Progression System & Specializations Details

This was a bit out of the blue, OXM just tweeted it.

> There’s also new player progression in Halo 4, which takes place across both multiplayer modes. The new system “goes beyond simple aesthetic upgrades, encouraging players to invest time and effort to create a Spartan that looks and plays the way they want. Players can earn and activate combat enhancements called “Specializations” based on the style of play they engage in, from stealth to all-out assault, and everything in between.”

Sounds like the game revolves around Progression ranking.

The Specialization things sounds kind of cool. From what we’ve heard, it’s almost exactly like Battlefield 3’s - even the name. Slight, useful modifications to boost your playstyle. I liked how they work in BF3, I see them working in Halo.

Do not like the idea of specializations, but will have to get more info on how much they affect gameplay before I rage or accept them.