally Stockpile, so it is very hard to find a Stockpile game when 50% of the games that come up are usually a Flag variant and Stockpile gets voted down a lot also. I know that Stockpile is actually a CTF Game Type, but it seems to be falling through the cracks with so many variants mixed together in Team Objective.
Therefore, I do not think it is fair that you really have a slim chance of getting the achievement with the current playlist load out, so a short term dedicated Stockpile Playlist would be a nice addition and make getting the achievement a little easier.
Here is current Team Objective Playlist, which is unbalanced in my opinion.
TU Neutral Bomb
TU 1 Bomb Assault
TU 1 Flag CTF
TU 1 Flag Pro
TU 3 Flag CTF
TU 2 Flag Classic
TU Multiflag CTF
TU 2 Flag Pro
TU 2 Flag Slayer
TU Crazy King
TU Team Hot Potato
TU Neutral Flag
TU Speedflag
TU 3 Plots
TU Assault
TU Stockpile
TU Team Headhunter
TU Territories
Here are my playlist suggestions Wish list(There can only be 25 playlists…That’s why 343i is removing some and adding some)
1)Merge Team Objectives with Team Slayer
It’s about time to add these together.4vs4 Slayer and Objectives.Both playlist would compromise, as the only objectives are the one related to achievements and the most popular, and for slayer, the most popular Slayer gametypes.
Result?:TEAM Battle
2)Add the Anniversary Squad
This would be 5vs5 because of Squad Slayer.This is basically Squad Slayer +Anniversary Squad.
Result?=Anniversary Squad
3)Add Community BTB
This transfers all community maps from BTB into this playlist, and also had heavies.Delta facility and Cragmire would thus strengthen the playlist as they are both good maps.
Result?=Community BTB
That is all.Any and all suggestions is appreciated.If you think this won’t work or will be an EPIC FAIL, please tell me(deatils please, not just one or two sent.).AND PLEASE NO FLAMING HERE!
> Here are my playlist suggestions Wish list(There can only be 25 playlists…That’s why 343i is removing some and adding some)
>
> 1)Merge Team Objectives with Team Slayer
> It’s about time to add these together.4vs4 Slayer and Objectives.Both playlist would compromise, as the only objectives are the one related to achievements and the most popular, and for slayer, the most popular Slayer gametypes.
> Result?:TEAM Battle
>
>
> <mark>The last thing I want to do when I am playing Slayer, is to play Objective, if I wanted Objective, I would play it and vice versa, that’s a horrible idea.</mark>
>
> 2)Add the Anniversary Squad
> This would be 5vs5 because of Squad Slayer.This is basically Squad Slayer +Anniversary Squad.
> Result?=Anniversary Squad
> <mark>Anniversary Squad was just removed (4v4) as it was just TU gametypes on new maps, it is not likely to be added back.</mark>
>
> 3)Add Community BTB
> This transfers all community maps from BTB into this playlist, and also had heavies.Delta facility and Cragmire would thus strengthen the playlist as they are both good maps.
> Result?=Community BTB
> <mark>Wasn’t BTB All-Stars pure community maps when it was out?</mark>
> <mark>To be fair, there are a few community maps in BTB already with Heavies and regular maps, we don’t need a whole playlist dedicated to them, as it would result in the removal of the community maps from regular BTB, making it the same few maps over & over.</mark>
> <mark>Also, it would be a third BTB playlist which isn’t needed.</mark>
>
> That is all.Any and all suggestions is appreciated.If you think this won’t work or will be an EPIC FAIL, please tell me(deatils please, not just one or two sent.).AND PLEASE NO FLAMING HERE!
- Invasion
Still Invasion has no update, while other less popular playlists get updates every month. Invasion should be the priority for June.
- Team Objective
Even changing the current veto system like in the May update isn’t going to help, and now with Flag in the top slot, you can pretty much call this playlist Team Flag. The Reach veto system will never work for Objective, there are just too many gametypes. Therefore I propose a return to H3 like voting just for this playlist, with one option, or none of the above to get a second that has to be played. Gametypes would also be weighted by popularity so Flag has the highest with gametypes like Territories and Stockpile at the bottom. This allows for variety within the playlist, while still keeping the most important gametypes most played.
- Team ZB Slayer
Why has this been added to Super Slayer? Different mechanics shouldn’t be mixed in the same playlist. I could maybe understand this if there was a playlist replacing it, but there isn’t, just leaving an empty gap. Players who don’t like bloom are not going to play any playlist other than MLG, so what advantages are there to removing it?
