Pro players fed up

Cue “hellmarch”
A song just as epic as the og halo theme

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I’ve always had my suspicion. I mean why would you release, for the first time in the history of the franchise the multi-player before the campaign… And I might add a campaign with no co-op!

I think it was more so that multiplayer was “ready” and campaign was not. Both should have been delayed again, but obviously that was not going to happen. 343i already made the bet with the F2P model that multiplayer was going to make them the money so makes sense to get it out there and get that money rolling in.

So, let me just ask the rhetorical question; With the tanking player-base how’s that whole “money rolling in” thing working for 343i…?

Has it been confirmed either way if it’s an add on for free or will cost money?

I couldn’t agree more with you on this.

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Hard to find numbers on it. Not counting campaign, factor in things like game pass subs, premium battle passes and multiplayer microtransactions. It’s clear that they not only made their money back but it was a huge success financially. Long term, I’m sure they would like to repeat that on a yearly basis so that’s where they’ve got to recover.

This is why the gaming industry sucks these days. Even if the game is broken there’s an endless line of people waiting to pay $10 for a cat ear helmet. People speak loudest with their wallets.

EDIT: Removed numbers. Not sure how much you can trust reports…

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The only thing I could think they would charge for Forge stuff would be like Cosmetic stuff, for example… A statue/super custom things outside of the standard.

I can’t imagine they will charge you for the basic building blocks they would have to be completely out of their minds, but I guess you never know.

OUCH

20 characters min

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I’d never heard that, but I’ve always been fond of the videos comparing 343 to bungie in their views on Halo. It’s been clear to me since day one that they didn’t have the same vision, and that they wanted to stake things out as their own. I totally agree that is a huge issue.

Honestly, probably not bad. The sad thing is looking at the posts where people have asked how much players are spending on the store. Some fools have spent hundreds of dollars in the store already.

I’ve spent $10 on the battlepass, and I regret even that. So to microsoft, my opinion is worth a tenth of the opinion of someone who spent $100 in the store. When you consider that some have spent closer to $1K? that right there is worth 100x what I am to MSFT.

Sucks that this is what they cater to now.

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Personally I don’t care all that much about rank in a social or competitive sense, but I enjoy the feeling of progression that I get from a game like Reach.

I agree that there should be more rewards or focus on winning a game vs losing it, but for me personally I find that in the system as it is, I’m not really rewarded for winning, OR for playing well. I think it is more important for players to be rewarded based on their own performance (which does include their work towards objectives) than it is that they be rewarded for the team’s performance. Sometimes you carry the team, and that should get you more points than those who barely lifted a finger, so to speak.

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Back in the good old days, you had $60 bucks and the developers literally competed for it, since you would only buy the game that gave you the highest quality and quantity of content, there were no DLC’s so they only had one chance to get it right.

When technology enabled major upgrades it was supposed to be a good thing, but it turned out to be the biggest “disease with risk of metastasis” (can’t say ca…er) in the industry as it allowed companies to be lazy (I’m not saying developers are, they could be better or worse, but at the end of the day they are just employees) and more greedy and still make a heck of a lot more money.

There is no amount of criticism or arguments that can make them change their course of action, simply because there is an army of people willing to sleep in the streets to pay $10 for another half-finished piece of product (yes, like some cat ears). .

Do you really want them to do things differently? hit them in the pocket, it’s the only language a company speaks.

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there were DLC’s but they were mostly add-ons not patches and hot fixes, and we paid money for them

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I’d pay $10 for some new maps. $20 for the color white? Hard pass.

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for the most part i rate my games at $1 per one hour of play, somehow i still feel ripped off by this games MP and 10x so for the campaign, so far…

I get people think “Good who cares about the Pro players”…however, they do have massive followings. The state of tweets like that completely paints Infinite in a poor lighting and might influence players to find a game that’s “not boring” or whatever they tweeted. The public image for 343 is just getting worse and worse when your “best players”/making money from your game dont even like the state its in.

They mention it here…

https://www.youtube.com/watch?v=c_6kgv3XwH0

It’s long but well worth the watch.

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Make Halo Infinite open source; all problems will be solved and the community will be empowered.

Even open source projects without leadership or direction are useless.