Progression and Credits Feedback

@Unyshek @snickerdoodle

My feedback for Progression and Credits is as follows:

I understand that as a company, you need to make money so that us, the players, can continue to receive content, but the current system in place could use some tweaks. This is without taking away from revenue from player-bought Credits.
*XP per-match on a per-medal basis. 10XP per medal, increasing in amounts for multikill medals and objective medals respectively. This would help provide incentive for players to do well, and help all players feel accomplished after every match, which is something the Daily challenges do not do as they are now.

*Credits earnable in-game. No matter what, Greed is a driving force and many players will become inpatient and purchase Credits even if they are earnable in-game. My feedback idea is, within the weekly Capstone challenge, alongside the customization reward, offer a 250 Credit reward for completion. If a determined player completes the Capstone every week, that amounts to 3,000 Credits after 3 months, roughly the span of an entire Battlepass. As well as this, offer 200 Credits within each of 12 tiers in the Main Season Battlepass, enough to pay for the next Season’s Pass if the player saves their Credits, and 50 Credits within each of 4 Tiers in Event Battlepasses. This offers more opportunities to Free-To-Play players, as well as the opportunity as someone who owns a Battlepass to save up in-game credits to pay for another pass and/or Store items.

Quantities earned of Credits can obviously be changed based on 343’s best ideas, but I believe this would be the best solution to alot of people’s complaints and would greatly aid in this game’s popularity in the F2P scene without taking away from revenue because again, many people are impatient or don’t have time to grind and would still buy Credits.

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