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> I’ve been finding it increasingly more and more difficult
The Department of Redundancy Department would like a word with you
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> I have a feeling this has to do with the game’s less than stellar progression system, where the only reward for playing is a glorified slot machine that is known as the req system.
You say “the only reward for playing”, but don’t forget the fun of playing is already its own reward…But yes I see your point. A good progression system can add a lot to the fun of playing. Personally, I have all the permanent unlocks from the req pool and I still play for the fun.
But I remember my time before I had everything unlocked. The grind through silver packs was especially grueling. And I feel bad for the people who start playing Halo 5 thinking “I want to go and earn my Mark IV armor right away!” They are pretty much out of luck.
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> What happened to daily, weekly, and monthly challenges? If you ask me that would have been an easy way for 343 to answer criticism by pointing to challenges that could give players a generous way of earning req points outside of grinding warzone matches.
I agree, I miss those challenges. And even if you don’t need more req points, they still add variety to the gameplay and offer something extra to do.
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> The easiest way to fix this issue is obviously give better rewards for leveling up besides a random req pack that gives you 17 different scout warthogs.
Look I know your point is that req packs have useless junk, but actually, I would love a req pack that gave me that many scout hogs. You won’t appreciate their usefulness until you play firefight, but I would honestly trade all of my Nornfangs and Prophet’s Banes for 17 scout hogs. Sorry I couldn’t help pointing that out.
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> My opinion: A combination of level exclusive unlocks (these would be the weapons and vehicles for warzone) and a req store where people can individually select what customization items they want instead of it all being random. And in addition, a few premium items accessed only through completing achievements like H3’s vidmaster challenges.
As much as I hate the idea of making things that give players an advantage during gameplay only available after reaching a certain level, I’d say this would be an improvement over the current system. Of course, if they added this store for armor unlocks, everybody would skip unlocking garbage like Seeker and Tracer and save all their points for better-looking sets like Helljumper. I think it would be interesting to see more players wearing outfits that actually reflect their taste.
I am tempted to suggest also adding weapon and vehicle certifications to this proposed req store, making it so players could buy or not buy, and sell them. And that sounds wonderful but I’d imagine we’d get people certifying themselves for nothing but Phaeton Helioses or something which could throw off whatever semblance of balance Warzone had to begin with. Not that I care…