Progressive Weapon Unlocks

is a really stupid idea.

It’s alright in CoD and BFbecause weapons of the same class tend to be roughly the same so unlocking them doesn’t make too much difference to gameplay. Whether someone is using a tier 1 SMG or a tier 4 SMG doesn’t really matter because they both generally do the same thing.

In Halo, there’s only 2 or 3 weapons with a similar function and I can’t see 343 giving us the option to ever choose to have a sniper from spawn. Thus, I think it’s fairly safe to assume that a BR/Carbine will be a pretty high tier of spawn weapon, meaning we will be forced to start Halo 4 using low tier weapons like the AR.

AR STARTS DO NOT WORK. UTILITY WEAPON (BR, CARBINE) SPAWNS ARE NECESSARY IN HALO FOR THE GAME TO NOT BE TERRIBLE.

You can unlock the BR and DMR as you rank up through the game. Its already confirmed. I just don’t know what weapons you will start with though.

I know that you can unlock them but you shouldn’t ever have to. Unlocking them means there will be a period of time where I can’t spawn with them AND WITHOUT UTILITY WEAPON SPAWNS THE GAME DOES NOT WORK

We don’t have any idea when we unlock what, so how can you be mad about it?

I see your point though.

> I know that you can unlock them but you shouldn’t ever have to. Unlocking them means there will be a period of time where I can’t spawn with them AND WITHOUT UTILITY WEAPON SPAWNS THE GAME DOES NOT WORK

Fun fact, along with the custom loadouts you can set, there will be pre-set ones featuring weapons that fit well for the map you are playing on, which means you will likely never be forced to spawn with the AR or anything like that.

There will be preset loadouts that are tailored specifically for the map. 343 already stated that weapons would be unlocked rather quickly.

From what I have seen, the current starting weapons(Aside from the BR, it’s terrible) are all fairly well-balanced.

> I know that you can unlock them but you shouldn’t ever have to. Unlocking them means there will be a period of time where I can’t spawn with them AND WITHOUT UTILITY WEAPON SPAWNS THE GAME DOES NOT WORK

What you can’t kill people with a pistol?

> > I know that you can unlock them but you shouldn’t ever have to. Unlocking them means there will be a period of time where I can’t spawn with them AND WITHOUT UTILITY WEAPON SPAWNS THE GAME DOES NOT WORK
>
> Fun fact, along with the custom loadouts you can set, there will be pre-set ones featuring weapons that fit well for the map you are playing on, which means you will likely never be forced to spawn with the AR or anything like that.

Exactly. You’ll still be able to use your beloved utility weapons before you unlock them.

No worries, calm down.

343i have made 2 pre-set loadouts made specifically for each map that you can use regardless of what weapons you have unlocked. The progressive unlock system is just for you to make your personal loadouts for your playstyle. There are 7 loadout options, 5 custom and 2 pre-set.

No worries.

So how would you fix it? If we don’t have progressive unlocks, and no AR spawns, the AR won’t be used at all. If we have utility weapon spawns with the AR as a secondary, the pistol will be completely obsolete and once again, won’t get used. It’s all about balancing the sandbox and making sure everything is used and I’m sure you’ll unlock the weapons you want fairly quickly.

Because if there will be weapon unlocks then it’s safe to assume that the BR/DMR will be some of the weapons which need unlocking, meaning that we will be forced to spawn without utility weapons, which breaks the game.

> > I know that you can unlock them but you shouldn’t ever have to. Unlocking them means there will be a period of time where I can’t spawn with them AND WITHOUT UTILITY WEAPON SPAWNS THE GAME DOES NOT WORK
>
> What you can’t kill people with a pistol?

Sorry I don’t enjoy spawning with a 6-shot, bloom enabled sidearm against people who can spawn with a 5-shot non-bloom much more powerful rifle. I don’t know about you but I prefer starting on even ground

> Because if there will be weapon unlocks then it’s safe to assume that the BR/DMR will be some of the weapons which need unlocking, meaning that we will be forced to spawn without utility weapons, which breaks the game.

Read my earlier post, you won’t be forced to spawn with an AR, there will be other weapons choices, including the BR/DMR.

Also note that there will still be weapon picks up on map that you can spawn with.

