If you had to pick a progression system from a prior Halo to replace Infinite’s current system, which one would you choose?
Halo 3 - 1 Win = 1xp / 1 Loss = 0xp
Halo: Reach - Good performance = High xp / Poor performance = Low xp
Reach all the way. No matter what the game is ALWAYS encouraging you to play and I don’t like it as much as 3 but I will keep going back until I want to play a different Halo game.
Why would i go through the effort of playing a game to get 1xp for a win?
I accidentally voted for 3 because the descriptions are flipped from the poll lol oops
Halo 4 had an under rated progression system, my only problem with it was that it was too short/easy to get through. But between these two I like Reach, though it has the opposite problem 4 had for me.
It was actually one of the best systems of it’s time, you had to be there to understand. Ranks were acquired after reaching a certain amount of xp and the required xp wasnt as high as you think.
I vote none of the above.
(Was a 5* General in H3 and I want say a Hero in Reach, I don’t remember).
For rank? Halo 2 was by far the best.
Well yes that may be, but in the context of this game 1xp for a win is not it chief
Obviously not dude lol, are you being serious or?
I chose Reach but would like that with a mix of Halo 4’s weapon commendations for XP too