Primitive cylinders not changing

Tried this across myself and another person, primitive cylinder visual changes aren’t taking effect.

This is including colors, scratches, grime, color intensity, color spread, etc. in both regions.

Thought it was just my game, but had a buddy test it that lives across the world, doesn’t work for him either.

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I’m having a similar issue, the color spread feature works inside of forge though in actual custom games it auto defaults to 30 again regardless of the value I had it at inside of forge.

Been having the same problem. I’m assuming it will be fixed but who knows when.

Until then, I would recommend either just placing the cylinders on your map and simply leave them uncolored or textured and wait for the patch, OR just use full primitive rings to create a façade of there actually being a cylinder.

Thank you for the idea, very smart, I ended up using a barrel in place of it as I only needed a flat cylinder and the spheres have a “mound” to them when flattened.