> Because if there will be weapon unlocks then it’s safe to assume that the BR/DMR will be some of the weapons which need unlocking, meaning that we will be forced to spawn without utility weapons, which breaks the game.

No it doesn’t. You don’t spawn with a BR or DMR in most gametypes anyways. So it won’t break anything. Most of the time its a pistol and AR which you can do some damage with if you know what your doing.

> So how would you fix it? If we don’t have progressive unlocks, and no AR spawns, the AR won’t be used at all. If we have utility weapon spawns with the AR as a secondary, the pistol will be completely obsolete and once again, won’t get used. It’s all about balancing the sandbox and making sure everything is used and I’m sure you’ll unlock the weapons you want fairly quickly.

Turn down the aim assist -> BR becomes harder to use -> less capable players use the AR

I also don’t understand this obsession with using all weapons equally. Who the -Yoink- cares? Most of the guns in past Halo games have just been reskins of each other anyway. The Plasma Repeater is just an AR which fires blue bullets, what the hell difference does it make?

> > So how would you fix it? If we don’t have progressive unlocks, and no AR spawns, the AR won’t be used at all. If we have utility weapon spawns with the AR as a secondary, the pistol will be completely obsolete and once again, won’t get used. It’s all about balancing the sandbox and making sure everything is used and I’m sure you’ll unlock the weapons you want fairly quickly.
>
> Turn down the aim assist -> BR becomes harder to use -> less capable players use the AR
>
> I also don’t understand this obsession with using all weapons equally. Who the -Yoink!- cares? Most of the guns in past Halo games have just been reskins of each other anyway. The Plasma Repeater is just an AR which fires blue bullets, what the hell difference does it make?

Apparently your someone who can’t do anything in the game unless you have a BR/DMR/Carbine.

> > Because if there will be weapon unlocks then it’s safe to assume that the BR/DMR will be some of the weapons which need unlocking, meaning that we will be forced to spawn without utility weapons, which breaks the game.
>
> No it doesn’t. You don’t spawn with a BR or DMR in most gametypes anyways. So it won’t break anything. Most of the time its a pistol and AR which you can do some damage with if you know what your doing.

Okay so let’s assume that we can choose to spawn with the BR/DMR from the get-go. What weapons are there left to unlock? It’s a guarantee that the BR/DMR/Carbine will need to be unlocked before you can choose to have them in your set loadouts.

Also, @Moa, what about small maps like Countdown? I seriously hope that at least one of the two pre-set loadouts always has a utility weapon from spawn.

> > > So how would you fix it? If we don’t have progressive unlocks, and no AR spawns, the AR won’t be used at all. If we have utility weapon spawns with the AR as a secondary, the pistol will be completely obsolete and once again, won’t get used. It’s all about balancing the sandbox and making sure everything is used and I’m sure you’ll unlock the weapons you want fairly quickly.
> >
> > Turn down the aim assist -> BR becomes harder to use -> less capable players use the AR
> >
> > I also don’t understand this obsession with using all weapons equally. Who the -Yoink!- cares? Most of the guns in past Halo games have just been reskins of each other anyway. The Plasma Repeater is just an AR which fires blue bullets, what the hell difference does it make?
>
> Apparently your someone who can’t do anything in the game unless you have a BR/DMR/Carbine.

Apparently you’ve never played against good players. Simple fact is, if you’re playing against good players, you’re spawning with an AR and they have a utility weapon, you will die. Guaranteed. Go and play 50 high ARs on Guardian in H3 and spawn with ARs against opponents with utility weapons. Let me know how that goes for you.

> > > Because if there will be weapon unlocks then it’s safe to assume that the BR/DMR will be some of the weapons which need unlocking, meaning that we will be forced to spawn without utility weapons, which breaks the game.
> >
> > No it doesn’t. You don’t spawn with a BR or DMR in most gametypes anyways. So it won’t break anything. Most of the time its a pistol and AR which you can do some damage with if you know what your doing.
>
> Okay so let’s assume that we can choose to spawn with the BR/DMR from the get-go. What weapons are there left to unlock? It’s a guarantee that the BR/DMR/Carbine will need to be unlocked before you can choose to have them in your set loadouts.
>
> Also, @Moa, what about maps like Zealot? I seriously hope that at least one of the two pre-set loadouts always has a utility weapon from spawn.

Maybe the light Rifle, Shotgun, there are many other new weapons in the game.