- Anniversary FF
Add the same gametypes as were added to Firefight.
- Super Slayer
Change team size to 5v5. There is no need for 4 different 4v4 Slayer playlists. (6 if you include SWAT and Snipers)
- Bleedthrough in ZB super slayer
2.Bleedthrough in Ann. slayer.
3.Not sure if it’s possible but a slayer playlist dedicated to community made maps.
With ZB gone I’d like to see a classic playlist take its place.
Invasion is long overdue for an update and a classic playlist would be nice
-Zero bloom added to arena. Super slayer removed.
The lone ranked playlist in the game still using bloom is just laughable. Nobody likes super slayer. The 85% gametype is garbage and barely distinguishable from default, especially with bleedthrough gone. I almost think it should be either be default settings or zero bloom. No in-between.
-Team doubles: zero bloom added, all AAs save sprint and holo removed.
Doubles is mostly geared to a competitive crowd anyway, so this would be a good change. Maybe make anniversary DLC required as well.
-Remove pistols from team snipers.
Duh.
-Hang Em High removed from big team playlists.
No idea what it’s doing there in the first place. Anyone who honestly finds 8v8 Hang Em High fun needs to be hit with a frying pan.
-Replace Asylum with Refuge. Remove Cage from everything.
Asylum sucks. Regarding Cage, understand something. People, especially casuals, don’t vote for the best maps, they vote for the most exploitable maps. Sword Base and Cage fit that bill to a tee. After the way TU team slayer was handled, 343’s voting data has absolutely no credibility, so I don’t want to hear it.
-Anniversary should be zero bloom
Obviously. Reach’s magnum bloom is awful. The CE pistol only had bloom if you auto-fired it, which virtually no one did, so it hardly played a role. Whoever made the call to introduce bloom to annv… well I’d get perma-banned for saying what I think you should do to yourself. Moving on.
Another idea - bring annv squad back but combine it with classic. Two voting slots - anniversary gametype (with bloom still there, if we absolutely have to) in slot one, ZB gametype in slot two. That should help to appease the people whimpering about a no bloom 3SK magnum (despite the magnum spread being awful enough to more than counterbalance the lack of bloom).
I’d also like to say, keep the -Yoinking!- forge remakes out of anniversary.
My Reach update Wishlist
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Apply TU to all playlists (except Invasion). Rename any gametype with the ‘TU prefix’ to its standard one. Eg. TU Slayer -> Slayer. Instead simply apply the TU updated info in the playlist info space as it is now.
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Remove Super Slayer and update Team Slayer with the TU.
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Add Squad Slayer Back in.
-Take out all maps from Invasion that is not Spire, Boneyard, Breakpoint, Hemorrhage, and Paradiso.
-Add Highlands, Breakneck, and Ridgeline to Invasion. Look into high quality community maps.
- Split Firefight Arcade and regular Firefight into separate playlists. Regular firefight should have firefight as the first option and generator defence as the second.
Community/Classic Playlist with TU and Bleed, or 75% melee.
Since Invasion got shafted AGAIN I would like to see an Invasion update that would add a few more maps and remove Invasion Skirmish (I wish they’d remove Invasion Slayer too but that’s just dreaming).
> With ZB gone I’d like to see a classic playlist take its place.
This, I miss playing KOTH on Eclipse (Lockout) and community Invasion maps too (I want Docks to get added.)
I want new maps and game-types for the Living Dead playlist, reducing the max local player limit to 2 would allow this.
Action Sack really needs an overhaul too, it currently is too slayer-focused and not what it should be, which is a playlist full of wacky and experimental game-types.
New maps for Team Objective, SWAT, Snipers, Team Doubles and Multi-team are all long overdue too, but i doubt any of them will receive them, i’m really looking forward to seeing what maps get added in the invasion update though ! 
> > Here are my playlist suggestions Wish list(There can only be 25 playlists…That’s why 343i is removing some and adding some)
> >
> > 1)Merge Team Objectives with Team Slayer
> > It’s about time to add these together.4vs4 Slayer and Objectives.Both playlist would compromise, as the only objectives are the one related to achievements and the most popular, and for slayer, the most popular Slayer gametypes.
