Prioritization of Connection - Myth or Reality?

Most games, a good portion of my shots don’t count. Sometimes there’s exceptions and I feel like I’m on a lan. Difference can feel extraordinary.

Last week I was playing with a high Onyx (friend of friend). He thought with my accuracy numbers I should be a better player. I told him my shots don’t register much of the time. He said that happens to every single player on Halo. That’s not an excuse and when shots aren’t registering, that’s when you learn to play different. (Like basically stop trying one on one strafe pistol battles with people who have better connections). Inconsistent shot registration has been part of Halo since Halo 2 he says. I mention that was different. That was peer to peer. We’re now on dedicated servers. He said it didn’t matter. Sometimes you’re prioritized and sometimes you’re not. Every player deals with it. Even Champions. Best players understand this and adjust their strategies based on it. They don’t make excuses.

So keeping that in mind, I intentionally tried lining up games with teammates from my own state. We’d be similar pings so if one of us was having high ping to a server, we all should. What happened was one game one of us would have a great connection and others not so much…and then it would change from game to game. No consistency in who was having good shot registration. We all live within 2 hours of each other so ping wouldn’t be the explaination. Nor would quality of our services as everyone had good quality games and bad quality games at different times.

Gives more credibility to the statement from that high end Halo player. There’s a prioritization order. Some games you feel like a host and it’s not based on who’s closest to the server.

Can any network guys confirm or debunk this theory? It would explain a lot.