Whether they’ll be fixed in a TU or in Halo 5, let’s compile a list of things that need to be fixed or could have been done better.
Campaign
- Don’t make all Elites enemies; Show us our Allies, Arbiter Included- Brutes?- Halo 2 Length Campaign- Don’t reveal major plot twists/points in Halo novels (=O Ancient HUMANS???, too bad I already knew…)- Prometheans: More deadly, more unit types, smarter. Make me want to fight Covie’s and not them
War Games
Matchmaking
- Ordnance Drops need to drop in more often- Classic Halo Playlist- Give Warthog Turret a buff- Buff Boltshot Primary Fire; Nerf Boltshot secondary Fire- Buff BR; or Nerf DMR (Slightly)- Bring Vehichle health a bit closer to Halo 3 style- Buff Banshee Plasma Cannons even further- Add Player Made maps to the Hoppers
Custom Games
- One Flag CTF- Assault- VIP- Territories- Race- Party Gametypes- Fix Weapon Lowering; Online, all the time- Flood: Option to change Loadouts, colours, appearance of Infected, Weapons of Infected- ELITES NAO- Machinima Support
Forge
- Magnets need to be more accurate- Bring back fine tuning- increase the amount of decorative items on map- keep main Forging maps, but let us Forge equally on all Maps- Normal Physics option actually needs to be more like Halo 3 Forge. If we want an object to stay in place, we’ll use the Fixed Physics option- More Interactive Objects- Shade turret needs to be useful- New Forging Objects- UNSC Air Vehichle- Lights need to be brighter and cover a larger area- New FX’s- Make it so weapons on the map do not have to be placed via Ordnance drop- Machinima Support
Spartan Ops
- Most Missions need to take place in new areas
Theater
- Upload Clips to youtube- True Rewind and Fast Forward- Cinematic mode (The blurred out effect we saw in map walkthroughs)- Machinima Support