> > Result?:TEAM Battle
> >
> >
> > <mark>The last thing I want to do when I am playing Slayer, is to play Objective, if I wanted Objective, I would play it and vice versa, that’s a horrible idea.</mark>
> >
> > I had only thought of this as an effort to merge the two playlists together, seeing as Objectives already has the low population.
> >
> > 2)Add the Anniversary Squad
> > This would be 5vs5 because of Squad Slayer.This is basically Squad Slayer +Anniversary Squad.
> > Result?=Anniversary Squad
> > <mark>Anniversary Squad was just removed (4v4) as it was just TU gametypes on new maps, it is not likely to be added back.</mark>
> >
> > I suggested this beacuse not only did A.Squad had a good population,is was like you said, TU on 3(sometimes 4[Hang em High] maps,and that was good.Well at least to me.To 343i and other players , it had to go 
> >
> > 3)Add Community BTB
> > This transfers all community maps from BTB into this playlist, and also had heavies.Delta facility and Cragmire would thus strengthen the playlist as they are both good maps.
> > Result?=Community BTB
> >
> > <mark>Wasn’t BTB All-Stars pure community maps when it was out?</mark>
> > <mark>To be fair, there are a few community maps in BTB already with Heavies and regular maps, we don’t need a whole playlist dedicated to them, as it would result in the removal of the community maps from regular BTB, making it the same few maps over & over.Also, it would be a third BTB playlist which isn’t needed.</mark>
> >
> > That’s exactly what I had in mind.Make the Community BTB (I have no idea of the BTB All-Stars you’re talikng about;if you have time tell me about this.) with all BTB maps from BTB and some others.Is you want to play the default maps, just go to BTB.But bungie forge BTB maps like Hemmorrage would stay in the playlist.This ideas does have its flaws, but it does provide an easy way if you want to either play BTB on default maps,or community maps.
> >
> > That is all.Any and all suggestions is appreciated.If you think this won’t work or will be an EPIC FAIL, please tell me(deatils please, not just one or two sent.).AND PLEASE NO FLAMING HERE!
See what happens if you take out Uncaged, 343. If it causes problems and tons of complaints, put it back in, but I’d love to play Reach without that map.
Update Team Snipers. It desperately needs maps.
Update Living Dead, for the Halo 3 Infection lovers. It ain’t real Infection without Community maps, not just alterations of Default maps.
> -Zero bloom added to arena. Super slayer removed.
>
> The lone ranked playlist in the game still using bloom is just laughable. Nobody likes super slayer. The 85% gametype is garbage and barely distinguishable from default, especially with bleedthrough gone. I almost think it should be either be default settings or zero bloom. No in-between.
>
> -Team doubles: zero bloom added, all AAs save sprint and holo removed.
>
> Doubles is mostly geared to a competitive crowd anyway, so this would be a good change. Maybe make anniversary DLC required as well.
>
> -Remove pistols from team snipers.
>
> Duh.
>
> -Hang Em High removed from big team playlists.
>
> No idea what it’s doing there in the first place. Anyone who honestly finds 8v8 Hang Em High fun needs to be hit with a frying pan.
>
> -Replace Asylum with Refuge. Remove Cage from everything.
>
> Asylum sucks. Regarding Cage, understand something. People, especially casuals, don’t vote for the best maps, they vote for the most exploitable maps. Sword Base and Cage fit that bill to a tee. After the way TU team slayer was handled, 343’s voting data has absolutely no credibility, so I don’t want to hear it.
>
> -Anniversary should be zero bloom
>
> Obviously. Reach’s magnum bloom is awful. The CE pistol only had bloom if you auto-fired it, which virtually no one did, so it hardly played a role. Whoever made the call to introduce bloom to annv… well I’d get perma-banned for saying what I think you should do to yourself. Moving on.
> 1)If you are taking about the pistol in Anniversary Classic: The thing is, if you auto-fire it or spam it, it has bloom.If you don’t, then it won’t.I know the visible bloom says otherwise, but 343i couldn’t remove that because of a code change.2)If you are talikng about the visible bloom on the pistol: It’s only there because 343i couldn’t do code change for a reason.Another idea - bring annv squad back but combine it with classic. Two voting slots - anniversary gametype (with bloom still there, if we absolutely have to) in slot one, ZB gametype in slot two. That should help to appease the people whimpering about a no bloom 3SK magnum (despite the magnum spread being awful enough to more than counterbalance the lack of bloom).
>
> I’d also like to say, keep the -Yoinking!- forge remakes out of anniversary.